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Beam/Beam.Stealth/Strategies/WaitingDownloadStrategy.cs
T
qwsdcvghyu89 f52aa6123b Refactor downloaders to use ByteDocument and add options builders
Replaces generic RawType with ByteDocument in downloaders and context classes, simplifying type usage. Adds builder classes for FailurePredicateOptions, FragmentOptions, SkipPredicateOptions, and UnitDownloaderOptions to improve configuration flexibility. Introduces DownloadTarget enum and SkipPredicate delegate for more granular download control. Refactors Fluent API interfaces and implementations to remove RawType generics and streamline usage. Adds Playwright and Stealth download strategies for extensibility.
2025-11-15 22:51:46 +11:00

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C#
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using System.Diagnostics;
using Beam.Abstractions;
using Beam.Models;
using Microsoft.Extensions.Logging;
using File = System.IO.File;
namespace Beam.Stealth.Strategies;
public class WaitingDownloadStrategy : IDownloadStrategy {
public async Task DownloadToStream(string url, int bufferSize, Stream destinationStream, IProgress<IDownloadReport> progress, StealthConfig config,
ILogger? logger, CancellationToken ct) {
await using var stream = await WaitForDownloadAsync(url, progress, Stopwatch.StartNew(), config, logger, ct);
await (stream?.CopyToAsync(destinationStream, ct) ?? Task.CompletedTask);
}
private async Task<Stream?> WaitForDownloadAsync(
string link, IProgress<IDownloadReport> progress, Stopwatch sw, StealthConfig config, ILogger? logger, CancellationToken ct) {
const int PollDelayMs = 250; // how often we look
const int StableDelayMs = 1000; // size-unchanged window
string dir = config.DownloadsDirectory;
string? finalPath = null;
long lastSize = -1;
DateTime lastChange = DateTime.UtcNow;
bool IsTemp(string p) =>
p.EndsWith(".crdownload", StringComparison.OrdinalIgnoreCase) ||
p.EndsWith(".part", StringComparison.OrdinalIgnoreCase);
logger?.LogDebug("Polling {Dir} for download files", dir);
while (sw.Elapsed < config.TimeOut && !ct.IsCancellationRequested) {
// current files in the directory
var files = Directory.EnumerateFiles(dir, "*", SearchOption.TopDirectoryOnly).ToArray();
// ignore temp names; pick (or re-pick) the first real candidate
finalPath ??= files.FirstOrDefault(f => !IsTemp(f));
// still nothing but temps keep waiting
if (finalPath is null) {
await Task.Delay(PollDelayMs, ct);
continue;
}
// track growth
long size = new FileInfo(finalPath).Length;
if (size == 0 || size != lastSize) {
progress?.Report(new DownloadReport() {
BytesDownloaded = size - lastSize,
});
lastSize = size;
lastChange = DateTime.UtcNow;
await Task.Delay(PollDelayMs, ct);
continue;
}
// size stable long enough *and* no temp files left?
bool tempsRemain = files.Any(IsTemp);
if ((DateTime.UtcNow - lastChange).TotalMilliseconds < StableDelayMs || tempsRemain) {
await Task.Delay(PollDelayMs, ct);
continue;
}
// wait until writer releases lock
while (true) {
try {
using FileStream _ =
File.Open(finalPath, FileMode.Open, FileAccess.Read, FileShare.None);
break;
} catch (IOException) {
await Task.Delay(200, ct);
}
}
return File.OpenRead(finalPath);
}
logger?.LogWarning("Download timed out after {Elapsed}", sw.Elapsed);
return null;
}
}