refactor: modularize Beam into new projects and interfaces
- Introduced modularity by splitting Beam into new projects: Beam.Abstractions, Beam.Models, and Beam.Downloaders. - Refactored existing classes into appropriate namespaces and projects. - Replaced specific implementations with abstractions (e.g., SourceLinkBuilder to LinkBuilder, State to IState, etc.). - Updated interfaces: added ITemplate, IArticleData, IDownloadReport, and others for improved extensibility. - Removed deprecated classes like SourceLinkBuilder and StateChangerFactory. - Enhanced link handling in downloaders by refactoring to use `string` over `SourceLink`. - Consolidated shared logic under Beam.Abstractions.
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@@ -1,4 +1,7 @@
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using Beam.Playwright;
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using Beam.Abstractions;
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using Beam.Downloaders;
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using Beam.Models;
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using Beam.Playwright;
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using Beam.Stealth;
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namespace Beam.Fluent {
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@@ -7,7 +10,7 @@ public static partial class DownloadBuilder<RawType, OutType> {
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IContextStage Configure(Action<DownloadContextBuilder<RawType>> configure);
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IContextStage WithParallelism(int degree);
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IContextStage WithTimeout(TimeSpan timeout);
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IContextStage WithRetryReporter(IProgress<RetryReport> reporter);
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IContextStage WithRetryReporter(IProgress<IRetryReport> reporter);
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DownloadEnumerable<OutType> Build();
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IContextStage UseFragments();
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IContextStage UsePlaywright(PlaywrightAsyncManipulator manipulator);
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