Fixed merge commit - discarded demo.tscn
Release / Export Game (push) Successful in 1m42s

This commit is contained in:
qwsdcvghyu89
2026-06-14 18:37:51 +10:00
parent 744c750638
commit 1813800db4
24 changed files with 722 additions and 22 deletions
+1
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@@ -3,5 +3,6 @@
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@@ -98,6 +98,11 @@ turn_back={
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6:2/0/terrain_set = 0
6:2/0/terrain = 0
6:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_8alh0")
6:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:2/0/terrains_peering_bit/left_side = 0
7:2/0 = 0
7:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yfu7p")
7:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
8:2/0 = 0
8:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yfu7p")
8:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/next_alternative_id = 2
1:3/0 = 0
1:3/0/terrain_set = 0
1:3/0/terrain = 0
1:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
1:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_0ou5r")
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
1:3/0/terrains_peering_bit/right_side = 0
1:3/0/terrains_peering_bit/bottom_right_corner = 0
1:3/0/terrains_peering_bit/bottom_side = 0
1:3/0/terrains_peering_bit/top_side = 0
1:3/0/terrains_peering_bit/top_right_corner = 0
1:3/1 = 1
1:3/1/flip_v = true
1:3/1/terrain_set = 0
1:3/1/terrain = 0
1:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
1:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_0ou5r")
1:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:3/1/terrains_peering_bit/right_side = 0
1:3/1/terrains_peering_bit/bottom_right_corner = 0
1:3/1/terrains_peering_bit/bottom_side = 0
1:3/1/terrains_peering_bit/top_side = 0
1:3/1/terrains_peering_bit/top_right_corner = 0
2:3/next_alternative_id = 6
2:3/0 = 0
2:3/0/terrain_set = 0
2:3/0/terrain = 0
2:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
2:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_f0cx1")
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
2:3/0/terrains_peering_bit/right_side = 0
2:3/0/terrains_peering_bit/bottom_right_corner = 0
2:3/0/terrains_peering_bit/bottom_side = 0
2:3/0/terrains_peering_bit/bottom_left_corner = 0
2:3/0/terrains_peering_bit/left_side = 0
2:3/0/terrains_peering_bit/top_left_corner = 0
2:3/0/terrains_peering_bit/top_side = 0
2:3/0/terrains_peering_bit/top_right_corner = 0
2:3/1 = 1
2:3/1/flip_h = true
2:3/1/terrain_set = 0
2:3/1/terrain = 0
2:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_dghjy")
2:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/1/terrains_peering_bit/right_side = 0
2:3/1/terrains_peering_bit/bottom_right_corner = 0
2:3/1/terrains_peering_bit/bottom_side = 0
2:3/1/terrains_peering_bit/bottom_left_corner = 0
2:3/1/terrains_peering_bit/left_side = 0
2:3/1/terrains_peering_bit/top_left_corner = 0
2:3/1/terrains_peering_bit/top_side = 0
2:3/1/terrains_peering_bit/top_right_corner = 0
2:3/2 = 2
2:3/2/flip_v = true
2:3/2/terrain_set = 0
2:3/2/terrain = 0
2:3/2/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/2/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_dc0ws")
2:3/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/2/terrains_peering_bit/right_side = 0
2:3/2/terrains_peering_bit/bottom_right_corner = 0
2:3/2/terrains_peering_bit/bottom_side = 0
2:3/2/terrains_peering_bit/bottom_left_corner = 0
2:3/2/terrains_peering_bit/left_side = 0
2:3/2/terrains_peering_bit/top_left_corner = 0
2:3/2/terrains_peering_bit/top_side = 0
2:3/2/terrains_peering_bit/top_right_corner = 0
2:3/4 = 4
2:3/4/transpose = true
2:3/4/terrain_set = 0
2:3/4/terrain = 0
2:3/4/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/4/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_6l2xn")
2:3/4/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/4/terrains_peering_bit/right_side = 0
2:3/4/terrains_peering_bit/bottom_right_corner = 0
2:3/4/terrains_peering_bit/bottom_side = 0
2:3/4/terrains_peering_bit/bottom_left_corner = 0
2:3/4/terrains_peering_bit/left_side = 0
2:3/4/terrains_peering_bit/top_left_corner = 0
2:3/4/terrains_peering_bit/top_side = 0
2:3/4/terrains_peering_bit/top_right_corner = 0
2:3/5 = 5
2:3/5/flip_h = true
2:3/5/transpose = true
2:3/5/terrain_set = 0
2:3/5/terrain = 0
2:3/5/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/5/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_blamv")
2:3/5/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/5/terrains_peering_bit/right_side = 0
2:3/5/terrains_peering_bit/bottom_right_corner = 0
2:3/5/terrains_peering_bit/bottom_side = 0
2:3/5/terrains_peering_bit/bottom_left_corner = 0
2:3/5/terrains_peering_bit/left_side = 0
2:3/5/terrains_peering_bit/top_left_corner = 0
2:3/5/terrains_peering_bit/top_side = 0
2:3/5/terrains_peering_bit/top_right_corner = 0
3:3/next_alternative_id = 2
3:3/0 = 0
3:3/0/terrain_set = 0
3:3/0/terrain = 0
3:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
3:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_ru1yo")
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
3:3/0/terrains_peering_bit/bottom_side = 0
3:3/0/terrains_peering_bit/bottom_left_corner = 0
3:3/0/terrains_peering_bit/left_side = 0
3:3/0/terrains_peering_bit/top_left_corner = 0
3:3/0/terrains_peering_bit/top_side = 0
3:3/1 = 1
3:3/1/flip_v = true
3:3/1/terrain_set = 0
3:3/1/terrain = 0
3:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kj7tv")
3:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_vok1k")
3:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:3/1/terrains_peering_bit/bottom_side = 0
3:3/1/terrains_peering_bit/bottom_left_corner = 0
3:3/1/terrains_peering_bit/left_side = 0
3:3/1/terrains_peering_bit/top_left_corner = 0
3:3/1/terrains_peering_bit/top_side = 0
4:3/0 = 0
4:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
4:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:3/0 = 0
5:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
5:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
6:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/bottom_left_corner = 0
6:3/0/terrains_peering_bit/left_side = 0
6:3/0/terrains_peering_bit/top_left_corner = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
7:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
7:3/0/terrains_peering_bit/right_side = 0
7:3/0/terrains_peering_bit/bottom_right_corner = 0
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
7:3/0/terrains_peering_bit/top_right_corner = 0
8:3/0 = 0
9:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
1:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_g011h")
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/top_side = 0
1:4/0/terrains_peering_bit/top_right_corner = 0
0:5/0 = 0
1:5/0 = 0
2:4/next_alternative_id = 2
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
2:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_f77ak")
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
2:4/0/terrains_peering_bit/right_side = 0
2:4/0/terrains_peering_bit/left_side = 0
2:4/0/terrains_peering_bit/top_left_corner = 0
2:4/0/terrains_peering_bit/top_side = 0
2:4/0/terrains_peering_bit/top_right_corner = 0
2:4/1 = 1
2:4/1/flip_h = true
2:4/1/terrain_set = 0
2:4/1/terrain = 0
2:4/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kj7tv")
2:4/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_ro6yg")
2:4/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/1/terrains_peering_bit/right_side = 0
2:4/1/terrains_peering_bit/left_side = 0
2:4/1/terrains_peering_bit/top_left_corner = 0
2:4/1/terrains_peering_bit/top_side = 0
2:4/1/terrains_peering_bit/top_right_corner = 0
3:4/0 = 0
3:4/0/terrain_set = 0
3:4/0/terrain = 0
3:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
3:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_flqmo")
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
3:4/0/terrains_peering_bit/left_side = 0
3:4/0/terrains_peering_bit/top_left_corner = 0
3:4/0/terrains_peering_bit/top_side = 0
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
6:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/bottom_left_corner = 0
6:4/0/terrains_peering_bit/left_side = 0
6:4/0/terrains_peering_bit/top_left_corner = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
7:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
7:4/0/terrains_peering_bit/right_side = 0
7:4/0/terrains_peering_bit/bottom_right_corner = 0
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
7:4/0/terrains_peering_bit/top_right_corner = 0
4:4/0 = 0
4:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
4:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:4/0 = 0
5:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
5:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
[resource]
tile_size = Vector2i(32, 32)
occlusion_layer_0/light_mask = 1
occlusion_layer_1/light_mask = 2
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Brick"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_blkrv")
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using Godot;
using System;
using System.Collections.Generic;
#nullable enable
public class LevelPattern {
public TileMapPattern Level { get; }
public TileSet Solid1 { get; }
public TileSet? Solid2 { get; init; }
public TileSet Background1 { get; }
public TileSet? Background2 { get; init; }
public record Connection(int Length, bool IsHorizontal) { public bool IsVertical => !IsHorizontal; }
public Connection[] Connections { get; }
public Dictionary<Vector2I, Template.Tile> TranslationMap { get; }
public class Template {
public readonly record struct Solid(int Id);
public readonly record struct Background(int Id);
public readonly record struct Enemy(int Id);
public readonly record struct Item(int Id);
public readonly record struct Decoration(int Id);
public readonly record struct MultiTile(Tile NonOverlappable, OverlappableTile[] Overlappable);
public readonly record struct Any;
public readonly union OverlappableTile(Enemy, Item, Decoration);
public readonly union Tile(Solid, Any, Background, Enemy, Item, Decoration, MultiTile) {
public bool IsAir() {
if (this is Any or Background or Enemy or Item or Decoration) return true;
if (this is MultiTile mt) {
do {
if (mt.NonOverlappable is MultiTile _mt)
mt = _mt;
else
return mt.NonOverlappable is Any or Background or Enemy or Item or Decoration;
} while (true);
}
return false;
}
}
}
public LevelPattern(TileMapPattern pattern, TileSet solid1, TileSet background1) {
Level = pattern;
Solid1 = solid1;
Background1 = background1;
// Connections = CalculateConnections(pattern);
}
record struct ScanInfo(int XFrom, int XTo, int YFrom, int YTo);
public static Connection[] CalculateConnections(TileMapPattern pattern, Dictionary<Vector2I, Template.Tile> translations) {
var current = Vector2I.Zero;
var size = pattern.GetSize();
// scan borders
Span<ScanInfo> borders = stackalloc ScanInfo[] {
new ScanInfo(current.X, size.X, current.Y, current.Y), // top-horiz
new ScanInfo(current.X, current.X, current.Y, size.Y), // left-vert
new ScanInfo(current.X, size.X, size.Y, size.Y), // bottom-horiz
new ScanInfo(size.X, size.X, current.Y, size.Y) // right-vert
};
List<Connection> connections = [];
foreach(var border in borders) {
int xrun = 0;
for(int x = border.XFrom; x < border.XTo; x++) {
int yrun = 0;
for(int y = border.YFrom; y < border.YTo; y++) {
var cell = translations[pattern.GetCellAtlasCoords(new Vector2I(x, y))];
if (cell.IsAir())
yrun++;
else if (yrun > 0) {
connections.Add(new Connection(
yrun, IsHorizontal: false
));
yrun = 0;
}
}
if (border.YFrom == border.YTo) {
// horizontal run
var cell = translations[pattern.GetCellAtlasCoords(new Vector2I(x, border.YFrom))];
if (cell.IsAir())
xrun++;
else if (xrun > 0) {
connections.Add(new Connection(
xrun, IsHorizontal: true
));
xrun = 0;
}
}
}
}
return connections.ToArray();
}
}
#nullable restore
+1
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uid://b4fmcn1xf2rue
+4
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@@ -0,0 +1,4 @@
public class SymbolicTileMap {
}
+1
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@@ -0,0 +1 @@
uid://ca1802nst4udo
+6
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@@ -0,0 +1,6 @@
namespace System.Runtime.CompilerServices {
public interface IUnion { }
[AttributeUsage(AttributeTargets.Class)]
public sealed class UnionAttribute : Attribute { }
}
+1
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@@ -0,0 +1 @@
uid://cgpdhgigu3oo4