Fixed run affecting air speed bug; fixed auto zeroing of velocities bug.
Release / Export Game (push) Successful in 2m49s
Release / Export Game (push) Successful in 2m49s
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@@ -216,7 +216,7 @@ script = ExtResource("2_oekxy")
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WalkAcceleration = 30.0
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StoppingDeceleration = 50.0
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CancellationAcceleration = 50.0
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AirAcceleration = 9.0
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AirAcceleration = 5.0
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MaxFallSpeed = 50.0
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MaxRiseSpeed = 50.0
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MaxRunSpeed = 12.0
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@@ -237,7 +237,7 @@ sprite_frames = ExtResource("2_wq5k4")
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animation = &"walk"
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[node name="Camera2D" type="Camera2D" parent="Player/CharacterBody2D" unique_id=1068565115]
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zoom = Vector2(5, 5)
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zoom = Vector2(2, 2)
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[node name="Label" type="Label" parent="Player/CharacterBody2D" unique_id=436935745]
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offset_left = 22.0
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