namespace Beam.Exports { public interface IExporter { /// /// Synchronously writes the object to the desired path, creating it if it does not exist. /// /// The path of the exported object public void Write(string path); protected void EnsurePathExists(string path) { if (File.Exists(path)) { File.Delete(path); return; } else if (!Directory.Exists(path)) Directory.CreateDirectory(path); } } }