Files
Beam/Beam/State.cs
T
qwsdcvghyu89 482a46b568 Enhance project metadata and refactor core classes
Updated project files for `Beam.Dynamic`, `Beam.Exports`, `Beam.Temporary.Cli`, and `Beam` to include additional metadata and specific package versions. Refactored `DataBindings` and `ResolvedBindings` to records, added a new `Text` property in `Binding.cs`, and introduced `ParseNumbers` in `OnlineCleaner`. New classes `PuppetContext` and `PuppetUnitDownloader` added for Playwright integration. Introduced `ImmutableState` struct and `UnitDownloaderBinary` class for improved download management. Updated tests in `UnitTest1.cs` for number localization. Added `Beam.Puppeteer` project to the solution.
2025-06-23 02:11:19 +03:00

23 lines
522 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Beam {
public class State(object[] state) {
object[] state = state;
public object[] GetState() => state;
public void SetState(object[] state) => this.state = state;
public State Copy()
=> new((object[])state.Clone());
public object this[Index i] {
get => state[i];
set => state[i] = value;
}
}
}