diff --git a/.gitea/workflows/build_nightly.yaml b/.gitea/workflows/build_nightly.yaml index deefbaf..ff51015 100644 --- a/.gitea/workflows/build_nightly.yaml +++ b/.gitea/workflows/build_nightly.yaml @@ -11,71 +11,30 @@ permissions: contents: write jobs: - # ---- Build each platform in parallel, upload outputs as artifacts ---- - build-nightly: - name: Build Nightly (${{ matrix.platform }}) - runs-on: Debian-x86 - strategy: - matrix: - platform: [linux, windows, mac] + export_game: + runs_on: Debian-x86 + permissions: + contents: write + name: Export Game steps: - - uses: actions/checkout@v4 - - name: Build - id: build - uses: felix-schindler/build-godot-action@v2.0.0 - with: - name: wrplat - preset: ${{ matrix.platform }} - debugMode: "true" - - - name: Upload build artifact - uses: actions/upload-artifact@v4 - with: - # Unique name per platform so the matrix jobs don't collide - name: build-${{ matrix.platform }} - path: ${{ github.workspace }}/${{ steps.build.outputs.build }} - if-no-files-found: error - - # ---- Runs once, only after all three builds succeed ---- - release-nightly: - name: Publish Nightly Release - needs: build-nightly - runs-on: Debian-x86 - steps: - - uses: actions/checkout@v4 - - - name: Download all build artifacts - uses: actions/download-artifact@v4 - with: - # No 'name' → grabs every artifact, each into dist// - path: dist - - - name: Clean up old release & move tag - run: | - # Find and delete the old Gitea release payload via API - RELEASE_ID=$(curl -s -H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \ - "${{ github.api_url }}/repos/${{ github.repository }}/releases/tags/nightly" | jq -r '.id') - if [ "$RELEASE_ID" != "null" ] && [ -n "$RELEASE_ID" ]; then - echo "Deleting old release ID: $RELEASE_ID" - curl -s -X DELETE -H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" \ - "${{ github.api_url }}/repos/${{ github.repository }}/releases/$RELEASE_ID" - fi - - # Force the 'nightly' tag onto this commit and push it - git tag -f nightly ${{ github.sha }} - git push -f origin nightly - - - name: Publish release - uses: softprops/action-gh-release@v2 - with: - tag_name: nightly - target_commitish: ${{ github.sha }} - name: "Nightly Development Build" - body: | - Automated rolling nightly build from the latest commit on `main`. - - **Commit:** ${{ github.sha }} - prerelease: true - files: dist/**/* - env: - GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} \ No newline at end of file + - name: checkout + uses: actions/checkout@v5 + - name: export game + id: export + uses: firebelly/godot-export@v8.0.0 + with: + godot_executable_download_url: https://godot-releases.nbg1.your-objectstorage.com/4.6.3-stable/Godot_v4.6.3-stable_mono_win64.zip + godot_export_templates_download_url: https://godot-releases.nbg1.your-objectstorage.com/4.6.3-stable/Godot_v4.6.3-stable_mono_export_templates.tpz + relative_project_path: ./ + archive_output: true + - name: create release + uses: ncipollo/release-action@1.21.0 + with: + token: ${{ secrets.GITHUB_TOKEN }} + generateReleaseNotes: true + tag: ${{ github.ref_name }} + artifacts: ${{ steps.export.outputs.archive_directory }}/* + # commit: ${{ gitea.sha }} + allowUpdates: true + name: Latest Nightly Build + prerelease: true