Overall; fixed design of IState.cs and IReadOnlyState.cs, and fixed namespaces in Beam.Abstractions to remove all references of Beam.Abstract.
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@@ -1,8 +1,9 @@
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using Beam.Models;
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namespace Beam.Abstractions;
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namespace Beam.Abstractions;
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public interface IState : IReadOnlyState {
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public interface IState {
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string[] GetState();
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void SetState(string[] state);
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new IState Copy();
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IReadOnlyState AsReadOnly();
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}
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