Created nightly release action and added a prelimenary main menu
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[gd_scene format=3 uid="uid://c4m8fwawvvkgn"]
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[ext_resource type="Texture2D" uid="uid://qh67enaialkt" path="res://sprites/background/demobackground.PNG" id="1_5a6er"]
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[node name="Node2D" type="Node2D" unique_id=1686720967]
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[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=964065099]
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[node name="ColorRect" type="ColorRect" parent="CanvasLayer" unique_id=113370318]
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offset_left = 13.0
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offset_top = 14.0
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offset_right = 266.0
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offset_bottom = 63.0
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color = Color(0, 0, 0, 1)
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[node name="Label" type="Label" parent="CanvasLayer/ColorRect" unique_id=2085880928]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 32
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text = "WRPLAT_TITLE"
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horizontal_alignment = 1
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer" unique_id=2116447674]
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z_index = -1
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offset_left = -146.0
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offset_right = 2056.0
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offset_bottom = 930.0
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scale = Vector2(0.695, 0.695)
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texture = ExtResource("1_5a6er")
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@@ -0,0 +1,3 @@
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[gd_resource type="Theme" format=3 uid="uid://nerlsbdjd6qo"]
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[resource]
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