refactor: modularize Beam into new projects and interfaces

- Introduced modularity by splitting Beam into new projects: Beam.Abstractions, Beam.Models, and Beam.Downloaders.
- Refactored existing classes into appropriate namespaces and projects.
- Replaced specific implementations with abstractions (e.g., SourceLinkBuilder to LinkBuilder, State to IState, etc.).
- Updated interfaces: added ITemplate, IArticleData, IDownloadReport, and others for improved extensibility.
- Removed deprecated classes like SourceLinkBuilder and StateChangerFactory.
- Enhanced link handling in downloaders by refactoring to use `string` over `SourceLink`.
- Consolidated shared logic under Beam.Abstractions.
This commit is contained in:
qwsdcvghyu89
2025-09-22 01:51:46 +10:00
parent a7d148a96f
commit 7ed05abdb8
128 changed files with 2058 additions and 1804 deletions
+5 -2
View File
@@ -1,4 +1,7 @@
using Beam.Playwright;
using Beam.Abstractions;
using Beam.Downloaders;
using Beam.Models;
using Beam.Playwright;
using Beam.Stealth;
namespace Beam.Fluent {
@@ -7,7 +10,7 @@ public static partial class DownloadBuilder<RawType, OutType> {
IContextStage Configure(Action<DownloadContextBuilder<RawType>> configure);
IContextStage WithParallelism(int degree);
IContextStage WithTimeout(TimeSpan timeout);
IContextStage WithRetryReporter(IProgress<RetryReport> reporter);
IContextStage WithRetryReporter(IProgress<IRetryReport> reporter);
DownloadEnumerable<OutType> Build();
IContextStage UseFragments();
IContextStage UsePlaywright(PlaywrightAsyncManipulator manipulator);