refactor: modularize Beam into new projects and interfaces

- Introduced modularity by splitting Beam into new projects: Beam.Abstractions, Beam.Models, and Beam.Downloaders.
- Refactored existing classes into appropriate namespaces and projects.
- Replaced specific implementations with abstractions (e.g., SourceLinkBuilder to LinkBuilder, State to IState, etc.).
- Updated interfaces: added ITemplate, IArticleData, IDownloadReport, and others for improved extensibility.
- Removed deprecated classes like SourceLinkBuilder and StateChangerFactory.
- Enhanced link handling in downloaders by refactoring to use `string` over `SourceLink`.
- Consolidated shared logic under Beam.Abstractions.
This commit is contained in:
qwsdcvghyu89
2025-09-22 01:51:46 +10:00
parent a7d148a96f
commit 7ed05abdb8
128 changed files with 2058 additions and 1804 deletions
+37
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using System.Collections.Concurrent;
using System.Diagnostics.CodeAnalysis;
namespace Beam.Models {
public sealed class Fragment<T>(int size) {
public int Size => FragmentBag.Count;
public int MaxSize { get; } = size;
private ConcurrentBag<T> FragmentBag { get; set; } = new();
public bool TryTake([NotNullWhen(true)] out T? shard) {
return FragmentBag.TryTake(out shard) && shard != null;
}
private bool? Complete = false;
public bool IsComplete => Complete ?? Size == MaxSize;
private bool UpdaterLocked = false;
public static bool TryAcquireUpdater(Fragment<T> fragment, [NotNullWhen(true)] out Action<T>? updater) {
updater = null;
if (Interlocked.CompareExchange(ref fragment.UpdaterLocked, true, false) == true)
// equivalent to : fragment.UpdaterLocked == true, side-effect: sets fragment.UpdaterLocked to true
return false;
updater = fragment.FragmentBag.Add;
return true;
}
public static bool TryReleaseUpdater(Fragment<T> fragment, Action<T> updater) {
if (updater == fragment.FragmentBag.Add) {
Interlocked.Exchange(ref fragment.UpdaterLocked, false);
return true;
}
return false;
}
public static void SetComplete(Fragment<T> fragment, bool status) {
fragment.Complete = status;
}
}
}