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@@ -1,9 +1,10 @@
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[gd_resource type="TileSet" format=3 uid="uid://bk7cbdppa3j6a"]
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[ext_resource type="Texture2D" uid="uid://cgr7fx5emk037" path="res://sprites/atlas/pool.png" id="1_otsg2"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_5h5kb"]
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load_path = "res://.godot/imported/pool.png-b13073abd16d5b4aa7f02817fa2d5dca.ctex"
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_blkrv"]
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texture = ExtResource("1_otsg2")
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texture = SubResource("CompressedTexture2D_5h5kb")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
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