Files
Beam/Beam/ImmutableState.cs
T
qwsdcvghyu89 482a46b568 Enhance project metadata and refactor core classes
Updated project files for `Beam.Dynamic`, `Beam.Exports`, `Beam.Temporary.Cli`, and `Beam` to include additional metadata and specific package versions. Refactored `DataBindings` and `ResolvedBindings` to records, added a new `Text` property in `Binding.cs`, and introduced `ParseNumbers` in `OnlineCleaner`. New classes `PuppetContext` and `PuppetUnitDownloader` added for Playwright integration. Introduced `ImmutableState` struct and `UnitDownloaderBinary` class for improved download management. Updated tests in `UnitTest1.cs` for number localization. Added `Beam.Puppeteer` project to the solution.
2025-06-23 02:11:19 +03:00

24 lines
573 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Beam {
public readonly struct ImmutableState(object[] state) {
readonly object[] state = state;
public readonly Span<object> GetState() => state;
public readonly State Copy()
=> new((object[])state.Clone());
public readonly object this[Index i] {
get => state[i];
}
public static implicit operator State(ImmutableState state)
=> state.Copy();
}
}