diff --git a/.gitignore b/.gitignore
index f4e9b95..51df176 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,4 +1,10 @@
# Godot 4+ specific ignores
.godot/
/android/
-builds/
\ No newline at end of file
+builds/
+src/workflow/.venv/**/*
+src/workflow/tool-py/blender-render/__pycache__
+src/workflow/tool/bin/**/*
+src/workflow/tool/obj/**/*
+src/workflow/outputs/**/*
+src/workflow/tool/render/**/*
\ No newline at end of file
diff --git a/WrplatGodot.csproj b/WrplatGodot.csproj
index dff3bfb..30ebce8 100644
--- a/WrplatGodot.csproj
+++ b/WrplatGodot.csproj
@@ -5,4 +5,8 @@
true
preview
+
+
+
+
\ No newline at end of file
diff --git a/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs
new file mode 100644
index 0000000..7eb0ed3
--- /dev/null
+++ b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs
@@ -0,0 +1,106 @@
+#if TOOLS
+using Godot;
+using Godot.Collections;
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Linq;
+using System.Text.Json;
+using System.Text.Json.Serialization;
+
+[Tool]
+public partial class RDatCanvasTextureImporter : EditorImportPlugin {
+ public override string _GetImporterName() {
+ return "aeqw89.rdatImporter";
+ }
+
+ public override string _GetVisibleName() {
+ return "RDAT CanvasTexture Importer";
+ }
+
+ public override string[] _GetRecognizedExtensions() {
+ return ["rdat"];
+ }
+
+ public override string _GetSaveExtension() {
+ return "tres";
+ }
+
+ public override string _GetResourceType() {
+ return nameof(CanvasTexture);
+ }
+
+ public override int _GetPresetCount() {
+ return 1;
+ }
+
+ public override string _GetPresetName(int presetIndex) {
+ return presetIndex switch {
+ 0 => "Conventionally Named Layers",
+ _ => "Undefined Preset"
+ };
+ }
+
+ public override Array _GetImportOptions(string path, int presetIndex) {
+ Console.WriteLine("Building options here!");
+ return [
+ ImportOption.CreateAsMap(new("normal", "normal", PropertyHint.None, "Normal Map Data Field Name")),
+ ImportOption.CreateAsMap(new("diffuse", "diffuse", PropertyHint.None, "Diffuse Map Data Field Name")),
+ ImportOption.CreateAsMap(new("specular", "specular", PropertyHint.None, "Glossy Map Data Field Name"))
+ ];
+ }
+
+ private record ImportOption<[MustBeVariant] T>(
+ string Name,
+ T DefaultValue,
+ [property: JsonPropertyName("property_hint")] PropertyHint PropertyHint = PropertyHint.None,
+ [property: JsonPropertyName("hint_string")] string HintString = "",
+ [property: JsonPropertyName("usage")] PropertyUsageFlags Usage = PropertyUsageFlags.Default
+ ) {
+
+ public static Dictionary CreateAsMap(ImportOption option) {
+ return new Dictionary() {
+ {"name", option.Name},
+ {"default_value", Variant.From(option.DefaultValue)},
+ {"property_hint", Variant.From(option.PropertyHint)},
+ {"hint_string", option.HintString},
+ {"usage", Variant.From(option.Usage)}
+ };
+ }
+ }
+
+ public override string[] _GetBuildDependencies(string path) {
+ using var file = FileAccess.Open(path, FileAccess.ModeFlags.Read);
+ var data = JsonSerializer.Deserialize>(file.GetAsText());
+ return data.Values.ToArray();
+ }
+
+
+ public override Error _Import(string sourceFile, string savePath, Dictionary options, Array platformVariants, Array genFiles) {
+ using var file = FileAccess.Open(sourceFile, FileAccess.ModeFlags.Read);
+ var data = JsonSerializer.Deserialize>(file.GetAsText());
+
+ System.Collections.Generic.Dictionary resources = [];
+ foreach(var (attributeName, path) in data) {
+ if (attributeName == "index") continue;
+ resources[attributeName] = ResourceLoader.Load(path);
+ if (resources[attributeName] is null) {
+ GD.PrintErr($"Unable to load texture with path {path}. ");
+ }
+ }
+
+ CanvasTexture texture = new CanvasTexture();
+ if (options.TryGetValue("diffuse", out var key ) && resources.TryGetValue(key.AsString(), out var diffuseTexture))
+ texture.DiffuseTexture = diffuseTexture;
+ if (options.TryGetValue("normal", out key ) && resources.TryGetValue(key.AsString(), out var normalTexture))
+ texture.NormalTexture = normalTexture;
+ if (options.TryGetValue("specular", out key ) && resources.TryGetValue(key.AsString(), out var glossyTexture))
+ texture.SpecularTexture = glossyTexture;
+
+ var filename = savePath + "." + _GetSaveExtension();
+ return ResourceSaver.Save(texture, filename);
+ }
+
+
+}
+#endif
diff --git a/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs.uid b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs.uid
new file mode 100644
index 0000000..ce37ddd
--- /dev/null
+++ b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs.uid
@@ -0,0 +1 @@
+uid://dqdx3nl3bttwi
diff --git a/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs
new file mode 100644
index 0000000..e092d32
--- /dev/null
+++ b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs
@@ -0,0 +1,20 @@
+#if TOOLS
+using Godot;
+
+[Tool]
+public partial class RDatCanvasTextureImporterEditorPlugin : EditorPlugin {
+ private RDatCanvasTextureImporter _importer;
+ public override void _EnterTree() {
+ // Initialization of the plugin goes here.
+ var script = ResourceLoader.Load("res://addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporter.cs").New();
+ _importer = script.As();
+ AddImportPlugin(_importer);
+ }
+
+ public override void _ExitTree() {
+ // Clean-up of the plugin goes here.
+ RemoveImportPlugin(_importer);
+ _importer = null;
+ }
+}
+#endif
\ No newline at end of file
diff --git a/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs.uid b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs.uid
new file mode 100644
index 0000000..44e64d8
--- /dev/null
+++ b/addons/aeqw89.RDatCanvasTextureImporterPlugin/RDatCanvasTextureImporterEditorPlugin.cs.uid
@@ -0,0 +1 @@
+uid://dhr30jnf7n1bd
diff --git a/addons/aeqw89.RDatCanvasTextureImporterPlugin/plugin.cfg b/addons/aeqw89.RDatCanvasTextureImporterPlugin/plugin.cfg
new file mode 100644
index 0000000..5c47061
--- /dev/null
+++ b/addons/aeqw89.RDatCanvasTextureImporterPlugin/plugin.cfg
@@ -0,0 +1,7 @@
+[plugin]
+
+name="RDatCanvasTextureImporter"
+description=""
+author="aeqw89"
+version="0.0.1"
+script="RDatCanvasTextureImporterEditorPlugin.cs"
diff --git a/attribution/Fleur De Leah LICENSE.txt b/attribution/Fleur De Leah LICENSE.txt
new file mode 100644
index 0000000..df5dbc6
--- /dev/null
+++ b/attribution/Fleur De Leah LICENSE.txt
@@ -0,0 +1,93 @@
+Copyright 2008-2021 The Fleur De Leah Project Authors (https://github.com/googlefonts/fleurdeleah)
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+https://openfontlicense.org
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/attribution/Henny Penny LICENSE.txt b/attribution/Henny Penny LICENSE.txt
new file mode 100644
index 0000000..41eb80d
--- /dev/null
+++ b/attribution/Henny Penny LICENSE.txt
@@ -0,0 +1,94 @@
+Copyright (c) 2011, BrownFox (gayaneh.b@gmail.com|www.brownfox.org),
+with Reserved Font Names "Henny Penny"
+
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+https://openfontlicense.org
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/objects/3d/person.glb b/objects/3d/person.glb
new file mode 100644
index 0000000..fe58f9d
Binary files /dev/null and b/objects/3d/person.glb differ
diff --git a/objects/3d/person.glb.import b/objects/3d/person.glb.import
new file mode 100644
index 0000000..dab08f2
--- /dev/null
+++ b/objects/3d/person.glb.import
@@ -0,0 +1,42 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://c4hd5js6lujd2"
+path="res://.godot/imported/person.glb-63492ffaffd2b2d043a12e45a140ac52.scn"
+
+[deps]
+
+source_file="res://objects/3d/person.glb"
+dest_files=["res://.godot/imported/person.glb-63492ffaffd2b2d043a12e45a140ac52.scn"]
+
+[params]
+
+nodes/root_type=""
+nodes/root_name=""
+nodes/root_script=null
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+nodes/import_as_skeleton_bones=false
+nodes/use_name_suffixes=true
+nodes/use_node_type_suffixes=true
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+meshes/force_disable_compression=false
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+animation/import_rest_as_RESET=false
+import_script/path=""
+materials/extract=0
+materials/extract_format=0
+materials/extract_path=""
+_subresources={}
+gltf/naming_version=2
+gltf/embedded_image_handling=1
diff --git a/objects/animation/frames/mm_background.tres b/objects/animation/frames/mm_background.tres
index a44653d..c796981 100644
--- a/objects/animation/frames/mm_background.tres
+++ b/objects/animation/frames/mm_background.tres
@@ -1,226 +1,226 @@
[gd_resource type="SpriteFrames" format=3 uid="uid://cxf0kefqrxk0d"]
-[ext_resource type="Texture2D" uid="uid://dguixxqcuh35j" path="res://sprites/frames/mm_background/Image0030.png" id="1_uv47v"]
-[ext_resource type="Texture2D" uid="uid://6asdpllof6no" path="res://sprites/frames/mm_background/Image0031.png" id="2_ydck8"]
-[ext_resource type="Texture2D" uid="uid://b6f8nbqdfcpb7" path="res://sprites/frames/mm_background/Image0032.png" id="3_eceky"]
-[ext_resource type="Texture2D" uid="uid://b2pwc1uthv5o5" path="res://sprites/frames/mm_background/Image0033.png" id="4_1auei"]
-[ext_resource type="Texture2D" uid="uid://cbpeecwghw1ti" path="res://sprites/frames/mm_background/Image0034.png" id="5_5jo4e"]
-[ext_resource type="Texture2D" uid="uid://d3y54wcu16p6v" path="res://sprites/frames/mm_background/Image0035.png" id="6_3k4ee"]
-[ext_resource type="Texture2D" uid="uid://bqq1tn1h1i438" path="res://sprites/frames/mm_background/Image0036.png" id="7_isebb"]
-[ext_resource type="Texture2D" uid="uid://bxfysywkjufxh" path="res://sprites/frames/mm_background/Image0037.png" id="8_ay88b"]
-[ext_resource type="Texture2D" uid="uid://dvs4dboeo8lyh" path="res://sprites/frames/mm_background/Image0038.png" id="9_51i8q"]
-[ext_resource type="Texture2D" uid="uid://b4a3ogjvu216r" path="res://sprites/frames/mm_background/Image0039.png" id="10_n4k2w"]
-[ext_resource type="Texture2D" uid="uid://ct2csgmr5rxco" path="res://sprites/frames/mm_background/Image0040.png" id="11_bm1on"]
-[ext_resource type="Texture2D" uid="uid://cjfnurt7qdftm" path="res://sprites/frames/mm_background/Image0041.png" id="12_2v8or"]
-[ext_resource type="Texture2D" uid="uid://di415hqbl0vjb" path="res://sprites/frames/mm_background/Image0042.png" id="13_r3plk"]
-[ext_resource type="Texture2D" uid="uid://lukurle8lso8" path="res://sprites/frames/mm_background/Image0043.png" id="14_obgqt"]
-[ext_resource type="Texture2D" uid="uid://ckshxyq6v5fbr" path="res://sprites/frames/mm_background/Image0044.png" id="15_sc8xw"]
-[ext_resource type="Texture2D" uid="uid://dd2q8r4sryb5m" path="res://sprites/frames/mm_background/Image0045.png" id="16_pet58"]
-[ext_resource type="Texture2D" uid="uid://764571l0h475" path="res://sprites/frames/mm_background/Image0046.png" id="17_7l8vm"]
-[ext_resource type="Texture2D" uid="uid://11a2ly27s5h5" path="res://sprites/frames/mm_background/Image0047.png" id="18_blq2m"]
-[ext_resource type="Texture2D" uid="uid://c7b10cvtbgxrs" path="res://sprites/frames/mm_background/Image0048.png" id="19_yn8be"]
-[ext_resource type="Texture2D" uid="uid://bn18xu0tqhivq" path="res://sprites/frames/mm_background/Image0049.png" id="20_5d5lv"]
-[ext_resource type="Texture2D" uid="uid://dj6glaciw4xot" path="res://sprites/frames/mm_background/Image0050.png" id="21_3ml1o"]
-[ext_resource type="Texture2D" uid="uid://dup4drk0iwt2n" path="res://sprites/frames/mm_background/Image0051.png" id="22_4iiiq"]
-[ext_resource type="Texture2D" uid="uid://q4ldobw8tqkt" path="res://sprites/frames/mm_background/Image0052.png" id="23_t70ju"]
-[ext_resource type="Texture2D" uid="uid://2vef372jm0t5" path="res://sprites/frames/mm_background/Image0053.png" id="24_lo4h7"]
-[ext_resource type="Texture2D" uid="uid://wfkbqr6lu7hk" path="res://sprites/frames/mm_background/Image0054.png" id="25_ojq6w"]
-[ext_resource type="Texture2D" uid="uid://bfrcwd2sg6vfg" path="res://sprites/frames/mm_background/Image0055.png" id="26_xli5o"]
-[ext_resource type="Texture2D" uid="uid://05yvnmprvla1" path="res://sprites/frames/mm_background/Image0056.png" id="27_gpyyp"]
-[ext_resource type="Texture2D" uid="uid://bgp5icarv6tlq" path="res://sprites/frames/mm_background/Image0057.png" id="28_s0jcr"]
-[ext_resource type="Texture2D" uid="uid://cv544yusocmpb" path="res://sprites/frames/mm_background/Image0058.png" id="29_r67gh"]
-[ext_resource type="Texture2D" uid="uid://dn1fdbthj04lv" path="res://sprites/frames/mm_background/Image0059.png" id="30_h7pjj"]
-[ext_resource type="Texture2D" uid="uid://3hrxo11a12mf" path="res://sprites/frames/mm_background/Image0060.png" id="31_g1ll5"]
-[ext_resource type="Texture2D" uid="uid://cg40m1pq0fbxd" path="res://sprites/frames/mm_background/Image0061.png" id="32_0817o"]
-[ext_resource type="Texture2D" uid="uid://u4ftyu2mxoae" path="res://sprites/frames/mm_background/Image0062.png" id="33_0k5lh"]
-[ext_resource type="Texture2D" uid="uid://c6xs6rvkl3arm" path="res://sprites/frames/mm_background/Image0063.png" id="34_fccf3"]
-[ext_resource type="Texture2D" uid="uid://ddvjslb6c2o6f" path="res://sprites/frames/mm_background/Image0064.png" id="35_qn24x"]
-[ext_resource type="Texture2D" uid="uid://ceophuj1l7k4d" path="res://sprites/frames/mm_background/Image0065.png" id="36_nvb3t"]
-[ext_resource type="Texture2D" uid="uid://cjq06puubwccr" path="res://sprites/frames/mm_background/Image0066.png" id="37_m4vbm"]
-[ext_resource type="Texture2D" uid="uid://babcxh5lx2qqb" path="res://sprites/frames/mm_background/Image0067.png" id="38_5ygiw"]
-[ext_resource type="Texture2D" uid="uid://0dw80ttq1fsr" path="res://sprites/frames/mm_background/Image0068.png" id="39_di6pc"]
-[ext_resource type="Texture2D" uid="uid://cxyeoiw341p0b" path="res://sprites/frames/mm_background/Image0069.png" id="40_arswu"]
-[ext_resource type="Texture2D" uid="uid://tjn0oqi5ielx" path="res://sprites/frames/mm_background/Image0070.png" id="41_sjga0"]
-[ext_resource type="Texture2D" uid="uid://duhehl1dtde0i" path="res://sprites/frames/mm_background/Image0071.png" id="42_m1od1"]
-[ext_resource type="Texture2D" uid="uid://bjvgb46md76i7" path="res://sprites/frames/mm_background/Image0072.png" id="43_gmd4n"]
-[ext_resource type="Texture2D" uid="uid://brnccg7egcywr" path="res://sprites/frames/mm_background/Image0073.png" id="44_ijryr"]
-[ext_resource type="Texture2D" uid="uid://dphaelvvy0mkc" path="res://sprites/frames/mm_background/Image0074.png" id="45_oc4hx"]
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+[ext_resource type="Texture2D" uid="uid://bbxtxw2crtnqf" path="res://sprites/frames/mm_background/Image0195.png" id="166_0s5pn"]
+[ext_resource type="Texture2D" uid="uid://ci3ehu7qmtude" path="res://sprites/frames/mm_background/Image0196.png" id="167_aduht"]
+[ext_resource type="Texture2D" uid="uid://cv64bchilosrj" path="res://sprites/frames/mm_background/Image0197.png" id="168_jqjov"]
+[ext_resource type="Texture2D" uid="uid://lwde8x3pgfie" path="res://sprites/frames/mm_background/Image0198.png" id="169_ctols"]
+[ext_resource type="Texture2D" uid="uid://dd2p8so1lpqc8" path="res://sprites/frames/mm_background/Image0199.png" id="170_riol2"]
+[ext_resource type="Texture2D" uid="uid://d0xpm1rn668iq" path="res://sprites/frames/mm_background/Image0200.png" id="171_ax3vn"]
+[ext_resource type="Texture2D" uid="uid://8fc6uyshwnej" path="res://sprites/frames/mm_background/Image0201.png" id="172_4nfo2"]
+[ext_resource type="Texture2D" uid="uid://c31cl1v8ns78a" path="res://sprites/frames/mm_background/Image0202.png" id="173_ii6t0"]
+[ext_resource type="Texture2D" uid="uid://dww6yrvrqa2i8" path="res://sprites/frames/mm_background/Image0203.png" id="174_35kco"]
+[ext_resource type="Texture2D" uid="uid://3ndsdw3ufcfx" path="res://sprites/frames/mm_background/Image0204.png" id="175_11pki"]
+[ext_resource type="Texture2D" uid="uid://bdiybkhyefl2" path="res://sprites/frames/mm_background/Image0205.png" id="176_ayiyj"]
+[ext_resource type="Texture2D" uid="uid://bjhfgdjpvxjbb" path="res://sprites/frames/mm_background/Image0206.png" id="177_c6kqo"]
+[ext_resource type="Texture2D" uid="uid://beifxswgufy6g" path="res://sprites/frames/mm_background/Image0207.png" id="178_1uvnh"]
+[ext_resource type="Texture2D" uid="uid://bdovn0hpbauih" path="res://sprites/frames/mm_background/Image0208.png" id="179_j83sy"]
+[ext_resource type="Texture2D" uid="uid://cexjjwbpjw36r" path="res://sprites/frames/mm_background/Image0209.png" id="180_jf5j0"]
+[ext_resource type="Texture2D" uid="uid://brswfhmqbq7iw" path="res://sprites/frames/mm_background/Image0210.png" id="181_cqyfo"]
+[ext_resource type="Texture2D" uid="uid://do05ahyllcu82" path="res://sprites/frames/mm_background/Image0211.png" id="182_lfp7e"]
+[ext_resource type="Texture2D" uid="uid://2ttq8r5g0cmj" path="res://sprites/frames/mm_background/Image0212.png" id="183_6gx24"]
+[ext_resource type="Texture2D" uid="uid://d3quq1spk6f5e" path="res://sprites/frames/mm_background/Image0213.png" id="184_2du54"]
+[ext_resource type="Texture2D" uid="uid://dpd1qx1vci0vl" path="res://sprites/frames/mm_background/Image0214.png" id="185_q2i1n"]
+[ext_resource type="Texture2D" uid="uid://t280r240rpnb" path="res://sprites/frames/mm_background/Image0215.png" id="186_at3tp"]
+[ext_resource type="Texture2D" uid="uid://chkmao6uaq4lk" path="res://sprites/frames/mm_background/Image0216.png" id="187_whn7n"]
+[ext_resource type="Texture2D" uid="uid://cowoc6tqhpjv3" path="res://sprites/frames/mm_background/Image0217.png" id="188_ye3ci"]
+[ext_resource type="Texture2D" uid="uid://peuotvhimusf" path="res://sprites/frames/mm_background/Image0218.png" id="189_qyjuu"]
+[ext_resource type="Texture2D" uid="uid://d3j0u3i5yqg3p" path="res://sprites/frames/mm_background/Image0219.png" id="190_cclff"]
+[ext_resource type="Texture2D" uid="uid://cyr6gx6uobfni" path="res://sprites/frames/mm_background/Image0220.png" id="191_3aupn"]
+[ext_resource type="Texture2D" uid="uid://bu6s2st4goxn2" path="res://sprites/frames/mm_background/Image0221.png" id="192_ghx0q"]
+[ext_resource type="Texture2D" uid="uid://ctpdp1ruhbvwp" path="res://sprites/frames/mm_background/Image0222.png" id="193_r4731"]
+[ext_resource type="Texture2D" uid="uid://dc2j301lcftjy" path="res://sprites/frames/mm_background/Image0223.png" id="194_f1pwf"]
+[ext_resource type="Texture2D" uid="uid://vn1w81ctgfw2" path="res://sprites/frames/mm_background/Image0224.png" id="195_8wn1e"]
+[ext_resource type="Texture2D" uid="uid://e1o7r51xa7e8" path="res://sprites/frames/mm_background/Image0225.png" id="196_h8260"]
+[ext_resource type="Texture2D" uid="uid://671ej3xmedak" path="res://sprites/frames/mm_background/Image0226.png" id="197_kfjk1"]
+[ext_resource type="Texture2D" uid="uid://di1orjmyejdaw" path="res://sprites/frames/mm_background/Image0227.png" id="198_m7whw"]
+[ext_resource type="Texture2D" uid="uid://c8jf5vp4pqil8" path="res://sprites/frames/mm_background/Image0228.png" id="199_wtcp0"]
+[ext_resource type="Texture2D" uid="uid://lyqeobjpu1bl" path="res://sprites/frames/mm_background/Image0229.png" id="200_sukth"]
+[ext_resource type="Texture2D" uid="uid://ck5t4pldp0cft" path="res://sprites/frames/mm_background/Image0230.png" id="201_6j6xt"]
+[ext_resource type="Texture2D" uid="uid://cc3q6sgfw0axu" path="res://sprites/frames/mm_background/Image0231.png" id="202_0fjfd"]
+[ext_resource type="Texture2D" uid="uid://du25xblt3qmnt" path="res://sprites/frames/mm_background/Image0232.png" id="203_bjwpg"]
+[ext_resource type="Texture2D" uid="uid://cgpe1nb3ix1y0" path="res://sprites/frames/mm_background/Image0233.png" id="204_iyrp4"]
+[ext_resource type="Texture2D" uid="uid://d1gf0eswt0htr" path="res://sprites/frames/mm_background/Image0234.png" id="205_5fcut"]
+[ext_resource type="Texture2D" uid="uid://c8sbrvfsg4j62" path="res://sprites/frames/mm_background/Image0235.png" id="206_slpna"]
+[ext_resource type="Texture2D" uid="uid://dac5hlugps0kg" path="res://sprites/frames/mm_background/Image0236.png" id="207_hsksq"]
+[ext_resource type="Texture2D" uid="uid://bucpabnqbvssl" path="res://sprites/frames/mm_background/Image0237.png" id="208_yqbst"]
+[ext_resource type="Texture2D" uid="uid://d3and8que5e2l" path="res://sprites/frames/mm_background/Image0238.png" id="209_lvxxm"]
+[ext_resource type="Texture2D" uid="uid://x6lm452i4dmr" path="res://sprites/frames/mm_background/Image0239.png" id="210_w8i65"]
+[ext_resource type="Texture2D" uid="uid://cbkc5w67uy4m3" path="res://sprites/frames/mm_background/Image0240.png" id="211_in7s8"]
+[ext_resource type="Texture2D" uid="uid://bvlbgggtxjkko" path="res://sprites/frames/mm_background/Image0241.png" id="212_rpmeu"]
+[ext_resource type="Texture2D" uid="uid://cucxithi1feli" path="res://sprites/frames/mm_background/Image0242.png" id="213_y1d57"]
+[ext_resource type="Texture2D" uid="uid://cg0wl4au8biuu" path="res://sprites/frames/mm_background/Image0243.png" id="214_d67iq"]
+[ext_resource type="Texture2D" uid="uid://chi2yfutv8oec" path="res://sprites/frames/mm_background/Image0244.png" id="215_c28ij"]
+[ext_resource type="Texture2D" uid="uid://di4o5dsrdps4m" path="res://sprites/frames/mm_background/Image0245.png" id="216_05nie"]
+[ext_resource type="Texture2D" uid="uid://bvvg5ws2bhy2p" path="res://sprites/frames/mm_background/Image0246.png" id="217_7g1qr"]
+[ext_resource type="Texture2D" uid="uid://cpxku0fmpewaf" path="res://sprites/frames/mm_background/Image0247.png" id="218_34ock"]
+[ext_resource type="Texture2D" uid="uid://nfph200o21tx" path="res://sprites/frames/mm_background/Image0248.png" id="219_4dmek"]
+[ext_resource type="Texture2D" uid="uid://bow0jheunbhi6" path="res://sprites/frames/mm_background/Image0249.png" id="220_si5x2"]
+[ext_resource type="Texture2D" uid="uid://gognkvncb0ae" path="res://sprites/frames/mm_background/Image0250.png" id="221_nxaca"]
[resource]
animations = [{
@@ -890,5 +890,5 @@ animations = [{
}],
"loop": true,
"name": &"default",
-"speed": 30.0
+"speed": 12.0
}]
diff --git a/objects/animation/frames/player.model.tres b/objects/animation/frames/player.model.tres
new file mode 100644
index 0000000..2969b41
--- /dev/null
+++ b/objects/animation/frames/player.model.tres
@@ -0,0 +1,59 @@
+[gd_resource type="SpriteFrames" format=3 uid="uid://ydao48cr3x3w"]
+
+[ext_resource type="Texture2D" uid="uid://dpedtkd6nb0ck" path="res://sprites/frames/walk/1/combined/combined.0000.rdat" id="1_vh5bj"]
+[ext_resource type="Texture2D" uid="uid://bqqmkp4bjbofp" path="res://sprites/frames/walk/1/combined/combined.0002.rdat" id="2_8luxj"]
+[ext_resource type="Texture2D" uid="uid://bdadl8437n06i" path="res://sprites/frames/walk/1/combined/combined.0001.rdat" id="2_eem45"]
+[ext_resource type="Texture2D" uid="uid://vgdftsh47j0c" path="res://sprites/frames/walk/1/combined/combined.0004.rdat" id="3_iqilb"]
+[ext_resource type="Texture2D" uid="uid://ghhdu4frwm20" path="res://sprites/frames/walk/1/combined/combined.0006.rdat" id="4_7532w"]
+[ext_resource type="Texture2D" uid="uid://cbqoeh1b1ctdc" path="res://sprites/frames/walk/1/combined/combined.0003.rdat" id="4_xqc5y"]
+[ext_resource type="Texture2D" uid="uid://bxaff3jlgn5u6" path="res://sprites/frames/walk/1/combined/combined.0008.rdat" id="5_8q2d8"]
+[ext_resource type="Texture2D" uid="uid://fawl10c41eya" path="res://sprites/frames/walk/1/combined/combined.0010.rdat" id="6_3bqje"]
+[ext_resource type="Texture2D" uid="uid://cengbto5vgicb" path="res://sprites/frames/walk/1/combined/combined.0005.rdat" id="6_vh5bj"]
+[ext_resource type="Texture2D" uid="uid://hejfu7xwdhtv" path="res://sprites/frames/walk/1/combined/combined.0007.rdat" id="8_8luxj"]
+[ext_resource type="Texture2D" uid="uid://1t6dcimgaoql" path="res://sprites/frames/walk/1/combined/combined.0009.rdat" id="10_iqilb"]
+
+[resource]
+animations = [{
+"frames": [],
+"loop": true,
+"name": &"idle",
+"speed": 8.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": ExtResource("1_vh5bj")
+}, {
+"duration": 1.0,
+"texture": ExtResource("2_eem45")
+}, {
+"duration": 1.0,
+"texture": ExtResource("2_8luxj")
+}, {
+"duration": 1.0,
+"texture": ExtResource("4_xqc5y")
+}, {
+"duration": 1.0,
+"texture": ExtResource("3_iqilb")
+}, {
+"duration": 1.0,
+"texture": ExtResource("6_vh5bj")
+}, {
+"duration": 1.0,
+"texture": ExtResource("4_7532w")
+}, {
+"duration": 1.0,
+"texture": ExtResource("8_8luxj")
+}, {
+"duration": 1.0,
+"texture": ExtResource("5_8q2d8")
+}, {
+"duration": 1.0,
+"texture": ExtResource("10_iqilb")
+}, {
+"duration": 1.0,
+"texture": ExtResource("6_3bqje")
+}],
+"loop": true,
+"name": &"walk",
+"speed": 22.0
+}]
diff --git a/objects/environment/default.tres b/objects/environment/default.tres
index 31c1162..dac2755 100644
--- a/objects/environment/default.tres
+++ b/objects/environment/default.tres
@@ -1,3 +1,4 @@
[gd_resource type="Environment" format=3 uid="uid://b3ef577lsk2jh"]
[resource]
+background_mode = 1
diff --git a/objects/fonts/FleurDeLeah-Regular.ttf b/objects/fonts/FleurDeLeah-Regular.ttf
new file mode 100644
index 0000000..b369e07
Binary files /dev/null and b/objects/fonts/FleurDeLeah-Regular.ttf differ
diff --git a/objects/fonts/FleurDeLeah-Regular.ttf.import b/objects/fonts/FleurDeLeah-Regular.ttf.import
new file mode 100644
index 0000000..f7846bf
--- /dev/null
+++ b/objects/fonts/FleurDeLeah-Regular.ttf.import
@@ -0,0 +1,42 @@
+[remap]
+
+importer="font_data_dynamic"
+type="FontFile"
+uid="uid://bikrkm12k2dgp"
+path="res://.godot/imported/FleurDeLeah-Regular.ttf-4824f1722aa056caec19634b6e98e01b.fontdata"
+
+[deps]
+
+source_file="res://objects/fonts/FleurDeLeah-Regular.ttf"
+dest_files=["res://.godot/imported/FleurDeLeah-Regular.ttf-4824f1722aa056caec19634b6e98e01b.fontdata"]
+
+[params]
+
+Rendering=null
+antialiasing=0
+generate_mipmaps=false
+disable_embedded_bitmaps=true
+multichannel_signed_distance_field=false
+msdf_pixel_range=1
+msdf_size=30
+allow_system_fallback=true
+force_autohinter=false
+modulate_color_glyphs=false
+hinting=1
+subpixel_positioning=0
+keep_rounding_remainders=false
+oversampling=0.0
+Fallbacks=null
+fallbacks=[]
+Compress=null
+compress=true
+preload=[{
+"chars": [],
+"glyphs": [],
+"name": "New Configuration",
+"size": Vector2i(16, 0),
+&"variation_embolden": 0.0
+}]
+language_support={}
+script_support={}
+opentype_features={}
diff --git a/objects/fonts/HennyPenny-Regular.ttf b/objects/fonts/HennyPenny-Regular.ttf
new file mode 100644
index 0000000..ad308b7
Binary files /dev/null and b/objects/fonts/HennyPenny-Regular.ttf differ
diff --git a/objects/fonts/HennyPenny-Regular.ttf.import b/objects/fonts/HennyPenny-Regular.ttf.import
new file mode 100644
index 0000000..ceda9cd
--- /dev/null
+++ b/objects/fonts/HennyPenny-Regular.ttf.import
@@ -0,0 +1,36 @@
+[remap]
+
+importer="font_data_dynamic"
+type="FontFile"
+uid="uid://bebqc8vupqggo"
+path="res://.godot/imported/HennyPenny-Regular.ttf-13cbc75659d387d3801396123d4fafed.fontdata"
+
+[deps]
+
+source_file="res://objects/fonts/HennyPenny-Regular.ttf"
+dest_files=["res://.godot/imported/HennyPenny-Regular.ttf-13cbc75659d387d3801396123d4fafed.fontdata"]
+
+[params]
+
+Rendering=null
+antialiasing=1
+generate_mipmaps=false
+disable_embedded_bitmaps=true
+multichannel_signed_distance_field=false
+msdf_pixel_range=8
+msdf_size=48
+allow_system_fallback=true
+force_autohinter=false
+modulate_color_glyphs=false
+hinting=1
+subpixel_positioning=4
+keep_rounding_remainders=true
+oversampling=0.0
+Fallbacks=null
+fallbacks=[]
+Compress=null
+compress=true
+preload=[]
+language_support={}
+script_support={}
+opentype_features={}
diff --git a/objects/materials/blur.tres b/objects/materials/blur.tres
new file mode 100644
index 0000000..a08875f
--- /dev/null
+++ b/objects/materials/blur.tres
@@ -0,0 +1,9 @@
+[gd_resource type="ShaderMaterial" format=3 uid="uid://b4n4pya81h7nr"]
+
+[ext_resource type="Shader" uid="uid://djsytmh3ngsow" path="res://src/shaders/blur.tres" id="1_2h4ns"]
+
+[resource]
+shader = ExtResource("1_2h4ns")
+shader_parameter/size = Vector2(0.01, 0.01)
+shader_parameter/samples = Vector2i(20, 20)
+shader_parameter/modulate = Color(0.7121294, 0.7121294, 0.71212935, 1)
diff --git a/objects/materials/high_pixelation_material.tres b/objects/materials/high_pixelation_material.tres
new file mode 100644
index 0000000..a01b43e
--- /dev/null
+++ b/objects/materials/high_pixelation_material.tres
@@ -0,0 +1,7 @@
+[gd_resource type="ShaderMaterial" format=3 uid="uid://3lt6xa2r4n8c"]
+
+[ext_resource type="Shader" uid="uid://ctx3ghklntr1j" path="res://src/shaders/pixelating_shader.gdshader" id="1_crst2"]
+
+[resource]
+shader = ExtResource("1_crst2")
+shader_parameter/Factor = 400.0
diff --git a/objects/materials/low_pixelation_material.tres b/objects/materials/low_pixelation_material.tres
new file mode 100644
index 0000000..f92ac59
--- /dev/null
+++ b/objects/materials/low_pixelation_material.tres
@@ -0,0 +1,7 @@
+[gd_resource type="ShaderMaterial" format=3 uid="uid://58t6c7g63j1i"]
+
+[ext_resource type="Shader" uid="uid://ctx3ghklntr1j" path="res://src/shaders/pixelating_shader.gdshader" id="1_rowpv"]
+
+[resource]
+shader = ExtResource("1_rowpv")
+shader_parameter/Factor = 600.0
diff --git a/objects/scenes/asset/ui/credits_menu.tscn b/objects/scenes/asset/ui/credits_menu.tscn
new file mode 100644
index 0000000..c73d7ab
--- /dev/null
+++ b/objects/scenes/asset/ui/credits_menu.tscn
@@ -0,0 +1,9 @@
+[gd_scene format=3 uid="uid://bfs48nlfaoqp2"]
+
+[node name="Credits Menu" type="Control" unique_id=1244466233]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
diff --git a/objects/scenes/asset/ui/main_menu.tscn b/objects/scenes/asset/ui/main_menu.tscn
new file mode 100644
index 0000000..f94a143
--- /dev/null
+++ b/objects/scenes/asset/ui/main_menu.tscn
@@ -0,0 +1,127 @@
+[gd_scene format=3 uid="uid://5ch7mre0ksv6"]
+
+[ext_resource type="Script" uid="uid://bkryv1c57lq60" path="res://src/components/main_menu/MenuTransitionController.cs" id="1_vmn2s"]
+[ext_resource type="Texture2D" uid="uid://dwxvec8mp4mxb" path="res://sprites/floweryheart.png" id="4_qcyed"]
+[ext_resource type="Theme" uid="uid://nerlsbdjd6qo" path="res://objects/themes/default.tres" id="6_qr7co"]
+[ext_resource type="Script" uid="uid://ucrfnouruw62" path="res://src/components/main_menu/ForceSceneQuit.cs" id="7_nov1i"]
+
+[node name="Main Menu" type="Control" unique_id=1796574784]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+script = ExtResource("1_vmn2s")
+
+[node name="Menustack" type="VBoxContainer" parent="." unique_id=231636108]
+layout_mode = 1
+anchors_preset = 4
+anchor_top = 0.5
+anchor_bottom = 0.5
+offset_left = 213.0
+offset_top = -63.0
+offset_right = 357.0
+offset_bottom = 281.0
+grow_vertical = 2
+theme_override_constants/separation = 16
+
+[node name="Play" type="Label" parent="Menustack" unique_id=306925775]
+texture_filter = 1
+layout_mode = 2
+theme = ExtResource("6_qr7co")
+theme_override_font_sizes/font_size = 41
+text = "Play"
+
+[node name="Button" type="Button" parent="Menustack/Play" unique_id=844443309]
+layout_mode = 1
+anchors_preset = -1
+anchor_right = 1.0
+anchor_bottom = 0.5
+offset_bottom = 26.5
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="Options" type="Label" parent="Menustack" unique_id=1926113579]
+texture_filter = 1
+layout_mode = 2
+theme = ExtResource("6_qr7co")
+theme_override_font_sizes/font_size = 41
+text = "Options"
+
+[node name="Button" type="Button" parent="Menustack/Options" unique_id=1351052274]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="Credits" type="Label" parent="Menustack" unique_id=2099200764]
+layout_mode = 2
+theme = ExtResource("6_qr7co")
+theme_override_font_sizes/font_size = 41
+text = "Credits"
+vertical_alignment = 1
+
+[node name="Button" type="Button" parent="Menustack/Credits" unique_id=157033702]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="Quit" type="Label" parent="Menustack" unique_id=1231334524]
+layout_mode = 2
+theme = ExtResource("6_qr7co")
+theme_override_font_sizes/font_size = 41
+text = "Quit"
+vertical_alignment = 1
+
+[node name="Button" type="Button" parent="Menustack/Quit" unique_id=489973493]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+script = ExtResource("7_nov1i")
+
+[node name="Title" type="Control" parent="." unique_id=1923904866]
+layout_mode = 1
+anchor_left = 0.056
+anchor_right = 0.39100003
+anchor_bottom = 0.485
+offset_left = -29.512001
+offset_top = 20.0
+offset_right = -29.432037
+offset_bottom = 19.720001
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="G594" type="TextureRect" parent="Title" unique_id=1240990869]
+visible = false
+clip_children = 2
+light_mask = 512
+texture_filter = 1
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+texture = ExtResource("4_qcyed")
+stretch_mode = 5
+
+[node name="Label" type="Label" parent="Title" unique_id=720161726]
+layout_mode = 0
+offset_right = 40.0
+offset_bottom = 23.0
+theme = ExtResource("6_qr7co")
+theme_override_font_sizes/font_size = 149
+text = "Heartescent"
diff --git a/objects/scenes/asset/ui/options_menu.tscn b/objects/scenes/asset/ui/options_menu.tscn
new file mode 100644
index 0000000..41480ac
--- /dev/null
+++ b/objects/scenes/asset/ui/options_menu.tscn
@@ -0,0 +1,9 @@
+[gd_scene format=3 uid="uid://v0unm0xqyobj"]
+
+[node name="Options Menu" type="Control" unique_id=964726038]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
diff --git a/objects/scenes/asset/ui/pause_menu.tscn b/objects/scenes/asset/ui/pause_menu.tscn
new file mode 100644
index 0000000..5ecad32
--- /dev/null
+++ b/objects/scenes/asset/ui/pause_menu.tscn
@@ -0,0 +1,173 @@
+[gd_scene format=3 uid="uid://r3ojhn4k3iaf"]
+
+[ext_resource type="Theme" uid="uid://nerlsbdjd6qo" path="res://objects/themes/default.tres" id="1_7k3kg"]
+[ext_resource type="Material" uid="uid://b4n4pya81h7nr" path="res://objects/materials/blur.tres" id="2_ib2nf"]
+
+[node name="Pause Menu" type="Control" unique_id=948757040]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_7k3kg")
+
+[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1173333484]
+layer = 2
+
+[node name="CenterContainer" type="CenterContainer" parent="CanvasLayer" unique_id=1995291774]
+texture_filter = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/CenterContainer" unique_id=1158336042]
+layout_mode = 2
+
+[node name="Control" type="NinePatchRect" parent="CanvasLayer/CenterContainer/MarginContainer" unique_id=1745879093]
+layout_mode = 2
+
+[node name="VBoxContainer" type="Control" parent="CanvasLayer/CenterContainer/MarginContainer/Control" unique_id=1405140009]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_right = 277.0
+offset_bottom = 361.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_7k3kg")
+
+[node name="Resume" type="Label" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer" unique_id=1413360991]
+layout_mode = 0
+offset_left = -123.0
+offset_top = -119.0
+offset_right = 154.0
+offset_bottom = -50.0
+rotation = -0.059637237
+theme = ExtResource("1_7k3kg")
+theme_override_font_sizes/font_size = 38
+text = "Resume"
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer/Resume" unique_id=828998662]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="Options" type="Label" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer" unique_id=318198982]
+layout_mode = 0
+offset_left = 16.0
+offset_top = -22.0
+offset_right = 293.0
+offset_bottom = 47.0
+rotation = 0.121077314
+theme = ExtResource("1_7k3kg")
+theme_override_font_sizes/font_size = 38
+text = "Options"
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer/Options" unique_id=980699149]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="Save" type="Label" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer" unique_id=927776774]
+layout_mode = 0
+offset_left = -258.99997
+offset_top = -1.0000076
+offset_right = 18.00003
+offset_bottom = 67.99999
+rotation = -0.13280258
+theme = ExtResource("1_7k3kg")
+theme_override_font_sizes/font_size = 38
+text = "Save"
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer/Save" unique_id=515140305]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="QuitMenu" type="Label" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer" unique_id=1650843689]
+layout_mode = 0
+offset_left = -48.0
+offset_top = 46.0
+offset_right = 229.0
+offset_bottom = 115.0
+rotation = 0.1251297
+theme = ExtResource("1_7k3kg")
+theme_override_font_sizes/font_size = 38
+text = "Quit to Menu"
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer/QuitMenu" unique_id=807442217]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="QuitDesktop" type="Label" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer" unique_id=1576996929]
+layout_mode = 0
+offset_left = -189.0
+offset_top = 160.0
+offset_right = 88.0
+offset_bottom = 229.0
+rotation = -0.10344923
+theme = ExtResource("1_7k3kg")
+theme_override_font_sizes/font_size = 38
+text = "Quit to Desktop"
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CanvasLayer/CenterContainer/MarginContainer/Control/VBoxContainer/QuitDesktop" unique_id=961457213]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+flat = true
+
+[node name="PauseBlur" type="CanvasLayer" parent="." unique_id=157031478]
+scale = Vector2(4, 4)
+transform = Transform2D(4, 0, 0, 4, 0, 0)
+
+[node name="ColorRect" type="ColorRect" parent="PauseBlur" unique_id=1918165529]
+material = ExtResource("2_ib2nf")
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="Label" type="Label" parent="PauseBlur" unique_id=1970945744]
+modulate = Color(0.5891244, 0.5891244, 0.5891244, 0.48800004)
+texture_filter = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+theme = ExtResource("1_7k3kg")
+theme_override_constants/line_spacing = -10
+theme_override_font_sizes/font_size = 8
+text = 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epausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuasepausepausepausepausepuase"
+autowrap_mode = 1
+uppercase = true
diff --git a/objects/scenes/asset/ui/splash_menu.tscn b/objects/scenes/asset/ui/splash_menu.tscn
new file mode 100644
index 0000000..75e592c
--- /dev/null
+++ b/objects/scenes/asset/ui/splash_menu.tscn
@@ -0,0 +1,68 @@
+[gd_scene format=3 uid="uid://b20x3qda0y3ga"]
+
+[ext_resource type="Theme" uid="uid://nerlsbdjd6qo" path="res://objects/themes/default.tres" id="1_tdx0j"]
+[ext_resource type="Texture2D" uid="uid://dwxvec8mp4mxb" path="res://sprites/floweryheart.png" id="2_mwhxj"]
+
+[node name="Splash Menu" type="Control" unique_id=2134793095]
+visible = false
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="PressAnythingToPlay" type="Label" parent="." unique_id=638187247]
+layout_mode = 1
+anchors_preset = 7
+anchor_left = 0.5
+anchor_top = 1.0
+anchor_right = 0.5
+anchor_bottom = 1.0
+offset_left = -134.0
+offset_top = -170.0
+offset_right = 135.0
+offset_bottom = -147.0
+grow_horizontal = 2
+grow_vertical = 0
+theme = ExtResource("1_tdx0j")
+text = "P r e s s a n y t h i n g t o p l a y "
+
+[node name="Title" type="Control" parent="." unique_id=334782711]
+layout_mode = 1
+anchors_preset = 5
+anchor_left = 0.5
+anchor_right = 0.5
+offset_left = -20.0
+offset_right = 20.0
+offset_bottom = 40.0
+grow_horizontal = 2
+
+[node name="Title" type="Label" parent="Title" unique_id=153683829]
+layout_mode = 1
+anchors_preset = 5
+anchor_left = 0.5
+anchor_right = 0.5
+offset_left = -231.5
+offset_top = 186.0
+offset_right = 231.5
+offset_bottom = 274.0
+grow_horizontal = 2
+theme = ExtResource("1_tdx0j")
+theme_override_font_sizes/font_size = 64
+text = "Heartescent"
+horizontal_alignment = 1
+uppercase = true
+
+[node name="HeartIcon" type="TextureRect" parent="Title" unique_id=433624424]
+z_index = -1
+texture_filter = 1
+layout_mode = 1
+anchors_preset = 5
+anchor_left = 0.5
+anchor_right = 0.5
+offset_left = -141.0
+offset_right = 141.0
+offset_bottom = 282.0
+grow_horizontal = 2
+texture = ExtResource("2_mwhxj")
diff --git a/objects/scenes/asset/utility/pixelator_viewport.tscn b/objects/scenes/asset/utility/pixelator_viewport.tscn
new file mode 100644
index 0000000..7bd86da
--- /dev/null
+++ b/objects/scenes/asset/utility/pixelator_viewport.tscn
@@ -0,0 +1,15 @@
+[gd_scene format=3 uid="uid://co30wf16rtf2u"]
+
+[ext_resource type="Script" uid="uid://b6asub1vte20c" path="res://src/components/utility/PixelatorViewport.cs" id="1_37bsx"]
+
+[node name="SubViewport" type="SubViewport" unique_id=1533253332]
+disable_3d = true
+transparent_bg = true
+snap_2d_transforms_to_pixel = true
+snap_2d_vertices_to_pixel = true
+debug_draw = 4
+canvas_item_default_texture_filter = 0
+gui_disable_input = true
+size = Vector2i(88, 74)
+render_target_update_mode = 4
+script = ExtResource("1_37bsx")
diff --git a/objects/scenes/demo/demo.tscn b/objects/scenes/demo/demo.tscn
index 2ce1b86..29ee64c 100644
--- a/objects/scenes/demo/demo.tscn
+++ b/objects/scenes/demo/demo.tscn
@@ -5,7 +5,6 @@
[ext_resource type="Environment" uid="uid://b3ef577lsk2jh" path="res://objects/environment/default.tres" id="2_44w6l"]
[ext_resource type="Material" uid="uid://b4epp5w0awoov" path="res://objects/materials/dimming_material.tres" id="2_o8yf1"]
[ext_resource type="Script" uid="uid://biicefgcvdc2x" path="res://src/components/game/PlayerPhysicsController.cs" id="2_oekxy"]
-[ext_resource type="SpriteFrames" uid="uid://doxc4pl5hvs6k" path="res://objects/animation/frames/player.tres" id="2_wq5k4"]
[ext_resource type="Script" uid="uid://d0qoxtv6ld1ef" path="res://src/components/game/ResetPlayer.cs" id="3_7psk8"]
[ext_resource type="CameraAttributesPhysical" uid="uid://csr0l6kulxsog" path="res://objects/camera attributes/physcam_attr.tres" id="3_wq5k4"]
[ext_resource type="SpriteFrames" uid="uid://trcnb1ubmx5e" path="res://objects/animation/frames/jumpPoint.tres" id="4_i0lqw"]
@@ -13,13 +12,19 @@
[ext_resource type="Script" uid="uid://1mjqnyofaeo8" path="res://src/components/game/DebugEnabler.gd" id="5_q0lvb"]
[ext_resource type="Script" uid="uid://de3b068om3gsq" path="res://src/components/game/PredictiveCollisions.cs" id="7_n3w37"]
[ext_resource type="AudioStream" uid="uid://5gnpemu56ac0" path="res://sounds/ost/Azalea.wav" id="8_irpq7"]
-[ext_resource type="Script" uid="uid://b3unn3dqhg2vl" path="res://src/components/game/MusicCycler.gd" id="9_82guc"]
+[ext_resource type="Theme" uid="uid://nerlsbdjd6qo" path="res://objects/themes/default.tres" id="8_pr4hf"]
+[ext_resource type="SpriteFrames" uid="uid://doxc4pl5hvs6k" path="res://objects/animation/frames/player.tres" id="8_w1uqt"]
+[ext_resource type="Script" uid="uid://b3unn3dqhg2vl" path="res://src/components/common/MusicCycler.gd" id="9_82guc"]
[ext_resource type="AudioStream" uid="uid://fhfma3rrxyfi" path="res://sounds/ost/Asphodel.wav" id="10_8w1nl"]
[ext_resource type="AudioStream" uid="uid://0tturucf5gxf" path="res://sounds/ost/Datura.wav" id="11_q0lvb"]
[ext_resource type="AudioStream" uid="uid://b5cvbx3ypbbho" path="res://sounds/ost/Hyacinth.wav" id="12_7psk8"]
-[ext_resource type="Script" uid="uid://bwgqvwybyrsmq" path="res://src/components/game/SfxPlayer.gd" id="14_8hos5"]
+[ext_resource type="Script" uid="uid://bwgqvwybyrsmq" path="res://src/components/SfxPlayer.gd" id="14_8hos5"]
[ext_resource type="AudioStream" uid="uid://dkx1v6c7vv0iq" path="res://sounds/sfx/jump.ogg" id="15_2fy34"]
[ext_resource type="PackedScene" uid="uid://xanv3qbl1n2u" path="res://objects/scenes/asset/light.tscn" id="18_kfvst"]
+[ext_resource type="Script" uid="uid://dct1kelhyy04v" path="res://src/components/combo_counter.gd" id="21_88cfa"]
+[ext_resource type="PackedScene" uid="uid://r3ojhn4k3iaf" path="res://objects/scenes/asset/ui/pause_menu.tscn" id="23_1ubqr"]
+[ext_resource type="Script" uid="uid://bjhyi4c7csb5s" path="res://src/components/game/PauseMenu.cs" id="24_w1uqt"]
+[ext_resource type="Script" uid="uid://bifrcnsmydepv" path="res://src/components/global/LabelRendererGlobal.cs" id="25_btkep"]
[sub_resource type="Curve" id="Curve_o8yf1"]
_data = [Vector2(0, 0.34831464), 0.0, 0.0, 0, 0, Vector2(0.90999997, 0.764045), 0.0, 0.0, 0, 0]
@@ -31,6 +36,13 @@ size = Vector2(687, 20)
[sub_resource type="CircleShape2D" id="CircleShape2D_nxkc6"]
radius = 20.09975
+[sub_resource type="Curve" id="Curve_88cfa"]
+_limits = [0.0, 1.0, 0.0, 12.0]
+_data = [Vector2(0.99999, 0.083333336), 0.0, 0.0, 0, 0, Vector2(1, 0.16666667), 0.0, -0.09291426, 0, 0, Vector2(5, 0.75), 0.0, 0.0, 0, 0, Vector2(7, 0), -0.1332405, -0.1332405, 0, 0, Vector2(9, 0.16666667), 0.0, 0.0, 0, 0, Vector2(11, 0.75), 0.0, 0.0, 0, 0, Vector2(11.99999, 0), 0.0, 0.0, 0, 0]
+point_count = 7
+metadata/_snap_enabled = true
+metadata/_snap_count = 12
+
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_oekxy"]
radius = 11.0
height = 50.0
@@ -41,6 +53,7 @@ radius = 5.0
[node name="Node2D" type="Node2D" unique_id=1943007414]
[node name="Level" type="Node2D" parent="." unique_id=621894136]
+modulate = Color(0.24450263, 0.27877265, 0.38142955, 1)
[node name="Static" type="Node2D" parent="Level" unique_id=897407461]
@@ -209,11 +222,32 @@ frame = 4
[node name="Enemies" type="Node2D" parent="Level" unique_id=1512527230]
+[node name="Lights" type="Node2D" parent="Level" unique_id=1839338360]
+
+[node name="Light" parent="Level/Lights" unique_id=1954424812 instance=ExtResource("18_kfvst")]
+position = Vector2(690, -499)
+scale = Vector2(3.105, 3.106753)
+
+[node name="Light2" parent="Level/Lights" unique_id=867314630 instance=ExtResource("18_kfvst")]
+position = Vector2(456, -1008)
+
+[node name="Light3" parent="Level/Lights" unique_id=71903995 instance=ExtResource("18_kfvst")]
+visible = false
+position = Vector2(1009, -971)
+
+[node name="Light4" parent="Level/Lights" unique_id=779029523 instance=ExtResource("18_kfvst")]
+position = Vector2(529, 173)
+scale = Vector2(1.2247605, 1.2247605)
+
+[node name="ForegroundNOCLight" parent="Level/Lights/Light4" index="2" unique_id=2045804818]
+position = Vector2(-30.20999, 26.127558)
+
[node name="Player" type="Node2D" parent="." unique_id=868418175]
+unique_name_in_owner = true
position = Vector2(755, 0)
[node name="CharacterBody2D" type="CharacterBody2D" parent="Player" unique_id=1131700263 node_paths=PackedStringArray("DebugTextLabel", "Sprite", "Predictor")]
-position = Vector2(1, 0)
+position = Vector2(-189, 142)
collision_layer = 2
safe_margin = 0.16
script = ExtResource("2_oekxy")
@@ -221,6 +255,7 @@ WalkAcceleration = 30.0
StoppingDeceleration = 50.0
CancellationAcceleration = 50.0
AirAcceleration = 3.0
+AccelerationStrengthCurve = SubResource("Curve_88cfa")
MaxFallSpeed = 50.0
MaxRiseSpeed = 50.0
MaxRunSpeed = 12.0
@@ -234,20 +269,22 @@ position = Vector2(0, 5)
shape = SubResource("CapsuleShape2D_oekxy")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Player/CharacterBody2D" unique_id=1137300855]
-light_mask = 0
+light_mask = 7
texture_filter = 1
-position = Vector2(0, 3)
-sprite_frames = ExtResource("2_wq5k4")
+position = Vector2(1.0000066, 2.9999995)
+sprite_frames = ExtResource("8_w1uqt")
animation = &"walk"
[node name="Camera2D" type="Camera2D" parent="Player/CharacterBody2D" unique_id=1068565115]
-zoom = Vector2(2, 2)
+zoom = Vector2(4.205, 4.205)
[node name="Label" type="Label" parent="Player/CharacterBody2D" unique_id=436935745]
+texture_filter = 1
offset_left = 22.0
offset_top = -75.0
-offset_right = 139.0
+offset_right = 131.22
offset_bottom = 36.0
+theme = ExtResource("8_pr4hf")
script = ExtResource("5_q0lvb")
[node name="AudioListener2D" type="AudioListener2D" parent="Player/CharacterBody2D" unique_id=1583907461]
@@ -296,6 +333,7 @@ max_results = 1
collide_with_areas = true
[node name="Light" parent="Player/CharacterBody2D" unique_id=658403720 instance=ExtResource("18_kfvst")]
+visible = false
scale = Vector2(0.5, 0.5)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1465666014]
@@ -320,6 +358,7 @@ music = Array[AudioStream]([ExtResource("10_8w1nl"), ExtResource("8_irpq7"), Ext
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1286087362]
[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer" unique_id=720412287]
+texture_filter = 1
offset_left = 18.0
offset_top = 10.0
offset_right = 376.0
@@ -328,26 +367,38 @@ value = 100.0
rounded = true
show_percentage = false
-[node name="Light" parent="." unique_id=1954424812 instance=ExtResource("18_kfvst")]
-position = Vector2(690, -499)
-scale = Vector2(3.105, 3.106753)
-
-[node name="Light2" parent="." unique_id=867314630 instance=ExtResource("18_kfvst")]
-position = Vector2(456, -1008)
-
-[node name="Light3" parent="." unique_id=71903995 instance=ExtResource("18_kfvst")]
+[node name="Label" type="Label" parent="CanvasLayer" unique_id=2058517854]
visible = false
-position = Vector2(1009, -971)
+texture_filter = 1
+offset_left = 21.0
+offset_top = 36.0
+offset_right = 61.0
+offset_bottom = 59.0
+script = ExtResource("21_88cfa")
-[node name="Light4" parent="." unique_id=779029523 instance=ExtResource("18_kfvst")]
-position = Vector2(529, 173)
-scale = Vector2(1.2247605, 1.2247605)
+[node name="Pause Menu" parent="CanvasLayer" unique_id=948757040 instance=ExtResource("23_1ubqr")]
+texture_filter = 1
+script = ExtResource("24_w1uqt")
+
+[node name="CanvasLayer" parent="CanvasLayer/Pause Menu" index="0" unique_id=1173333484]
+visible = false
+
+[node name="PauseBlur" parent="CanvasLayer/Pause Menu" index="1" unique_id=157031478]
+visible = false
+
+[node name="LabelRendererGlobal" type="Control" parent="." unique_id=1492844034]
+physics_interpolation_mode = 0
+layout_mode = 3
+anchors_preset = 0
+script = ExtResource("25_btkep")
+PixellizationFactor = Vector2(4, 4)
[connection signal="OnJump" from="Player/CharacterBody2D" to="Sfx" method="_on_character_body_2d_on_jump"]
[connection signal="finished" from="Music" to="Music" method="_on_finished"]
+[editable path="Level/Lights/Light"]
+[editable path="Level/Lights/Light2"]
+[editable path="Level/Lights/Light3"]
+[editable path="Level/Lights/Light4"]
[editable path="Player/CharacterBody2D/Light"]
-[editable path="Light"]
-[editable path="Light2"]
-[editable path="Light3"]
-[editable path="Light4"]
+[editable path="CanvasLayer/Pause Menu"]
diff --git a/objects/scenes/demo/demo_mainmenu.tscn b/objects/scenes/demo/demo_mainmenu.tscn
index a708011..1468c65 100644
--- a/objects/scenes/demo/demo_mainmenu.tscn
+++ b/objects/scenes/demo/demo_mainmenu.tscn
@@ -3,14 +3,71 @@
[ext_resource type="Script" uid="uid://ddyqjxbvduefg" path="res://src/components/main_menu/FramesDriver.cs" id="1_57gb7"]
[ext_resource type="SpriteFrames" uid="uid://cxf0kefqrxk0d" path="res://objects/animation/frames/mm_background.tres" id="2_57gb7"]
[ext_resource type="Texture2D" uid="uid://y8jx0okmf6bu" path="res://sprites/background/background_render.png" id="2_bmtj5"]
-[ext_resource type="Texture2D" uid="uid://dwxvec8mp4mxb" path="res://sprites/floweryheart.png" id="4_bwcp6"]
[ext_resource type="AudioStream" uid="uid://fhfma3rrxyfi" path="res://sounds/ost/Asphodel.wav" id="4_poqmu"]
+[ext_resource type="Script" uid="uid://ch221ydrywbrk" path="res://src/components/main_menu/GradientScriptedAnimation.cs" id="4_wdmo0"]
+[ext_resource type="Script" uid="uid://b3unn3dqhg2vl" path="res://src/components/common/MusicCycler.gd" id="5_1hr2j"]
+[ext_resource type="PackedScene" uid="uid://5ch7mre0ksv6" path="res://objects/scenes/asset/ui/main_menu.tscn" id="5_wdmo0"]
+[ext_resource type="Script" uid="uid://cf3040sd1mjrk" path="res://src/components/main_menu/MenuTransition.cs" id="6_0fhi2"]
+[ext_resource type="PackedScene" uid="uid://b20x3qda0y3ga" path="res://objects/scenes/asset/ui/splash_menu.tscn" id="6_q1jge"]
+[ext_resource type="PackedScene" uid="uid://r2lb1ommvj6u" path="res://objects/scenes/demo/demo.tscn" id="7_1v68a"]
+[ext_resource type="PackedScene" uid="uid://bfs48nlfaoqp2" path="res://objects/scenes/asset/ui/credits_menu.tscn" id="7_t7qbk"]
+[ext_resource type="PackedScene" uid="uid://v0unm0xqyobj" path="res://objects/scenes/asset/ui/options_menu.tscn" id="8_0fhi2"]
+[ext_resource type="Theme" uid="uid://nerlsbdjd6qo" path="res://objects/themes/default.tres" id="11_p6t12"]
+[ext_resource type="Script" uid="uid://bifrcnsmydepv" path="res://src/components/global/LabelRendererGlobal.cs" id="14_w05yp"]
+
+[sub_resource type="Gradient" id="Gradient_q1jge"]
+interpolation_color_space = 2
+colors = PackedColorArray(0, 0, 0, 0, 0, 0, 0, 1)
+
+[sub_resource type="GradientTexture2D" id="GradientTexture2D_t7qbk"]
+gradient = SubResource("Gradient_q1jge")
+fill_from = Vector2(1, 1)
+fill_to = Vector2(0, 0)
+
+[sub_resource type="Gradient" id="Gradient_w05yp"]
+
+[sub_resource type="GradientTexture1D" id="GradientTexture1D_k8ytl"]
+gradient = SubResource("Gradient_w05yp")
+
+[sub_resource type="Resource" id="Resource_0fhi2"]
+script = ExtResource("6_0fhi2")
+Menu = NodePath("../Credits Menu")
+TransitionName = "transition_credits"
+BackgroundDimming = 1
+TransitionButton = NodePath("Menustack/Credits/Button")
+metadata/_custom_type_script = "uid://cf3040sd1mjrk"
+
+[sub_resource type="Resource" id="Resource_1v68a"]
+script = ExtResource("6_0fhi2")
+Menu = NodePath("../Options Menu")
+TransitionName = "transition_options"
+BackgroundDimming = 1
+TransitionButton = NodePath("Menustack/Options/Button")
+metadata/_custom_type_script = "uid://cf3040sd1mjrk"
+
+[sub_resource type="Resource" id="Resource_p6t12"]
+script = ExtResource("6_0fhi2")
+Menu = null
+TransitionName = "transition_play"
+BackgroundDimming = 1
+TransitionButton = NodePath("Menustack/Play/Button")
+Mode = 2
+Scene = ExtResource("7_1v68a")
+metadata/_custom_type_script = "uid://cf3040sd1mjrk"
+
+[sub_resource type="Resource" id="Resource_w05yp"]
+script = ExtResource("6_0fhi2")
+Menu = null
+TransitionName = "transition_quit"
+BackgroundDimming = 1
+TransitionButton = NodePath("Menustack/Quit/Button")
+Mode = 1
+metadata/_custom_type_script = "uid://cf3040sd1mjrk"
[node name="CanvasLayer" type="CanvasLayer" unique_id=964065099]
-[node name="Node2D" type="Node2D" parent="." unique_id=1686720967]
-
[node name="Backgrounds" type="Control" parent="." unique_id=947513697]
+z_index = -1
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -18,7 +75,7 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
-[node name="TextureRect" type="TextureRect" parent="Backgrounds" unique_id=2116447674]
+[node name="AnimatingBG" type="TextureRect" parent="Backgrounds" unique_id=2116447674]
z_index = -1
texture_filter = 1
layout_mode = 1
@@ -34,101 +91,98 @@ expand_mode = 1
script = ExtResource("1_57gb7")
Frames = ExtResource("2_57gb7")
Animation = &"default"
-Speed = 0.355
+
+[node name="TextureRect" type="TextureRect" parent="Backgrounds" unique_id=413596339]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+script = ExtResource("4_wdmo0")
+GradientedTexture = SubResource("GradientTexture2D_t7qbk")
+
+[node name="Debug" type="TextureRect" parent="Backgrounds" unique_id=1830017880]
+visible = false
+layout_mode = 0
+offset_left = 492.0
+offset_top = 276.0
+offset_right = 532.0
+offset_bottom = 316.0
+texture = SubResource("GradientTexture1D_k8ytl")
[node name="Foregrounds" type="Control" parent="." unique_id=532739154]
texture_filter = 1
layout_mode = 3
-anchors_preset = 0
-offset_right = 40.0
-offset_bottom = 40.0
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+mouse_filter = 2
-[node name="Menu" type="Control" parent="Foregrounds" unique_id=1624616979]
+[node name="Main Menu" parent="Foregrounds" unique_id=1796574784 node_paths=PackedStringArray("Background", "Cursor") instance=ExtResource("5_wdmo0")]
layout_mode = 1
-anchors_preset = 0
-offset_left = 115.0
-offset_top = 31.0
-offset_right = 155.0
-offset_bottom = 71.0
+mouse_filter = 2
+Transitions = Array[Object]([SubResource("Resource_0fhi2"), SubResource("Resource_1v68a"), SubResource("Resource_p6t12"), SubResource("Resource_w05yp")])
+Background = NodePath("../../Backgrounds/TextureRect")
+Cursor = NodePath("../Cursor")
-[node name="ColorRect" type="ColorRect" parent="Foregrounds/Menu" unique_id=113370318]
+[node name="Menustack" parent="Foregrounds/Main Menu" index="0" unique_id=231636108]
+mouse_filter = 2
+
+[node name="Button" parent="Foregrounds/Main Menu/Menustack/Quit" parent_id_path=PackedInt32Array(1796574784, 1231334524) index="0" unique_id=489973493 node_paths=PackedStringArray("QuitAnimation", "MusicPlayer")]
+QuitAnimation = NodePath("../../../../../Backgrounds/TextureRect")
+MusicPlayer = NodePath("../../../../../AudioStreamPlayer")
+
+[node name="Title" parent="Foregrounds/Main Menu" index="1" unique_id=1923904866]
+mouse_filter = 2
+
+[node name="Splash Menu" parent="Foregrounds" unique_id=2134793095 instance=ExtResource("6_q1jge")]
+layout_mode = 1
+
+[node name="Credits Menu" parent="Foregrounds" unique_id=1244466233 instance=ExtResource("7_t7qbk")]
+visible = false
+layout_mode = 1
+
+[node name="Options Menu" parent="Foregrounds" unique_id=964726038 instance=ExtResource("8_0fhi2")]
+visible = false
+layout_mode = 1
+
+[node name="Cursor" type="Control" parent="Foregrounds" unique_id=1789147063]
+visible = false
+anchors_preset = 0
+offset_left = 189.0
+offset_top = 264.0
+offset_right = 189.0
+offset_bottom = 264.0
+
+[node name="Cursor" type="Label" parent="Foregrounds/Cursor" unique_id=1369070031]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
-offset_left = 86.0
-offset_top = 6.0
-offset_right = 86.0
-offset_bottom = 6.0
-grow_horizontal = 2
-grow_vertical = 2
-color = Color(0.1764706, 0.1764706, 0.1764706, 0)
-
-[node name="Label" type="Label" parent="Foregrounds/Menu/ColorRect" unique_id=2085880928]
-layout_mode = 1
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-offset_left = -37.0
-offset_top = 104.0
-offset_right = 301.0
-offset_bottom = 152.0
+offset_left = -27.25
+offset_top = -21.99
+offset_right = 6.75
+offset_bottom = 92.01
grow_horizontal = 2
grow_vertical = 2
+theme = ExtResource("11_p6t12")
theme_override_font_sizes/font_size = 64
-text = "escent"
-horizontal_alignment = 1
-
-[node name="VBoxContainer" type="VBoxContainer" parent="Foregrounds/Menu" unique_id=2073991818]
-layout_mode = 0
-offset_left = -48.0
-offset_top = 335.0
-offset_right = 86.0
-offset_bottom = 561.0
-theme_override_constants/separation = 10
-
-[node name="Play" type="Label" parent="Foregrounds/Menu/VBoxContainer" unique_id=1275991601]
-layout_mode = 2
-theme_override_font_sizes/font_size = 35
-text = "Play"
-vertical_alignment = 1
-
-[node name="Button" type="Button" parent="Foregrounds/Menu/VBoxContainer/Play" unique_id=1599046476]
-layout_mode = 1
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-flat = true
-
-[node name="Label2" type="Label" parent="Foregrounds/Menu/VBoxContainer" unique_id=160372396]
-layout_mode = 2
-theme_override_font_sizes/font_size = 35
-text = "Options"
-vertical_alignment = 1
-
-[node name="Label3" type="Label" parent="Foregrounds/Menu/VBoxContainer" unique_id=823585934]
-layout_mode = 2
-theme_override_font_sizes/font_size = 35
-text = "Credits"
-vertical_alignment = 1
-
-[node name="Label4" type="Label" parent="Foregrounds/Menu/VBoxContainer" unique_id=251545756]
-layout_mode = 2
-theme_override_font_sizes/font_size = 35
-text = "Quit"
-vertical_alignment = 1
-
-[node name="TextureRect" type="TextureRect" parent="Foregrounds/Menu" unique_id=1402279798]
-texture_filter = 1
-layout_mode = 0
-offset_left = -103.0
-offset_top = -1.0
-offset_right = 179.0
-offset_bottom = 281.0
-texture = ExtResource("4_bwcp6")
+text = ">"
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." unique_id=1990529552]
-stream = ExtResource("4_poqmu")
autoplay = true
+script = ExtResource("5_1hr2j")
+music = Array[AudioStream]([ExtResource("4_poqmu")])
+
+[node name="LabelRendererGlobal" type="Control" parent="." unique_id=568000883 node_paths=PackedStringArray("DebugRect", "DebugLabel")]
+layout_mode = 3
+anchors_preset = 0
+script = ExtResource("14_w05yp")
+PixellizationFactor = Vector2(4, 4)
+DebugRect = NodePath("../Backgrounds/Debug")
+DebugLabel = NodePath("../Foregrounds/Main Menu/Menustack/Play")
+
+[editable path="Foregrounds/Main Menu"]
diff --git a/objects/scenes/subview/player.tscn b/objects/scenes/subview/player.tscn
new file mode 100644
index 0000000..c990589
--- /dev/null
+++ b/objects/scenes/subview/player.tscn
@@ -0,0 +1,19 @@
+[gd_scene format=3 uid="uid://by5rwehh7a8tv"]
+
+[ext_resource type="PackedScene" uid="uid://c4hd5js6lujd2" path="res://objects/3d/person.glb" id="1_rs8nv"]
+
+[sub_resource type="Environment" id="Environment_rs8nv"]
+background_mode = 1
+ambient_light_source = 1
+reflected_light_source = 1
+
+[node name="Node3D" type="Node3D" unique_id=866323622]
+
+[node name="person" parent="." unique_id=666421694 instance=ExtResource("1_rs8nv")]
+transform = Transform3D(0.39, 0, 0, 0, 0.39, 0, 0, 0, 0.39, 0, 0, 0)
+
+[node name="Camera3D" type="Camera3D" parent="." unique_id=1298835662]
+transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 5.215, 1.4915261, 0)
+environment = SubResource("Environment_rs8nv")
+projection = 1
+size = 2.333
diff --git a/objects/themes/default.tres b/objects/themes/default.tres
index 6992d45..bb34d9e 100644
--- a/objects/themes/default.tres
+++ b/objects/themes/default.tres
@@ -1,7 +1,6 @@
[gd_resource type="Theme" format=3 uid="uid://nerlsbdjd6qo"]
-[sub_resource type="SystemFont" id="SystemFont_rcooe"]
-font_names = PackedStringArray("Franklin Gothic")
+[ext_resource type="FontFile" uid="uid://bebqc8vupqggo" path="res://objects/fonts/HennyPenny-Regular.ttf" id="1_vvyi6"]
[resource]
-Label/fonts/font = SubResource("SystemFont_rcooe")
+Label/fonts/font = ExtResource("1_vvyi6")
diff --git a/project.godot b/project.godot
index 85030aa..f53c50f 100644
--- a/project.godot
+++ b/project.godot
@@ -10,7 +10,7 @@ config_version=5
[application]
-config/name="WrplatGodot"
+config/name="Heartescent"
config/version="0.1.38"
run/main_scene="uid://c4m8fwawvvkgn"
config/features=PackedStringArray("4.6", "C#", "Forward Plus")
@@ -18,6 +18,11 @@ config/icon="uid://tdjmuli4qa22"
config/macos_native_icon="res://icon.icns"
config/windows_native_icon="res://icon.ico"
+[autoload]
+
+GameThread="*uid://3rsbyo3o4jpf"
+Backstage="*uid://gjrbl1apdy85"
+
[dotnet]
project/assembly_name="WrplatGodot"
@@ -27,6 +32,16 @@ project/assembly_name="WrplatGodot"
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
+[editor_plugins]
+
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index e226b9a..30f5dbe 100644
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index 1a6d3c3..045d56e 100644
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index 81a376c..ab63ab3 100644
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index 3af394f..23872f5 100644
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index 4226881..36c67cc 100644
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diff --git a/sprites/frames/mm_background/Image0094.png.import b/sprites/frames/mm_background/Image0094.png.import
index c740ef6..a664150 100644
--- a/sprites/frames/mm_background/Image0094.png.import
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index 309ffd6..5d2ff89 100644
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index 891d285..282d868 100644
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index 1566728..cedfd84 100644
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index 4609fa6..2c9939f 100644
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index 3c6f7c8..22d45e0 100644
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index 46d739e..3cec828 100644
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index 6770c9e..c0c2b1e 100644
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index 464a46e..de78109 100644
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index 7ecba7a..b385e26 100644
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index ad5d3c7..47deb0b 100644
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index 84ef9cf..68cf95e 100644
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index 18ef17b..72c6db9 100644
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index f072fc2..c5017c0 100644
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index 26e9874..9f03742 100644
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index e355085..958c3be 100644
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index 4e8898f..bca716e 100644
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index d458753..124eef6 100644
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index eaeca4a..fc60ada 100644
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index f1e5457..c172df7 100644
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diff --git a/sprites/frames/mm_background/Image0119.png.import b/sprites/frames/mm_background/Image0119.png.import
index 0cccab0..062dd12 100644
--- a/sprites/frames/mm_background/Image0119.png.import
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diff --git a/sprites/frames/mm_background/Image0120.png.import b/sprites/frames/mm_background/Image0120.png.import
index 3bdf336..dbd82c5 100644
--- a/sprites/frames/mm_background/Image0120.png.import
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@@ -2,7 +2,7 @@
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diff --git a/sprites/frames/mm_background/Image0121.png.import b/sprites/frames/mm_background/Image0121.png.import
index 61c82aa..515d11d 100644
--- a/sprites/frames/mm_background/Image0121.png.import
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diff --git a/sprites/frames/mm_background/Image0122.png.import b/sprites/frames/mm_background/Image0122.png.import
index b445851..dbe75a3 100644
--- a/sprites/frames/mm_background/Image0122.png.import
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diff --git a/sprites/frames/mm_background/Image0123.png.import b/sprites/frames/mm_background/Image0123.png.import
index bfa159c..e81e40a 100644
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diff --git a/sprites/frames/mm_background/Image0124.png.import b/sprites/frames/mm_background/Image0124.png.import
index 7c57d3c..a4af676 100644
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diff --git a/sprites/frames/mm_background/Image0125.png.import b/sprites/frames/mm_background/Image0125.png.import
index 36f7152..5ad963e 100644
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diff --git a/sprites/frames/mm_background/Image0126.png.import b/sprites/frames/mm_background/Image0126.png.import
index 7c38fcc..4c62a9d 100644
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diff --git a/sprites/frames/mm_background/Image0127.png.import b/sprites/frames/mm_background/Image0127.png.import
index 73eda13..ee99e78 100644
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diff --git a/sprites/frames/mm_background/Image0128.png.import b/sprites/frames/mm_background/Image0128.png.import
index 93d4b4f..ce32bd2 100644
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diff --git a/sprites/frames/mm_background/Image0129.png.import b/sprites/frames/mm_background/Image0129.png.import
index 151508e..98a131c 100644
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diff --git a/sprites/frames/mm_background/Image0130.png.import b/sprites/frames/mm_background/Image0130.png.import
index ee59b88..e18ca8e 100644
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diff --git a/sprites/frames/mm_background/Image0131.png.import b/sprites/frames/mm_background/Image0131.png.import
index 9d82480..0229375 100644
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diff --git a/sprites/frames/mm_background/Image0132.png.import b/sprites/frames/mm_background/Image0132.png.import
index 79bcc8a..011a2ec 100644
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diff --git a/sprites/frames/mm_background/Image0133.png.import b/sprites/frames/mm_background/Image0133.png.import
index a9de69c..0ce80ac 100644
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diff --git a/sprites/frames/mm_background/Image0134.png.import b/sprites/frames/mm_background/Image0134.png.import
index d97b81e..6e4afd9 100644
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diff --git a/sprites/frames/mm_background/Image0135.png.import b/sprites/frames/mm_background/Image0135.png.import
index 93f5e9c..6d4948b 100644
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diff --git a/sprites/frames/mm_background/Image0136.png.import b/sprites/frames/mm_background/Image0136.png.import
index 9d6ecc5..2700be9 100644
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diff --git a/sprites/frames/mm_background/Image0137.png.import b/sprites/frames/mm_background/Image0137.png.import
index c6b69d4..0119970 100644
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diff --git a/sprites/frames/mm_background/Image0138.png.import b/sprites/frames/mm_background/Image0138.png.import
index 4cf06e8..8507242 100644
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diff --git a/sprites/frames/mm_background/Image0139.png.import b/sprites/frames/mm_background/Image0139.png.import
index 35c0e4a..24cae31 100644
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index 046e3c6..b057a51 100644
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index 338a441..c12c4f7 100644
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index deefe0c..e5853b8 100644
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index d90dd1d..c96915c 100644
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index cedf5fc..3a8f1fe 100644
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index bf68a14..05b6714 100644
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index cb5a9c3..2be47fa 100644
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index 4525c87..08661d9 100644
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index d907b96..1de7a82 100644
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index 9a364e1..bb04c05 100644
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index 44a1b8f..96e1b6e 100644
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index 0378d48..fbeb277 100644
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index e430acc..ed6560d 100644
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index 44d21c1..d53e7f9 100644
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index 03c17c8..8cd98d4 100644
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index cc8e09e..8a5ae17 100644
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index 5e7451e..2bdf094 100644
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index 3eaad9a..7bdca45 100644
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index 22cc14f..36cfbbf 100644
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index 7f95997..62d8b83 100644
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index 1a9ee11..8effc37 100644
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index fbf0073..7bc2ed7 100644
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index 9455b79..4949761 100644
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index 69cbc82..69e564a 100644
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index 6cee2fe..b393155 100644
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index 4b23bc5..ae838c5 100644
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index 4f90c90..fc43acb 100644
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index 32a3cb0..3bbea64 100644
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index ae33011..aa50ecc 100644
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index 68f7e11..71c21e8 100644
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index c4c2347..db5217e 100644
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diff --git a/sprites/frames/mm_background/Image0199.png.import b/sprites/frames/mm_background/Image0199.png.import
index 12a5a4e..8ae6d77 100644
--- a/sprites/frames/mm_background/Image0199.png.import
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index d01f331..b6a7936 100644
Binary files a/sprites/frames/mm_background/Image0200.png and b/sprites/frames/mm_background/Image0200.png differ
diff --git a/sprites/frames/mm_background/Image0200.png.import b/sprites/frames/mm_background/Image0200.png.import
index 334b154..256a20a 100644
--- a/sprites/frames/mm_background/Image0200.png.import
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@@ -2,7 +2,7 @@
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index f347c75..5c81968 100644
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diff --git a/sprites/frames/mm_background/Image0201.png.import b/sprites/frames/mm_background/Image0201.png.import
index 3802c56..6413cc6 100644
--- a/sprites/frames/mm_background/Image0201.png.import
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@@ -2,7 +2,7 @@
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diff --git a/sprites/frames/mm_background/Image0202.png.import b/sprites/frames/mm_background/Image0202.png.import
index 871b34b..6e43899 100644
--- a/sprites/frames/mm_background/Image0202.png.import
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@@ -2,7 +2,7 @@
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index 9b5e594..476cba7 100644
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diff --git a/sprites/frames/mm_background/Image0203.png.import b/sprites/frames/mm_background/Image0203.png.import
index 6058f95..8bd123d 100644
--- a/sprites/frames/mm_background/Image0203.png.import
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@@ -2,7 +2,7 @@
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index 8a0e08b..fe7063a 100644
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diff --git a/sprites/frames/mm_background/Image0204.png.import b/sprites/frames/mm_background/Image0204.png.import
index f666606..fab6322 100644
--- a/sprites/frames/mm_background/Image0204.png.import
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index 69985d7..110cca9 100644
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diff --git a/sprites/frames/mm_background/Image0205.png.import b/sprites/frames/mm_background/Image0205.png.import
index e96ad81..3ddf936 100644
--- a/sprites/frames/mm_background/Image0205.png.import
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diff --git a/sprites/frames/mm_background/Image0206.png.import b/sprites/frames/mm_background/Image0206.png.import
index 36eef13..8bc5949 100644
--- a/sprites/frames/mm_background/Image0206.png.import
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diff --git a/sprites/frames/mm_background/Image0207.png.import b/sprites/frames/mm_background/Image0207.png.import
index dc353db..6b593c6 100644
--- a/sprites/frames/mm_background/Image0207.png.import
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diff --git a/sprites/frames/mm_background/Image0208.png.import b/sprites/frames/mm_background/Image0208.png.import
index fdf4486..8ea8002 100644
--- a/sprites/frames/mm_background/Image0208.png.import
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index 1138f21..f1f40f1 100644
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diff --git a/sprites/frames/mm_background/Image0209.png.import b/sprites/frames/mm_background/Image0209.png.import
index f677a1d..ab0f5cf 100644
--- a/sprites/frames/mm_background/Image0209.png.import
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index 3b6c208..44ecfbf 100644
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diff --git a/sprites/frames/mm_background/Image0210.png.import b/sprites/frames/mm_background/Image0210.png.import
index c194c82..db1e8b4 100644
--- a/sprites/frames/mm_background/Image0210.png.import
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index d00a8ad..db4ec5b 100644
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diff --git a/sprites/frames/mm_background/Image0211.png.import b/sprites/frames/mm_background/Image0211.png.import
index 7301045..d65c216 100644
--- a/sprites/frames/mm_background/Image0211.png.import
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index d5251cd..9b8f08c 100644
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diff --git a/sprites/frames/mm_background/Image0212.png.import b/sprites/frames/mm_background/Image0212.png.import
index 06ff390..2928edb 100644
--- a/sprites/frames/mm_background/Image0212.png.import
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diff --git a/sprites/frames/mm_background/Image0213.png.import b/sprites/frames/mm_background/Image0213.png.import
index b535c43..805c9a7 100644
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index 9393739..0efd09f 100644
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diff --git a/sprites/frames/mm_background/Image0214.png.import b/sprites/frames/mm_background/Image0214.png.import
index 8153f91..85854dc 100644
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index 1b186bd..1d64233 100644
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diff --git a/sprites/frames/mm_background/Image0215.png.import b/sprites/frames/mm_background/Image0215.png.import
index bcf2eef..1ca8c4b 100644
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index 6c3535f..943a7b8 100644
Binary files a/sprites/frames/mm_background/Image0216.png and b/sprites/frames/mm_background/Image0216.png differ
diff --git a/sprites/frames/mm_background/Image0216.png.import b/sprites/frames/mm_background/Image0216.png.import
index f8faeae..5c9fe97 100644
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index c54587e..018d377 100644
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diff --git a/sprites/frames/mm_background/Image0217.png.import b/sprites/frames/mm_background/Image0217.png.import
index e51f3a5..42d7d8d 100644
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index 446a6d1..7cc8510 100644
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diff --git a/sprites/frames/mm_background/Image0218.png.import b/sprites/frames/mm_background/Image0218.png.import
index d94ce5a..f93f9e6 100644
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index 794e9cf..999560c 100644
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diff --git a/sprites/frames/mm_background/Image0219.png.import b/sprites/frames/mm_background/Image0219.png.import
index e0405f4..dbe4082 100644
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index fb101c0..504847c 100644
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diff --git a/sprites/frames/mm_background/Image0220.png.import b/sprites/frames/mm_background/Image0220.png.import
index 5885bfd..e1e0afe 100644
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index 54bda27..b1fbf67 100644
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index b5aaa19..e5f1cfa 100644
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index 3f75d5d..64ae195 100644
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diff --git a/sprites/frames/mm_background/Image0222.png.import b/sprites/frames/mm_background/Image0222.png.import
index e71c6bf..61197f0 100644
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index d6e7a4d..faca883 100644
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diff --git a/sprites/frames/mm_background/Image0223.png.import b/sprites/frames/mm_background/Image0223.png.import
index 055156a..207e3d9 100644
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index 2a24fde..1dd604b 100644
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diff --git a/sprites/frames/mm_background/Image0224.png.import b/sprites/frames/mm_background/Image0224.png.import
index ffc20ab..5eb75ed 100644
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index 6ef9b83..d845468 100644
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index c25db41..d10aa99 100644
--- a/sprites/frames/mm_background/Image0225.png.import
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diff --git a/sprites/frames/mm_background/Image0226.png.import b/sprites/frames/mm_background/Image0226.png.import
index a3d9930..1f1e597 100644
--- a/sprites/frames/mm_background/Image0226.png.import
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diff --git a/sprites/frames/mm_background/Image0227.png.import b/sprites/frames/mm_background/Image0227.png.import
index d947d6c..f676e5d 100644
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diff --git a/sprites/frames/mm_background/Image0228.png.import b/sprites/frames/mm_background/Image0228.png.import
index e8d3811..d1353e3 100644
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diff --git a/sprites/frames/mm_background/Image0229.png.import b/sprites/frames/mm_background/Image0229.png.import
index 73efab8..7a6f2e9 100644
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index 0ce8fc3..a7d5dad 100644
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index 0f3e0dc..d146ef0 100644
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index 7fb6ce3..4f13499 100644
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index 85de567..70ecb87 100644
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diff --git a/sprites/frames/mm_background/Image0234.png.import b/sprites/frames/mm_background/Image0234.png.import
index 261c4db..b4b9b8a 100644
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index 3201b47..3fe85e1 100644
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index f1e9538..830ef87 100644
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index c60801f..7835f9e 100644
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index c7a234c..a95bc6e 100644
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index 509224c..6b6cdb4 100644
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index 18e4ed5..dd34f50 100644
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index 51307cc..6f0adee 100644
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index c212712..8381bb9 100644
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index b3c4170..212e390 100644
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index 4be6506..fe6b11d 100644
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index b5f566e..d63aaff 100644
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index c151f9f..859cddc 100644
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index 1038bfa..b618372 100644
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index 71fa24f..1fecf8d 100644
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index ae83b8a..0ce522c 100644
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index ea72ded..048a398 100644
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new file mode 100644
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+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/src/components/game/SfxPlayer.gd b/src/components/SfxPlayer.gd
similarity index 100%
rename from src/components/game/SfxPlayer.gd
rename to src/components/SfxPlayer.gd
diff --git a/src/components/game/SfxPlayer.gd.uid b/src/components/SfxPlayer.gd.uid
similarity index 100%
rename from src/components/game/SfxPlayer.gd.uid
rename to src/components/SfxPlayer.gd.uid
diff --git a/src/components/game/MusicCycler.gd b/src/components/common/MusicCycler.gd
similarity index 90%
rename from src/components/game/MusicCycler.gd
rename to src/components/common/MusicCycler.gd
index 249ae22..c67cd42 100644
--- a/src/components/game/MusicCycler.gd
+++ b/src/components/common/MusicCycler.gd
@@ -8,6 +8,7 @@ func skip_music():
play()
func _ready() -> void:
+ connect("finished", _on_finished);
skip_music()
func _on_finished() -> void:
diff --git a/src/components/game/MusicCycler.gd.uid b/src/components/common/MusicCycler.gd.uid
similarity index 100%
rename from src/components/game/MusicCycler.gd.uid
rename to src/components/common/MusicCycler.gd.uid
diff --git a/src/components/game/ComboTracker.cs b/src/components/game/ComboTracker.cs
new file mode 100644
index 0000000..b1f5c48
--- /dev/null
+++ b/src/components/game/ComboTracker.cs
@@ -0,0 +1,22 @@
+// using Godot;
+// using System;
+
+// public partial class ComboTracker : Label {
+
+
+
+// public override void _Ready() {
+// Connect(PlayerPhysicsController.SignalName.OnJump, )
+// base._Ready();
+// }
+
+
+// public override void _Process(double delta) {
+// base._Process(delta);
+// }
+
+// private void OnJumpEventHandler(JumpKind kind, bool isOnGround, bool isOnWall) {
+
+// }
+
+// }
diff --git a/src/components/game/ComboTracker.cs.uid b/src/components/game/ComboTracker.cs.uid
new file mode 100644
index 0000000..db65050
--- /dev/null
+++ b/src/components/game/ComboTracker.cs.uid
@@ -0,0 +1 @@
+uid://0newiynd2p3n
diff --git a/src/components/game/PauseMenu.cs b/src/components/game/PauseMenu.cs
new file mode 100644
index 0000000..898263c
--- /dev/null
+++ b/src/components/game/PauseMenu.cs
@@ -0,0 +1,31 @@
+using Godot;
+using System;
+using System.Linq;
+
+public partial class PauseMenu : Control {
+
+ public bool IsPaused { get; private set; } = false;
+
+ public override void _Ready() {
+ base._Ready();
+ ProcessMode = ProcessModeEnum.Always;
+ SetPaused(false);
+ }
+
+
+ public void SetPaused(bool isPaused = true) {
+ foreach(var layer in this.GetChildren().OfType())
+ layer.Visible = isPaused;
+ GetTree().Paused = isPaused;
+ IsPaused = isPaused;
+ }
+
+ public override void _Input(InputEvent @event) {
+ if (Input.IsActionJustReleased("pause")) {
+ SetPaused(!IsPaused);
+ }
+
+ base._Input(@event);
+ }
+
+}
diff --git a/src/components/game/PauseMenu.cs.uid b/src/components/game/PauseMenu.cs.uid
new file mode 100644
index 0000000..67c4a5a
--- /dev/null
+++ b/src/components/game/PauseMenu.cs.uid
@@ -0,0 +1 @@
+uid://bjhyi4c7csb5s
diff --git a/src/components/game/PlayerPhysicsController.cs b/src/components/game/PlayerPhysicsController.cs
index 5e2c637..0327ba3 100644
--- a/src/components/game/PlayerPhysicsController.cs
+++ b/src/components/game/PlayerPhysicsController.cs
@@ -34,8 +34,12 @@ public partial class PlayerPhysicsController : CharacterBody2D {
[Export]
public float AirAcceleration { get; set; } = 0.5f;
+
[Export]
public float JumpHeight { get; set; } = 5.5f;
+ [ExportCategory("Acceleration Curves")]
+ [Export]
+ public Curve AccelerationStrengthCurve { get; set; }
[ExportCategory("Max Speeds")]
[Export]
@@ -101,15 +105,16 @@ public partial class PlayerPhysicsController : CharacterBody2D {
var grounded = this.IsOnFloor();
var absvel = new Vector2(Mathf.Abs(Velocity.X), Mathf.Abs(Velocity.Y));
var xAxis = Input.GetAxis("move_left", "move_right");
- Sprite.FlipH = xAxis < 0;
+ if (!Mathf.IsZeroApprox(xAxis))
+ Sprite.FlipH = xAxis < 0;
if (grounded && absvel.X > 0.1) {
Sprite.Animation = "walk";
- Sprite.SpeedScale = absvel.X switch {
- < 10 => 1,
- < 150 => 2,
- < 600 => 4,
- _ => 4
- };
+ // Sprite.SpeedScale = absvel.X switch {
+ // < 10 => 1,
+ // < 150 => 2,
+ // < 600 => 4,
+ // _ => 4
+ // };
if (!Sprite.IsPlaying())
Sprite.Play();
} else {
@@ -159,7 +164,7 @@ public partial class PlayerPhysicsController : CharacterBody2D {
vely *= 1/4f;
}
- var accel = WalkAcceleration;
+ var accel = WalkAcceleration * AccelerationStrengthCurve.Sample(Sprite.Frame);
if (xAxis * Velocity.X < 0) accel = StoppingDeceleration;
velx += xAxis * accel * (float)delta;
} else {
diff --git a/src/components/global/Backstage.cs b/src/components/global/Backstage.cs
new file mode 100644
index 0000000..539c5ed
--- /dev/null
+++ b/src/components/global/Backstage.cs
@@ -0,0 +1,280 @@
+using Godot;
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading;
+using System.Threading.Tasks;
+
+#nullable enable
+
+///
+/// This class is in charge of preparing scenes and doing background or loading work.
+///
+public partial class Backstage : Node {
+#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
+ private static Backstage Instance { get; set; }
+#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring as nullable.
+
+ public record TaskResult(bool IsDone, bool IsCanceled);
+ public delegate TaskResult BackstageTask(IProgress progressReporter, CancellationToken cancellationToken);
+ public record ProgressUpdate(string Status, int Completed, int Remaining) { public double Percent => 100.0 * Completed / ((double)Remaining + Completed); }
+ public record TaskContext(string Name, TaskStatus Status, TaskType Type, bool IsBlocking, string[] After, string[] Before, BackstageTask Action);
+ private record InternalTaskContext(TaskContext TaskContext, CancellationTokenSource CancellationTokenSource) : TaskContext(TaskContext);
+
+ public enum TaskStatus {
+ Waiting,
+ Scheduled,
+ Executing,
+ Done,
+ Canceled,
+ Errored
+ }
+
+ public enum TaskType {
+ Background, // does not show loading screen
+ Foreground // shows loading screen
+ }
+
+
+ public IReadOnlyList Tasks => _tasks;
+ private readonly List _tasks = [];
+
+ private readonly HashSet _completed = [];
+ private readonly Dictionary> _beforesMap = [];
+ private List _executingGroup = [];
+ private readonly Queue> _idxSchedule = [];
+
+
+ private bool _isAllComplete = true;
+ private bool _shouldRebuildSchedule = true;
+
+ public override void _Ready() {
+ base._Ready();
+ Instance = this;
+
+ // int work = 0;
+ // int totalwork = 300;
+ // AddTask("testTask", TaskType.Background, false, [], [], (rpt, ct) => {
+ // if (ct.IsCancellationRequested) return new TaskResult(work == totalwork, true);
+ // rpt.Report(new ProgressUpdate("testwork", work++, totalwork - work));
+ // return new(work == totalwork, false);
+ // });
+ }
+
+ public static void AddTask(string name, TaskType type, bool isBlocking, string[] after, string[] before, BackstageTask task) {
+ foreach(var _task in Instance._tasks) {
+ if (_task.Name == name)
+ throw new Exception($"Name collision with scheduled task, '{name}'");
+ }
+
+ if (Instance._completed.Contains(name))
+ throw new Exception($"Name collision with completed task, '{name}'");
+
+ Instance._tasks.Add(new InternalTaskContext(
+ new(name, TaskStatus.Waiting, type, isBlocking, after, before, task),
+ new CancellationTokenSource()
+ ));
+
+ if (before.Length > 0) {
+ foreach(var virtualDep in before) {
+ var enteries = Instance._beforesMap[virtualDep] ??= [];
+ enteries.Add(Instance._tasks.Count - 1);
+ }
+ }
+
+ Instance._isAllComplete = false;
+ Instance._shouldRebuildSchedule = true;
+ }
+
+ public static Task WaitFor(string name) {
+ int idx = GetTaskIdx(name);
+ return Task.Run(async () => {
+ while (true) {
+ if (Instance._tasks[idx].Status == TaskStatus.Done) return;
+ else await Task.Delay(200);
+ }
+ });
+ }
+
+ public static int GetTaskIdx(string name) {
+ var taskIdx = Instance._tasks.FindIndex(x => x.Name == name);
+ if (taskIdx == -1) throw new Exception("No task with that name exists");
+ return taskIdx;
+ }
+
+ public static void CancelTask(int index) {
+ var task = Instance._tasks[index];
+ task.CancellationTokenSource.Cancel();
+ Instance._tasks[index] = Instance._tasks[index] with {
+ Status = TaskStatus.Canceled
+ };
+ // Instance._tasks.Remove(task);
+ }
+
+ private void BuildSchedule(bool setScheduled = true) {
+ HashSet scheduled = [];
+ InternalTaskContext[] tasks = [..Instance._tasks];
+
+ List group = [];
+
+ foreach(var taskIdx in _executingGroup)
+ scheduled.Add(_tasks[taskIdx].Name);
+ _idxSchedule.Clear();
+ for(int i = 0; i < _tasks.Count; i++) {
+ if (scheduled.Contains(_tasks[i].Name)) continue; // skip _executingGroup
+ if (_tasks[i].Status == TaskStatus.Scheduled)
+ _tasks[i] = _tasks[i] with { Status = TaskStatus.Waiting };
+ }
+
+ // GD.Print($"tasks count: {tasks.Length}");
+ List _willBeScheduled = [];
+ do {
+ _willBeScheduled.Clear();
+ for (int i = 0; i < tasks.Length; i++) {
+ var task = tasks[i];
+ if (task.Status == TaskStatus.Canceled || task.Status == TaskStatus.Errored) continue;
+ if (scheduled.Contains(task.Name) || task.Status == TaskStatus.Done || _completed.Contains(task.Name)) continue; // skip if already processed (names are guarunteed unique)
+ if (task.After.Any((x) => !scheduled.Contains(x) && !_completed.Contains(x))) continue; // skip if any deps are incomplete (_completed represents all completed)
+ if (_beforesMap.TryGetValue(task.Name, out var deps) && deps.Any(x => !_completed.Contains(tasks[x].Name) && !scheduled.Contains(tasks[x].Name))) continue; // skip if any other actions should be executed first
+ // if (task.IsBlocking && _executingIdx.Count != 0) continue; // skip if cannot be parallelized
+ // can execute
+ _willBeScheduled.Add(i);
+ }
+
+ foreach(var taskIdx in _willBeScheduled) {
+ var task = tasks[taskIdx];
+ if (setScheduled)
+ _tasks[taskIdx] = _tasks[taskIdx] with {
+ Status = TaskStatus.Scheduled
+ };
+
+ scheduled.Add(task.Name);
+ if (task.IsBlocking && group.Count > 0) {
+ _idxSchedule.Enqueue(group);
+ _idxSchedule.Enqueue([taskIdx]);
+ group = [];
+ } else if (task.IsBlocking && group.Count == 0) {
+ group.Add(taskIdx);
+ _idxSchedule.Enqueue(group);
+ group = [];
+ } else if (!task.IsBlocking) {
+ group.Add(taskIdx);
+ }
+ }
+ } while (_willBeScheduled.Count > 0);
+
+ if (group.Count > 0) _idxSchedule.Enqueue(group);
+ }
+
+ int _delay = 0;
+ int _staleCounter = 0;
+ public override void _Process(double delta) {
+ base._Process(delta);
+
+
+ if (_isAllComplete) return;
+
+ if (_shouldRebuildSchedule)
+ BuildSchedule();
+
+ _shouldRebuildSchedule = false;
+
+ if (_executingGroup.Count == 0) {
+ if (!_idxSchedule.TryDequeue(out var group) || group is null) {
+ if (_tasks.Any(x => x.Status != TaskStatus.Done)) throw new Exception();
+ else _isAllComplete = true;
+
+ return;
+ }
+ _executingGroup = group;
+ // _staleCounter = 0;
+ }
+
+ _delay++;
+ if (_delay <= 20)
+ return;
+ _delay = 0;
+
+ InternalTaskContext get(int i ) => _tasks[_executingGroup[i]];
+ void update(int i, TaskStatus status) => _tasks[_executingGroup[i]] = _tasks[_executingGroup[i]] with {
+ Status = status
+ };
+
+ GD.Print($"executing group size: {_executingGroup.Count} ({_executingGroup.Select(x => _tasks[x].Name).Aggregate((x,y) => $"{x}, {y}")})");
+ for (int i = 0; i < _executingGroup.Count; i++) {
+ InternalTaskContext task = get(i);
+ GD.Print($"doing task {task.Name} with status {task.Status}");
+ if (task.Status != TaskStatus.Scheduled) continue;
+ update(i, TaskStatus.Executing);
+
+ TaskResult result;
+ try {
+ result = task.Action(new Progress((u) => OnProgresUpdate(task, u)), task.CancellationTokenSource.Token);
+ } catch (Exception e) {
+ result = new TaskResult(true, true);
+ GD.PrintErr($"Task '{task.Name}' has errored: {e}");
+ }
+
+ if (result.IsCanceled && result.IsDone) {
+ GD.PrintErr($"errored task '{task.Name}'");
+ update(i, TaskStatus.Errored);
+ _executingGroup.RemoveAt(i--);
+ continue;
+ }
+
+ if (result.IsCanceled) {
+ GD.PushWarning($"canceled task '{task.Name}'");
+ update(i, TaskStatus.Canceled);
+ _executingGroup.RemoveAt(i--);
+ continue;
+ }
+
+ if (result.IsDone) {
+ _completed.Add(task.Name);
+ GD.Print($"completed task '{task.Name}'");
+ update(i, TaskStatus.Done);
+ _executingGroup.RemoveAt(i--);
+ } else {
+ update(i, TaskStatus.Scheduled);
+ }
+ }
+ }
+
+ private void OnProgresUpdate(InternalTaskContext task, ProgressUpdate update) {
+ GD.Print($"Task[{task.Status}] '{task.Name}' at {update.Percent:f2}%");
+ }
+
+ private void PrintStatus() {
+ int waiting = 0;
+ int completed = 0;
+ int scheduled = 0;
+ int executing = 0;
+ foreach(var task in _tasks) {
+ switch (task.Status) {
+ case TaskStatus.Waiting:
+ waiting++;
+ break;
+ case TaskStatus.Executing:
+ executing++;
+ break;
+ case TaskStatus.Scheduled:
+ scheduled++;
+ break;
+ case TaskStatus.Done:
+ completed++;
+ break;
+ }
+ }
+
+ GD.Print($"(waiting, scheduled, executing, completed) = ({waiting}, {scheduled}, {executing}, {completed}); flags: (iac:{_isAllComplete},srs:{_shouldRebuildSchedule}); caches: (s:{_idxSchedule.Count},t:{_tasks.Count})");
+ }
+
+ private void ThrowStaleError() {
+ PrintStatus();
+ GD.Print(System.Text.Json.JsonSerializer.Serialize(new {
+ Tasks = _tasks,
+ }));
+ GetTree().Quit(1);
+ }
+}
diff --git a/src/components/global/Backstage.cs.uid b/src/components/global/Backstage.cs.uid
new file mode 100644
index 0000000..668ee51
--- /dev/null
+++ b/src/components/global/Backstage.cs.uid
@@ -0,0 +1 @@
+uid://gjrbl1apdy85
diff --git a/src/components/global/GameThread.cs b/src/components/global/GameThread.cs
new file mode 100644
index 0000000..d517dc3
--- /dev/null
+++ b/src/components/global/GameThread.cs
@@ -0,0 +1,58 @@
+using System;
+using System.Collections.Generic;
+using System.Threading.Tasks;
+using Godot;
+
+public partial class GameThread : Node {
+ private static GameThread Instance { get; set; }
+
+
+ public delegate void RunFunction(double delta);
+
+ private record RunFunctionContext(RunFunction RunFunction, TaskCompletionSource TaskCompletionSource);
+
+
+ public static Task Run(RunFunction runFunction) {
+ var tcs = new TaskCompletionSource();
+ Instance._runFunctions.Enqueue(new(runFunction, tcs));
+ return tcs.Task;
+ }
+
+ public static Task WaitForNextFrame()
+ => Run(static (_) => {});
+
+ private Queue _runFunctions = [];
+
+ public override void _Ready() {
+ base._Ready();
+
+ Instance = this;
+ }
+
+ private int _delay = 0;
+ public override void _Process(double delta) {
+ base._Process(delta);
+
+ _delay++;
+ if (_delay <= 20)
+ return;
+ _delay = 0;
+
+ lock (_runFunctions) {
+ while(_runFunctions.TryDequeue(out var ctx)) {
+ try {
+ GD.Print("Running function...");
+ ctx.RunFunction(delta);
+ } catch (Exception e) {
+ GD.PrintErr(e);
+ ctx.TaskCompletionSource.SetException(e);
+ return;
+ }
+
+ ctx.TaskCompletionSource.SetResult();
+ return;
+ }
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/src/components/global/GameThread.cs.uid b/src/components/global/GameThread.cs.uid
new file mode 100644
index 0000000..3559de9
--- /dev/null
+++ b/src/components/global/GameThread.cs.uid
@@ -0,0 +1 @@
+uid://3rsbyo3o4jpf
diff --git a/src/components/global/LabelRendererGlobal.cs b/src/components/global/LabelRendererGlobal.cs
new file mode 100644
index 0000000..0ab28b9
--- /dev/null
+++ b/src/components/global/LabelRendererGlobal.cs
@@ -0,0 +1,98 @@
+using Godot;
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System.Threading.Tasks;
+
+[GlobalClass]
+public partial class LabelRendererGlobal : Control {
+ private const string PIXELATOR_VIEWPORT_PACKED_SCENE = "uid://co30wf16rtf2u";
+ private const string META_RENDER_MODE_NAME = "render_mode";
+ private const int META_RENDER_MODE_WAITING = 0;
+ private const int META_RENDER_MODE_DONE = 1;
+ private const int META_RENDER_MODE_SKIP = 2;
+
+
+ public PixelatorViewport PixelatorViewport { get; private set; }
+
+ [Export]
+ public Vector2 PixellizationFactor { get; set; }
+ public PixelatorViewport.RenderSettings RenderSettings => new PixelatorViewport.RenderSettings(PixellizationFactor, new());
+
+ [Export]
+ public TextureRect DebugRect { get; set; }
+
+ [Export]
+ public Label DebugLabel { get; set; }
+
+ private Callable _onNodeAddedCallable;
+
+ public override void _Ready() {
+ var uid = ResourceUid.TextToId(PIXELATOR_VIEWPORT_PACKED_SCENE);
+ var scene = ResourceLoader.Load(ResourceUid.GetIdPath(uid)).Instantiate();
+ PixelatorViewport = (PixelatorViewport)scene;
+ AddChild(scene);
+
+ // this.SetPosition(new(-10000, 10000));
+
+ _onNodeAddedCallable = Callable.From((Node n) => OnNodeAdded(n));
+ GetTree().Connect(SceneTree.SignalName.NodeAdded, _onNodeAddedCallable);
+ // GD.Print("Rerenderer Global is Ready");
+
+ Queue nodes = [];
+ nodes.Enqueue(GetTree().Root);
+ while(nodes.Count > 0) {
+ var item = nodes.Dequeue();
+ OnNodeAdded(item);
+ foreach(var child in item.GetChildren()) nodes.Enqueue(child);
+ }
+ }
+
+ private async void OnNodeAdded(Node node) {
+ if (!GodotObject.IsInstanceValid(node))
+ return;
+ if (node.HasMeta(META_RENDER_MODE_NAME) && node.GetMeta(META_RENDER_MODE_NAME, @default: META_RENDER_MODE_WAITING).AsInt32() != META_RENDER_MODE_WAITING)
+ return;
+ if (PixelatorViewport.IsAncestorOf(node))
+ return;
+ if (node is Label label) {
+ // GD.Print($"Re-rendering {label.Name} : \"{label.Text}\"");
+ var texture = await PixelatorViewport.Render(label, RenderSettings);
+ var imgRect = new TextureRect() { Texture = texture, Scale = RenderSettings.Pixellation, MouseFilter = MouseFilterEnum.Ignore };
+ label.AddChild(imgRect);
+ imgRect.Owner = GetTree().Root;
+ // GD.Print("Finished with no errors");
+ label.SelfModulate = label.SelfModulate with { A = 0f };
+ label.SetMeta(META_RENDER_MODE_NAME, META_RENDER_MODE_DONE);
+ if (label.GetParent() is CanvasItem parent && parent.Visible) {
+ parent.Visible = false;
+ parent.CallDeferred("set_visible", true);
+ }
+ }
+ }
+
+ public override void _ExitTree() {
+ GetTree().Disconnect(SceneTree.SignalName.NodeAdded, _onNodeAddedCallable);
+ base._ExitTree();
+ }
+
+ private uint _seed = GD.Randi();
+ public override async void _Process(double delta) {
+ base._Process(delta);
+
+
+ // var texture = await PixelatorViewport.Render(DebugLabel, RenderSettings);
+ // // try {
+ // // var path = ProjectSettings.GlobalizePath($"user://temp/{_seed}/");
+ // // var image =texture.GetImage();
+ // // Directory.CreateDirectory(path);
+ // // File.WriteAllBytes(Path.Combine(path, $"debug.{image.GetFormat()}.png"), image.SavePngToBuffer());
+ // // GD.Print(path);
+ // // } catch(Exception e) { GD.PrintErr(e); }
+ // DebugRect.Texture = texture;
+ // DebugRect.Scale = Vector2.One.Dot(DebugLabel.Size / DebugRect.Size) * Vector2.One;
+ }
+
+
+}
diff --git a/src/components/global/LabelRendererGlobal.cs.uid b/src/components/global/LabelRendererGlobal.cs.uid
new file mode 100644
index 0000000..a4ce149
--- /dev/null
+++ b/src/components/global/LabelRendererGlobal.cs.uid
@@ -0,0 +1 @@
+uid://bifrcnsmydepv
diff --git a/src/components/main_menu/ForceSceneQuit.cs b/src/components/main_menu/ForceSceneQuit.cs
new file mode 100644
index 0000000..a9ec081
--- /dev/null
+++ b/src/components/main_menu/ForceSceneQuit.cs
@@ -0,0 +1,31 @@
+using Godot;
+using System;
+
+public partial class ForceSceneQuit : Button {
+ [Export]
+ public GradientScriptedAnimation QuitAnimation { get; set; }
+
+ [Export]
+ public AudioStreamPlayer MusicPlayer { get; set; }
+
+ public override void _Ready() {
+ Connect(Button.SignalName.ButtonUp, Callable.From(() => {
+ GD.Print("Pressed button!");
+ QuitAnimation.OnAnimationFinish += () => {
+ CreateTween().TweenInterval(0.2f).Finished += () => GetTree().Quit();
+ };
+ float from = 1f;
+ float to = 0f;
+ float speed = 0.5f;
+ QuitAnimation.StartAnimation(from, to, speed);
+ float principalVolume = MusicPlayer.VolumeLinear;
+ CreateTween().TweenMethod(Callable.From((float k) => {
+ MusicPlayer.VolumeLinear = k * principalVolume;
+ }), from, to, 1f / speed);
+ }));
+ base._Ready();
+ }
+
+
+
+}
diff --git a/src/components/main_menu/ForceSceneQuit.cs.uid b/src/components/main_menu/ForceSceneQuit.cs.uid
new file mode 100644
index 0000000..ff76080
--- /dev/null
+++ b/src/components/main_menu/ForceSceneQuit.cs.uid
@@ -0,0 +1 @@
+uid://ucrfnouruw62
diff --git a/src/components/main_menu/GradientScriptedAnimation.cs b/src/components/main_menu/GradientScriptedAnimation.cs
new file mode 100644
index 0000000..2d9d3b6
--- /dev/null
+++ b/src/components/main_menu/GradientScriptedAnimation.cs
@@ -0,0 +1,51 @@
+using Godot;
+using System;
+
+public partial class GradientScriptedAnimation : TextureRect {
+
+ [Export]
+ public GradientTexture2D GradientedTexture { get; set; }
+
+ [Signal]
+ public delegate void OnAnimationFinishEventHandler();
+ [Signal]
+ public delegate void OnAnimationStartEventHandler();
+
+ public void StartAnimation(float from = 0.2f, float to = 1f, float speed = 1.0f) {
+ GradientedTexture.Gradient.SetOffset(1, 0f);
+ var tween = CreateTween().TweenMethod(Callable.From((float k) => {
+ GradientedTexture.Gradient.SetOffset(1, k);
+ Modulate = Modulate with { A = 1f - k };
+ }), from, to, 1f / speed);
+ this.EmitSignal(SignalName.OnAnimationStart);
+ void finished() {
+ this.EmitSignal(SignalName.OnAnimationFinish);
+ tween.Finished -= finished;
+ };
+
+ tween.Finished += finished;
+ }
+
+ public void Reset() {
+ this.Texture = GradientedTexture;
+ GradientedTexture.Gradient.SetOffset(1, 1f);
+ Modulate = Modulate with { A = 0f };
+ }
+
+ private float _timer = 0;
+
+ public override void _Process(double delta) {
+ if (this.Texture != GradientedTexture) {
+ Reset();
+ // StartAnimation();
+ }
+
+ // if (Input.IsActionJustPressed("jump")) {
+ // if (Modulate.A > 0.5f) StartAnimation(0.0f, 1.0f, 1.0f);
+ // else StartAnimation(1.0f, 0.0f, 1.0f);
+ // }
+
+ base._Process(delta);
+ }
+
+}
diff --git a/src/components/main_menu/GradientScriptedAnimation.cs.uid b/src/components/main_menu/GradientScriptedAnimation.cs.uid
new file mode 100644
index 0000000..62735ea
--- /dev/null
+++ b/src/components/main_menu/GradientScriptedAnimation.cs.uid
@@ -0,0 +1 @@
+uid://ch221ydrywbrk
diff --git a/src/components/main_menu/MenuButton.cs b/src/components/main_menu/MenuButton.cs
new file mode 100644
index 0000000..875631d
--- /dev/null
+++ b/src/components/main_menu/MenuButton.cs
@@ -0,0 +1,14 @@
+using Godot;
+using System;
+
+public partial class MenuButton : Button {
+ public override void _Ready() {
+ Connect(Button.SignalName.ButtonUp, Callable.From(OnButtonPressed));
+ base._Ready();
+ }
+
+ private void OnButtonPressed() {
+
+ }
+
+}
diff --git a/src/components/main_menu/MenuButton.cs.uid b/src/components/main_menu/MenuButton.cs.uid
new file mode 100644
index 0000000..fe55928
--- /dev/null
+++ b/src/components/main_menu/MenuButton.cs.uid
@@ -0,0 +1 @@
+uid://dosbp1ohaa7yj
diff --git a/src/components/main_menu/MenuTransition.cs b/src/components/main_menu/MenuTransition.cs
new file mode 100644
index 0000000..5a9a252
--- /dev/null
+++ b/src/components/main_menu/MenuTransition.cs
@@ -0,0 +1,35 @@
+using Godot;
+using System;
+
+[GlobalClass]
+public partial class MenuTransition : Resource {
+ public enum DimMode {
+ Always,
+ Normally,
+ Never
+ }
+
+ public enum FunctionMode {
+ MenuTransition,
+ Quit,
+ SceneTransition
+ }
+
+ [Export]
+ public NodePath Menu { get; set; }
+ [Export]
+ public string TransitionName { get; set; }
+ [Export]
+ public DimMode BackgroundDimming { get; set; } = DimMode.Never;
+ [Export]
+ public DimMode ForegroundDimming {get;set;} = DimMode.Always;
+ [Export]
+ public NodePath TransitionButton { get; set; }
+
+ [Export]
+ public FunctionMode Mode { get; set; }
+
+ [Export]
+ public PackedScene Scene { get; set; }
+}
+
diff --git a/src/components/main_menu/MenuTransition.cs.uid b/src/components/main_menu/MenuTransition.cs.uid
new file mode 100644
index 0000000..c564ddc
--- /dev/null
+++ b/src/components/main_menu/MenuTransition.cs.uid
@@ -0,0 +1 @@
+uid://cf3040sd1mjrk
diff --git a/src/components/main_menu/MenuTransitionController.cs b/src/components/main_menu/MenuTransitionController.cs
new file mode 100644
index 0000000..f0aadf7
--- /dev/null
+++ b/src/components/main_menu/MenuTransitionController.cs
@@ -0,0 +1,147 @@
+using Godot;
+using System;
+using System.Collections.Generic;
+using System.Threading.Tasks;
+
+public partial class MenuTransitionController : Control {
+ [Export]
+ public MenuTransition[] Transitions { get; set; }
+
+ [Export]
+ public MenuTransition IntroTransition { get; set; }
+
+ [Export]
+ public GradientScriptedAnimation Background { get; set; }
+ [Export]
+ public UiScriptedAnimation Foreground { get; set; }
+
+ [Export]
+ public Control Cursor { get; set; }
+ private Tween CursorTween { get; set; }
+ private bool LockCursorHover { get; set; } = false;
+
+ public Control HoveringOver { get; set; }
+
+ [Signal]
+ public delegate void OnHoveringOverChangedEventHandler(Control hovering);
+
+ private record Connection(Control control, string signal, Callable callable) {
+ public void Disconnect() => control.Disconnect(signal, callable);
+ public void Connect() => control.Connect(signal, callable);
+ }
+
+ private List Connections = [];
+
+ private Vector2 CalculateCursorPositioning(Control nextTo) {
+ const int Gap = 16;
+ var finalPos = nextTo.GlobalPosition;
+ finalPos.X -= Cursor.Size.X + Gap;
+ return finalPos;
+ }
+
+ public override void _Ready() {
+ foreach (var transition in Transitions) {
+ GD.Print($"Getting {transition.TransitionButton}");
+ var button = GetNode(transition.TransitionButton) as Control;
+ Connections.Add(new(button, Button.SignalName.ButtonUp, Callable.From(() => {
+ PerformTransition(transition);
+ })));
+
+ Connections.Add(new(button, Button.SignalName.ButtonDown, Callable.From(() => {
+ LockCursorHover = true;
+ CursorTween?.Kill();
+ Cursor.Position = CalculateCursorPositioning(button);
+ CursorTween = Cursor.CreateTween();
+ CursorTween.TweenProperty(Cursor, "position", Vector2.Right * 12f, 0.05f).AsRelative();
+ CursorTween.TweenProperty(Cursor, "position", Vector2.Left * 12f, 0.05f).AsRelative();
+ CursorTween.Finished += () => LockCursorHover = false;
+ })));
+
+ Connections.Add(new(button, Button.SignalName.MouseEntered, Callable.From(() => {
+ HoveringOver = button as Control;
+ EmitSignalOnHoveringOverChanged(button as Control);
+ })));
+ GD.Print($"Set up {button.GetParent().Name} ({transition.TransitionButton})");
+ }
+
+ Connections.Add(new(this, SignalName.OnHoveringOverChanged, Callable.From((Control hovering) => {
+ if (LockCursorHover) return;
+ GD.Print($"Hovering over {hovering.GetParent().Name} now");
+ if (CursorTween is not null) CursorTween.Kill();
+ if (Cursor.Visible == false) {
+ CursorTween?.Kill();
+ Cursor.Position = hovering.GlobalPosition;
+ Cursor.Visible = true;
+ }
+
+ CursorTween = Cursor.CreateTween();
+ CursorTween.SetEase(Tween.EaseType.InOut);
+ CursorTween.TweenProperty(Cursor, "position", CalculateCursorPositioning(hovering), 0.1f);
+ })));
+
+ Reconnect();
+
+ base._Ready();
+ }
+
+ private void Disconnect() {
+ foreach (var connection in Connections) {
+ connection.Disconnect();
+ }
+ }
+
+ private void Reconnect() {
+ foreach (var connection in Connections) {
+ connection.Connect();
+ }
+ }
+
+ private async void PerformIntroTransition() {
+ Visible = true;
+ await HandleDimming(IntroTransition.BackgroundDimming, IntroTransition.ForegroundDimming, 0f, 1f, 1f);
+ Reconnect();
+ }
+
+ private async void PerformTransition(MenuTransition transition) {
+ Disconnect();
+
+ Action function = transition.Mode switch {
+ MenuTransition.FunctionMode.Quit => static (self, _) => self.GetTree().Quit(),
+ MenuTransition.FunctionMode.MenuTransition => static (self, transition) => {
+ self.Visible = false;
+ var node = self.GetNode(transition.Menu);
+ if (node is not MenuTransitionController controller) { throw new Exception("Cannot transition to null/not a control menu."); }
+ controller.PerformIntroTransition();
+ },
+ MenuTransition.FunctionMode.SceneTransition => static (self, transition) => {
+ self.GetTree().ChangeSceneToPacked(transition.Scene);
+ },
+ _ => throw new Exception("You must select a correct value (Quit, MenuTransition, SceneTransition) for this enum.")
+ };
+
+ await HandleDimming(transition.BackgroundDimming, transition.ForegroundDimming, 1f, 0f, 1f);
+ function(this, transition);
+ }
+
+ // Forward is 0 -> 1, which means background starts opaque and ui starts transparent.
+ // Backward is 1 -> 0, which means backgruond starts transparent, and ui starts opaque.
+ private Task HandleDimming(MenuTransition.DimMode bg, MenuTransition.DimMode fg, float from, float to, float speed) {
+ switch(bg) {
+ case MenuTransition.DimMode.Always or MenuTransition.DimMode.Normally:
+ Background.StartAnimation(from, to, speed);
+ break;
+ default:
+ break;
+ }
+
+ switch (fg) {
+ // Ui transitions
+ }
+
+ return Task.Delay(Mathf.CeilToInt((1f / speed) * 1000));
+ }
+
+ public void ActivateTransition(int id) {
+ PerformTransition(Transitions[id]);
+ }
+}
diff --git a/src/components/main_menu/MenuTransitionController.cs.uid b/src/components/main_menu/MenuTransitionController.cs.uid
new file mode 100644
index 0000000..357f345
--- /dev/null
+++ b/src/components/main_menu/MenuTransitionController.cs.uid
@@ -0,0 +1 @@
+uid://bkryv1c57lq60
diff --git a/src/components/main_menu/UiScriptedAnimation.cs b/src/components/main_menu/UiScriptedAnimation.cs
new file mode 100644
index 0000000..8ad0769
--- /dev/null
+++ b/src/components/main_menu/UiScriptedAnimation.cs
@@ -0,0 +1,12 @@
+using Godot;
+using Heartescent.Abstract;
+using System;
+using System.Collections.Generic;
+
+public partial class UiScriptedAnimation : Node2D, IScriptedAnimation {
+
+
+ public void StartAnimation(float from, float to, float speed) {
+
+ }
+}
\ No newline at end of file
diff --git a/src/components/main_menu/UiScriptedAnimation.cs.uid b/src/components/main_menu/UiScriptedAnimation.cs.uid
new file mode 100644
index 0000000..38cf83e
--- /dev/null
+++ b/src/components/main_menu/UiScriptedAnimation.cs.uid
@@ -0,0 +1 @@
+uid://spa2qu7jmy4m
diff --git a/src/components/utility/Holder.cs b/src/components/utility/Holder.cs
new file mode 100644
index 0000000..557aa84
--- /dev/null
+++ b/src/components/utility/Holder.cs
@@ -0,0 +1,14 @@
+public record class Holder(T Value);
+public class WriteOnce {
+ public T? Value { get => _value; set {
+ if (_hasBeenSet) throw new System.Exception("WriteOnce does not accept overwrites");
+ _value = value;
+ _hasBeenSet = true;
+ }
+ }
+
+ public bool IsValueSet => _hasBeenSet;
+
+ private T? _value = default;
+ private bool _hasBeenSet = false;
+}
\ No newline at end of file
diff --git a/src/components/utility/Holder.cs.uid b/src/components/utility/Holder.cs.uid
new file mode 100644
index 0000000..84a44a7
--- /dev/null
+++ b/src/components/utility/Holder.cs.uid
@@ -0,0 +1 @@
+uid://pa72i1fvlcqv
diff --git a/src/components/utility/PixelatorViewport.cs b/src/components/utility/PixelatorViewport.cs
new file mode 100644
index 0000000..dbcf9b4
--- /dev/null
+++ b/src/components/utility/PixelatorViewport.cs
@@ -0,0 +1,114 @@
+using Godot;
+using GodotPlugins.Game;
+using System;
+using System.IO;
+using System.Threading;
+using System.Threading.Tasks;
+
+public partial class PixelatorViewport : SubViewport {
+ public record RenderSettings(Vector2 Pixellation, BasicRenderSettings BasicSettings);
+
+ public record BasicRenderSettings(
+ Vector2I ExtendSize = default,
+ Vector2 Offset = default,
+ CanvasItem.TextureFilterEnum TextureFilter = CanvasItem.TextureFilterEnum.Nearest,
+ CanvasItem.TextureRepeatEnum TextureRepeat = CanvasItem.TextureRepeatEnum.Disabled);
+
+ private void ApplyRenderSettings(Control item, BasicRenderSettings settings) {
+ item.TextureFilter = settings.TextureFilter;
+ item.TextureRepeat = settings.TextureRepeat;
+ Size = (Vector2I)(item.Size * item.Scale).Ceil() + settings.ExtendSize;
+ item.Position = settings.Offset;
+ item.Rotation = 0;
+ item.Visible = true;
+ }
+
+
+ private int _count = 0;
+ private uint _seed = GD.Randi();
+ private readonly SemaphoreSlim _renderLock = new(1, 1);
+ private async Task _Render(Control item, BasicRenderSettings settings = default) {
+ settings ??= new();
+ var cloned = (Control)item.Duplicate();
+ cloned.SetScript(default);
+ CallDeferred("add_child", cloned);
+ await ToSignal(cloned, Node.SignalName.Ready);
+ cloned.Owner = GetTree().Root;
+ ApplyRenderSettings(cloned, settings);
+ await ToSignal(RenderingServer.Singleton, RenderingServer.SignalName.FramePostDraw);
+ await ToSignal(RenderingServer.Singleton, RenderingServer.SignalName.FramePostDraw);
+ var image = GetTexture().GetImage();
+
+
+
+ var texture = ImageTexture.CreateFromImage(image);
+
+ var child = cloned;
+ child.Visible = false;
+ RemoveChild(child);
+ child.QueueFree();
+ await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame);
+
+ // if (!skipQueueFree && GetChildCount() > 0) throw new Exception($"Child count is: {GetChildCount()} != 0");
+
+ return texture;
+ }
+
+ private async Task _RenderToRect(Control item, RenderSettings settings = default) {
+ settings ??= new RenderSettings(Vector2.One, new BasicRenderSettings());
+ var texture = await _Render(item, settings.BasicSettings); // first pass to get the base texture
+ var imgRect = new TextureRect();
+ imgRect.Name = $"ir_{item.Name}";
+ imgRect.Texture = texture;
+ imgRect.ExpandMode = TextureRect.ExpandModeEnum.IgnoreSize;
+ imgRect.StretchMode = TextureRect.StretchModeEnum.Scale;
+ imgRect.TextureFilter = CanvasItem.TextureFilterEnum.Nearest;
+ imgRect.Size = texture.GetSize();
+ imgRect.Scale /= settings.Pixellation;
+ // AddChild(imgRect);
+ // imgRect.Owner = GetTree().Root;
+ return imgRect;
+ }
+
+ public async Task Render(Control item, BasicRenderSettings settings = default) {
+ await _renderLock.WaitAsync();
+ try { return await _Render(item, settings); }
+ finally { _renderLock.Release(); }
+ }
+
+ public async Task RenderToRect(Control item, RenderSettings settings = default) {
+ await _renderLock.WaitAsync();
+ try { return await _RenderToRect(item, settings); }
+ finally { _renderLock.Release(); }
+ }
+
+ public async Task Render(Control item, RenderSettings renderSettings) {
+ var rect = await RenderToRect(item, renderSettings);
+ var texture = await Render(rect, new BasicRenderSettings(TextureFilter: CanvasItem.TextureFilterEnum.Nearest));
+ rect.QueueFree();
+ await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame);
+ return texture;
+ }
+
+ // public record InViewport(PixelatorViewport Viewport, T ItemInViewport) where T: Control;
+
+ // public InViewport Capture(T item) where T: Control {
+ // var cloned = (PixelatorViewport)this.Duplicate((int)DuplicateFlags.InternalState);
+ // cloned.Reparent(item.GetParent());
+ // item.Reparent(cloned);
+ // var ivp = new InViewport(cloned, item);
+ // UpdateTexture(ivp, default(BasicRenderSettings));
+ // return ivp;
+ // }
+
+ // public void UpdateTexture(InViewport viewport, BasicRenderSettings settings) where T: Control {
+ // ApplyRenderSettings(viewport.ItemInViewport, settings);
+ // }
+
+ // public void UpdateTexture(InViewport viewport, RenderSettings settings) where T: Control {
+ // viewport.ItemInViewport.Visible = true;
+ // var rect = RenderToRect(viewport.ItemInViewport, settings, parentTo: this);
+ // ApplyRenderSettings(rect, new(TextureFilter: CanvasItem.TextureFilterEnum.Nearest));
+ // viewport.ItemInViewport.Visible = false;
+ // }
+}
diff --git a/src/components/utility/PixelatorViewport.cs.uid b/src/components/utility/PixelatorViewport.cs.uid
new file mode 100644
index 0000000..5d00ce6
--- /dev/null
+++ b/src/components/utility/PixelatorViewport.cs.uid
@@ -0,0 +1 @@
+uid://b6asub1vte20c
diff --git a/src/library/abstract/IScriptedAnimation.cs b/src/library/abstract/IScriptedAnimation.cs
new file mode 100644
index 0000000..65a36f9
--- /dev/null
+++ b/src/library/abstract/IScriptedAnimation.cs
@@ -0,0 +1,7 @@
+using Godot;
+
+namespace Heartescent.Abstract;
+
+public interface IScriptedAnimation<[MustBeVariant] T> {
+ public void StartAnimation(T from, T to, float speed);
+}
\ No newline at end of file
diff --git a/src/library/abstract/IScriptedAnimation.cs.uid b/src/library/abstract/IScriptedAnimation.cs.uid
new file mode 100644
index 0000000..c0c6b4f
--- /dev/null
+++ b/src/library/abstract/IScriptedAnimation.cs.uid
@@ -0,0 +1 @@
+uid://brfnhvkhs1mb8
diff --git a/src/shaders/blur.tres b/src/shaders/blur.tres
new file mode 100644
index 0000000..963d42f
--- /dev/null
+++ b/src/shaders/blur.tres
@@ -0,0 +1,27 @@
+[gd_resource type="Shader" format=3 uid="uid://djsytmh3ngsow"]
+
+[resource]
+code = "shader_type canvas_item;
+//render_mode blend_mix;
+
+uniform vec2 size;
+uniform ivec2 samples;
+uniform vec4 modulate : source_color = vec4(1.,1.,1.,1.);
+uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
+
+void fragment() {
+ vec2 uv = SCREEN_UV;
+ vec2 start = uv - size/2.;
+ vec2 istep = size / vec2(samples);
+ vec4 sum = vec4(0.);
+
+ for (int x = 0; x < samples.x; x++) {
+ for (int y = 0; y < samples.y; y++) {
+ vec2 value = vec2(start.x + istep.x * float(x), start.y + istep.y * float(y));
+ sum += texture(screen_texture, value);
+ }
+ }
+
+ COLOR = modulate * sum / float(samples.x * samples.y);
+}
+"
diff --git a/src/shaders/pixelating_shader.gdshader b/src/shaders/pixelating_shader.gdshader
new file mode 100644
index 0000000..b612143
--- /dev/null
+++ b/src/shaders/pixelating_shader.gdshader
@@ -0,0 +1,21 @@
+shader_type canvas_item;
+
+void vertex() {
+ // Called for every vertex the material is visible on.
+}
+
+uniform float Factor = 4.0;
+
+void fragment() {
+ // Called for every pixel the material is visible on.
+ vec2 uv = UV;
+ uv *= Factor;
+ uv = round(uv);
+ uv /= Factor;
+ COLOR = texture(TEXTURE, uv);
+}
+
+//void light() {
+// // Called for every pixel for every light affecting the material.
+// // Uncomment to replace the default light processing function with this one.
+//}
diff --git a/src/shaders/pixelating_shader.gdshader.uid b/src/shaders/pixelating_shader.gdshader.uid
new file mode 100644
index 0000000..01bcc54
--- /dev/null
+++ b/src/shaders/pixelating_shader.gdshader.uid
@@ -0,0 +1 @@
+uid://ctx3ghklntr1j
diff --git a/src/shaders/pixelating_shader.tres b/src/shaders/pixelating_shader.tres
new file mode 100644
index 0000000..82d463b
--- /dev/null
+++ b/src/shaders/pixelating_shader.tres
@@ -0,0 +1,44 @@
+[gd_resource type="VisualShader" format=3 uid="uid://c4i4e85vyq4hk"]
+
+[sub_resource type="VisualShaderNodeColorConstant" id="VisualShaderNodeColorConstant_0g1vh"]
+constant = Color(0.14044744, 0.14044744, 0.14044744, 1)
+
+[sub_resource type="VisualShaderNodeVectorFunc" id="VisualShaderNodeVectorFunc_0g1vh"]
+default_input_values = [0, Vector2(0, 0)]
+op_type = 0
+function = 23
+
+[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_r32rd"]
+input_name = "uv"
+
+[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_q0x5t"]
+parameter_name = "PixelationFactor"
+default_value_enabled = true
+default_value = 20.0
+
+[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_k2f7d"]
+default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
+op_type = 0
+operator = 2
+
+[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_j67cg"]
+default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
+op_type = 0
+operator = 3
+
+[resource]
+preview_params/PixelationFactor = "0.0"
+nodes/vertex/2/node = SubResource("VisualShaderNodeInput_r32rd")
+nodes/vertex/2/position = Vector2(-1580, 100)
+nodes/vertex/7/node = SubResource("VisualShaderNodeFloatParameter_q0x5t")
+nodes/vertex/7/position = Vector2(-1640, 340)
+nodes/vertex/8/node = SubResource("VisualShaderNodeVectorOp_k2f7d")
+nodes/vertex/8/position = Vector2(-1240, 160)
+nodes/vertex/9/node = SubResource("VisualShaderNodeVectorOp_j67cg")
+nodes/vertex/9/position = Vector2(-760, 240)
+nodes/vertex/10/node = SubResource("VisualShaderNodeVectorFunc_0g1vh")
+nodes/vertex/10/position = Vector2(-980, 180)
+nodes/vertex/connections = PackedInt32Array(7, 0, 8, 1, 7, 0, 9, 1, 8, 0, 10, 0, 10, 0, 9, 0, 2, 0, 8, 0, 9, 0, 0, 4)
+nodes/fragment/2/node = SubResource("VisualShaderNodeColorConstant_0g1vh")
+nodes/fragment/2/position = Vector2(60, 180)
+nodes/fragment/connections = PackedInt32Array(2, 0, 0, 0)
diff --git a/src/workflow/.gdignore b/src/workflow/.gdignore
new file mode 100644
index 0000000..e69de29
diff --git a/src/workflow/data/player_animations/idle.yaml b/src/workflow/data/player_animations/idle.yaml
new file mode 100644
index 0000000..7f8e778
--- /dev/null
+++ b/src/workflow/data/player_animations/idle.yaml
@@ -0,0 +1,39 @@
+# yaml-language-server: $schema=../render_tool.schema.yaml
+
+output:
+ - path: player_animations/idle/diffuse
+ type: frames
+ texture: diffuse
+ - path: player_animations/idle/normal
+ type: frames
+ texture: normal
+ format: 'OPEN_EXR'
+ - path: player_animations/idle/specular
+ type: frames
+ texture: specular
+
+
+defaults:
+ format:
+ codec: PNG
+ compression: 0
+ color_depth: 8
+ channels: RGBA
+ render:
+ engine: BLENDER_EEVEE
+ resolution: [64, 128]
+ resolution_percentage: 100
+ fps: 12
+
+setup:
+ steps:
+ - name: set_action
+ target: skeleton
+ actions:
+ - start_frame: 0
+ action: Idle
+ blend_type: REPLACE
+ influence: 1
+ tile:
+ no_tiling:
+ round: up
\ No newline at end of file
diff --git a/src/workflow/data/render_tool.schema.yaml b/src/workflow/data/render_tool.schema.yaml
new file mode 100644
index 0000000..7674fe9
--- /dev/null
+++ b/src/workflow/data/render_tool.schema.yaml
@@ -0,0 +1,262 @@
+# JSON Schema for render_launcher.py configurations.
+#
+# Authored in YAML; validates YAML (or JSON) config files. To get inline
+# validation and completion in VS Code (with the YAML extension), add this
+# modeline to the top of a config file:
+#
+# # yaml-language-server: $schema=./render_config.schema.yaml
+#
+# All durations are in seconds (SI); spatial values are in pixels; ranges are
+# in frames.
+
+$schema: "https://json-schema.org/draft/2020-12/schema"
+$id: "https://main.qwsdcvghyu.com/r/a/render_schema_example.yaml"
+title: RenderConfiguration
+description: Configuration consumed by the headless Blender render launcher.
+type: object
+additionalProperties: false
+required: [output]
+
+properties:
+
+ defaults:
+ type: object
+ description: "The default configuration to use for a given object type"
+ properties:
+ format:
+ $ref: "#/$defs/Format"
+ render:
+ $ref: "#/$defs/Render"
+ tmpPath:
+ type: string
+ description: "The path to store temporary outputs."
+
+ output:
+ type: array
+ description: Settings regarding specific output modalities.
+ minItems: 1
+ items:
+ description: Output modality settings
+ type: object
+ additionalProperties: false
+ required: [type, texture, path]
+ properties:
+ path:
+ type: string
+ type:
+ type: string
+ enum: [atlas, frames]
+ texture:
+ type: string
+ enum: [normal, specular, diffuse, combined]
+ format:
+ $ref: "#/$defs/Format"
+ render:
+ $ref: "#/$defs/Render"
+
+ setup:
+ type: object
+ description: Setup parameters
+ additionalProperties: false
+ properties:
+ steps:
+ type: array
+ description: A list of orchestration actions to take before rendering the scene.
+ minItems: 1
+ items:
+ oneOf:
+ - $ref: "#/$defs/components/SetAction"
+ discriminator:
+ propertyName: name
+ mapping:
+ set_action: "#/$defs/components/SetAction"
+
+
+
+$defs:
+ Render:
+ type: object
+ additionalProperties: false
+ description: Engine, output, and frame-range settings.
+ properties:
+ engine:
+ type: string
+ enum: [CYCLES, BLENDER_EEVEE, BLENDER_EEVEE_NEXT]
+ default: BLENDER_EEVEE
+ samples:
+ type: integer
+ minimum: 1
+ default: 128
+ description: Sample count (Cycles only).
+ resolution:
+ type: array
+ items:
+ type: integer
+ minimum: 1
+ minItems: 2
+ maxItems: 2
+ description: Output resolution in pixels. Must be an array of [width, height].
+ resolution_percentage:
+ type: integer
+ minimum: 1
+ maximum: 100
+ default: 100
+ fps:
+ type: integer
+ minimum: 1
+ default: 12
+ description: Frames per second; blend_seconds is converted through this.
+ pass_format:
+ type: string
+ enum: [OPEN_EXR, OPEN_EXR_MULTILAYER, PNG]
+ default: OPEN_EXR
+ description: >-
+ File format for the pass outputs. OPEN_EXR preserves the signed,
+ high-precision values of the normal pass.
+ frame_start:
+ type: integer
+ description: Optional. Defaults to the base start when omitted.
+ frame_end:
+ type: integer
+ description: Optional. Defaults to the blended-base end when omitted.
+
+ Format:
+ description: Output format specification.
+ oneOf:
+ - type: string # fixed encoding, no options
+ enum: [OPEN_EXR, OPEN_EXR_MULTILAYER, BC5]
+ - type: object # PNG
+ additionalProperties: false
+ required: [codec]
+ properties:
+ codec: { type: string, enum: [PNG] }
+ channels: { type: string, enum: [BW, RGB, RGBA] }
+ color_depth: { type: integer, enum: [8, 16] }
+ compression: { type: number }
+ - type: object # JPEG (8-bit RGB only, no alpha)
+ additionalProperties: false
+ required: [codec]
+ properties:
+ codec: { type: string, enum: [JPEG] }
+ channels: { type: string, enum: [BW, RGB] }
+ quality: { type: number }
+
+ components:
+ SetAction:
+ type: object
+ additionalProperties: false
+ description: "Assigns one or more action strips to a target object, accumulated as an NLA stack (bottom to top)."
+ required: [name, target, actions]
+ properties:
+ name:
+ const: set_action
+ target:
+ type: string
+ description: Name of the object to receive the action stack.
+ actions:
+ type: array
+ minItems: 1
+ description: Action strips, accumulated in order. A single entry is a plain action assignment; multiple entries blend.
+ items:
+ type: object
+ additionalProperties: false
+ required: [action, start_frame, tile]
+ properties:
+ start_frame:
+ type: integer
+ description: The frame at which this action's start is.
+ action:
+ type: string
+ description: Name of the action for this strip.
+ blend_type:
+ type: string
+ enum: [REPLACE, COMBINE, ADD, SUBTRACT, MULTIPLY]
+ default: REPLACE
+ description: >-
+ NLA strip blend mode. COMBINE for skeletal pose overlays (correct
+ quaternion handling); ADD for additive motion and shape-key values.
+ influence:
+ type: number
+ minimum: 0
+ maximum: 1
+ default: 1.0
+ description: Strip influence (weight) in the accumulated result.
+ blend_in:
+ type: number
+ minimum: 0
+ description: Frames over which the strip fades to full influence.
+ blend_out:
+ type: number
+ minimum: 0
+ description: Frames over which the strip fades out.
+ tile:
+ $ref: '#/$defs/components/Tiling'
+
+ Tiling:
+ type: object
+ additionalProperties: false
+ minProperties: 1
+ maxProperties: 1
+ description: >-
+ Tiling strategy for an action. Exactly one strategy key must be present.
+ The strategy sets how far the action is repeated; the nested rounding
+ strategy governs how a partial final repetition is resolved.
+ properties:
+ to_end: { $ref: '#/$defs/components/TileToEnd' }
+ to_action_end: { $ref: '#/$defs/components/TileToActionEnd' }
+ to_frame: { $ref: '#/$defs/components/TileToFrame' }
+ no_tiling: { $ref: '#/$defs/components/NoTiling' }
+
+ TileToEnd:
+ type: object
+ additionalProperties: false
+ description: Tile the action until the end of the scene/timeline.
+ properties:
+ round:
+ type: string
+ enum: [down, up, none]
+ default: down
+ description: How to resolve a partial final repetition.
+
+ TileToActionEnd:
+ type: object
+ additionalProperties: false
+ description: Tile the action until the end of another named action. No gauruntees are made as to what order tiling is done in within a single `set_action` step. To enforce an order, separate tilings to separate `set_action` steps.
+ required: [action]
+ properties:
+ action:
+ type: string
+ description: Name of the action whose end bounds the tiling.
+ round:
+ type: string
+ enum: [down, up, none]
+ default: down
+ description: How to resolve a partial final repetition.
+
+ TileToFrame:
+ type: object
+ additionalProperties: false
+ description: Tile the action until a specific frame.
+ required: [frame]
+ properties:
+ frame:
+ type: integer
+ description: Frame at which tiling stops.
+ round:
+ type: string
+ enum: [down, up, none]
+ default: down
+ description: How to resolve a partial final repetition.
+
+ NoTiling:
+ type: object
+ additionalProperties: false
+ description: Do not tile; play the action once.
+ properties:
+ round:
+ type: string
+ enum: [down, up, none]
+ default: up
+ description: How to resolve a partial repetition.
+
+
diff --git a/src/workflow/tool-py/blender-render/config.py b/src/workflow/tool-py/blender-render/config.py
new file mode 100644
index 0000000..0baa20f
--- /dev/null
+++ b/src/workflow/tool-py/blender-render/config.py
@@ -0,0 +1,298 @@
+# generated by datamodel-codegen:
+# filename: render_tool.schema.yaml
+# timestamp: 2026-06-24T20:10:54+00:00
+
+from __future__ import annotations
+
+from typing import Annotated, Any, Literal
+
+from pydantic import BaseModel, ConfigDict, Field, RootModel
+
+
+class ResolutionItem(RootModel[int]):
+ root: Annotated[int, Field(ge=1)]
+
+
+class Render(BaseModel):
+ """
+ Engine, output, and frame-range settings.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ engine: Literal['CYCLES', 'BLENDER_EEVEE', 'BLENDER_EEVEE_NEXT'] | None = (
+ 'BLENDER_EEVEE'
+ )
+ samples: Annotated[
+ int | None, Field(description='Sample count (Cycles only).', ge=1)
+ ] = 128
+ resolution: Annotated[
+ list[ResolutionItem] | None,
+ Field(
+ description='Output resolution in pixels. Must be an array of [width, height].',
+ max_length=2,
+ min_length=2,
+ ),
+ ] = None
+ resolution_percentage: Annotated[int | None, Field(ge=1, le=100)] = 100
+ fps: Annotated[
+ int | None,
+ Field(
+ description='Frames per second; blend_seconds is converted through this.',
+ ge=1,
+ ),
+ ] = 12
+ pass_format: Annotated[
+ Literal['OPEN_EXR', 'OPEN_EXR_MULTILAYER', 'PNG'] | None,
+ Field(
+ description='File format for the pass outputs. OPEN_EXR preserves the signed, high-precision values of the normal pass.'
+ ),
+ ] = 'OPEN_EXR'
+ frame_start: Annotated[
+ int | None,
+ Field(description='Optional. Defaults to the base start when omitted.'),
+ ] = None
+ frame_end: Annotated[
+ int | None,
+ Field(description='Optional. Defaults to the blended-base end when omitted.'),
+ ] = None
+
+
+class Format1(BaseModel):
+ """
+ Output format specification.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ codec: Literal['PNG']
+ channels: Literal['BW', 'RGB', 'RGBA'] | None = None
+ color_depth: Literal[8, 16] | None = None
+ compression: float | None = None
+
+
+class Format2(BaseModel):
+ """
+ Output format specification.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ codec: Literal['JPEG']
+ channels: Literal['BW', 'RGB'] | None = None
+ quality: float | None = None
+
+
+class Format(
+ RootModel[Literal['OPEN_EXR', 'OPEN_EXR_MULTILAYER', 'BC5'] | Format1 | Format2]
+):
+ root: Annotated[
+ Literal['OPEN_EXR', 'OPEN_EXR_MULTILAYER', 'BC5'] | Format1 | Format2,
+ Field(description='Output format specification.'),
+ ]
+
+
+class Components(RootModel[Any]):
+ root: Any
+
+
+class NoTiling(BaseModel):
+ """
+ Do not tile; play the action once.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ round: Annotated[
+ Literal['down', 'up', 'none'] | None,
+ Field(description='How to resolve a partial repetition.'),
+ ] = 'up'
+
+
+class TileToActionEnd(BaseModel):
+ """
+ Tile the action until the end of another named action. No gauruntees are made as to what order tiling is done in within a single `set_action` step. To enforce an order, separate tilings to separate `set_action` steps.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ action: Annotated[
+ str, Field(description='Name of the action whose end bounds the tiling.')
+ ]
+ round: Annotated[
+ Literal['down', 'up', 'none'] | None,
+ Field(description='How to resolve a partial final repetition.'),
+ ] = 'down'
+
+
+class TileToEnd(BaseModel):
+ """
+ Tile the action until the end of the scene/timeline.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ round: Annotated[
+ Literal['down', 'up', 'none'] | None,
+ Field(description='How to resolve a partial final repetition.'),
+ ] = 'down'
+
+
+class TileToFrame(BaseModel):
+ """
+ Tile the action until a specific frame.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ frame: Annotated[int, Field(description='Frame at which tiling stops.')]
+ round: Annotated[
+ Literal['down', 'up', 'none'] | None,
+ Field(description='How to resolve a partial final repetition.'),
+ ] = 'down'
+
+
+class Defaults(BaseModel):
+ """
+ The default configuration to use for a given object type
+ """
+
+ format: Format | None = None
+ render: Render | None = None
+ tmpPath: Annotated[
+ str | None, Field(description='The path to store temporary outputs.')
+ ] = None
+
+
+class OutputItem(BaseModel):
+ """
+ Output modality settings
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ path: str
+ type: Literal['atlas', 'frames']
+ texture: Literal['normal', 'specular', 'diffuse', 'combined']
+ format: Format | None = None
+ render: Render | None = None
+
+
+class Tiling(BaseModel):
+ """
+ Tiling strategy for an action. Exactly one strategy key must be present. The strategy sets how far the action is repeated; the nested rounding strategy governs how a partial final repetition is resolved.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ to_end: TileToEnd | None = None
+ to_action_end: TileToActionEnd | None = None
+ to_frame: TileToFrame | None = None
+ no_tiling: NoTiling | None = None
+
+
+class Action(BaseModel):
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ start_frame: Annotated[
+ int, Field(description="The frame at which this action's start is.")
+ ]
+ action: Annotated[str, Field(description='Name of the action for this strip.')]
+ blend_type: Annotated[
+ Literal['REPLACE', 'COMBINE', 'ADD', 'SUBTRACT', 'MULTIPLY'] | None,
+ Field(
+ description='NLA strip blend mode. COMBINE for skeletal pose overlays (correct quaternion handling); ADD for additive motion and shape-key values.'
+ ),
+ ] = 'REPLACE'
+ influence: Annotated[
+ float | None,
+ Field(
+ description='Strip influence (weight) in the accumulated result.',
+ ge=0.0,
+ le=1.0,
+ ),
+ ] = 1.0
+ blend_in: Annotated[
+ float | None,
+ Field(
+ description='Frames over which the strip fades to full influence.', ge=0.0
+ ),
+ ] = None
+ blend_out: Annotated[
+ float | None,
+ Field(description='Frames over which the strip fades out.', ge=0.0),
+ ] = None
+ tile: Tiling
+
+
+class SetAction(BaseModel):
+ """
+ Assigns one or more action strips to a target object, accumulated as an NLA stack (bottom to top).
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ name: Literal['set_action']
+ target: Annotated[
+ str, Field(description='Name of the object to receive the action stack.')
+ ]
+ actions: Annotated[
+ list[Action],
+ Field(
+ description='Action strips, accumulated in order. A single entry is a plain action assignment; multiple entries blend.',
+ min_length=1,
+ ),
+ ]
+
+
+class Steps(RootModel[SetAction]):
+ root: Annotated[SetAction, Field(discriminator='name')]
+
+
+class Setup(BaseModel):
+ """
+ Setup parameters
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ steps: Annotated[
+ list[Steps] | None,
+ Field(
+ description='A list of orchestration actions to take before rendering the scene.',
+ min_length=1,
+ ),
+ ] = None
+
+
+class RenderConfiguration(BaseModel):
+ """
+ Configuration consumed by the headless Blender render launcher.
+ """
+
+ model_config = ConfigDict(
+ extra='forbid',
+ )
+ defaults: Annotated[
+ Defaults | None,
+ Field(description='The default configuration to use for a given object type'),
+ ] = None
+ output: Annotated[
+ list[OutputItem],
+ Field(
+ description='Settings regarding specific output modalities.', min_length=1
+ ),
+ ]
+ setup: Annotated[Setup | None, Field(description='Setup parameters')] = None
diff --git a/src/workflow/tool-py/blender-render/render.py b/src/workflow/tool-py/blender-render/render.py
new file mode 100644
index 0000000..350cdb7
--- /dev/null
+++ b/src/workflow/tool-py/blender-render/render.py
@@ -0,0 +1,423 @@
+from dataclasses import dataclass
+from math import ceil, floor, inf
+import shutil
+import subprocess
+import sys
+
+import yaml
+import argparse as ap
+import os
+import bpy
+import json
+import inspect
+from typing import Any, Callable
+
+sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
+import config as cfg
+
+# stdout is a pipe under the orchestrator, so Python block-buffers print() and the
+# debug lines only appear (out of order) at exit. Line-buffer so logs are live & ordered.
+try:
+ sys.stdout.reconfigure(line_buffering=True) # type: ignore
+except Exception:
+ pass
+
+CfgType = dict[Any, Any]
+
+PIPELINE = ["setup", "render"]
+
+class Job:
+ current = "setup"
+
+# Source - https://stackoverflow.com/a/32881474
+# Posted by pevik, modified by community. See post 'Timeline' for change history
+# Retrieved 2026-06-25, License - CC BY-SA 4.0
+def rm_r(path):
+ if not os.path.exists(path):
+ return
+ if os.path.isfile(path) or os.path.islink(path):
+ os.unlink(path)
+ else:
+ shutil.rmtree(path)
+
+
+def emit(result, msg, job=None, remaining=None):
+ job = job or Job.current
+ idx = PIPELINE.index(job)
+ if remaining is None:
+ remaining = PIPELINE[idx + 1:] if result == "ok" else PIPELINE[idx:]
+ line = json.dumps({
+ "job": job,
+ "result": result,
+ "msg": msg,
+ "remaining_jobs": remaining,
+ }) + "\n"
+ os.write(1, line.encode()) # os.write instead print() to avoid blender messing with stdout.
+
+def load_config(path) -> cfg.RenderConfiguration:
+ if not os.path.exists(path):
+ raise SystemError(f"Configuration does not exist at {path}")
+ with open(path) as file:
+ config = yaml.safe_load(file)
+ if not isinstance(config, dict):
+ raise SystemError("Config must be a dictionary type")
+ return cfg.RenderConfiguration.model_validate(config)
+
+def parse_resolution(value):
+ if isinstance(value, list):
+ return int(value[0]), int(value[1])
+ else:
+ raise SystemError("Could not parse resolution tuplelist")
+
+def ensure_necessary_passes_enabled(scene: bpy.types.Scene, config: cfg.OutputItem):
+ match config.texture:
+ case "normal":
+ scene.view_layers["ViewLayer"].use_pass_normal = True
+ case "diffuse":
+ scene.view_layers["ViewLayer"].use_pass_diffuse_color = True
+ case "specular":
+ scene.view_layers["ViewLayer"].use_pass_glossy_color = True
+ case "combined":
+ scene.view_layers["ViewLayer"].use_pass_combined = True
+
+
+def setup_compositor_for_multilayer(scene: bpy.types.Scene, config: cfg.OutputItem):
+ print("Compositor nodes not implemented.")
+ pass
+
+PASSES_MAP: dict[str, str] = {
+ "diffuse" : 'Diffuse Color',
+ "combined" : 'Image',
+ "normal" : 'Normal',
+ "specular" : 'Glossy Color'
+}
+
+@dataclass
+class OutputPaths:
+ directory: str
+ file_name: str = ""
+
+ def ensure_empty(self):
+ os.makedirs(self.directory, exist_ok=True)
+ if len(os.listdir(self.directory)) != 0:
+ raise SystemError(f"Output directory `{self.directory}` must be empty.")
+
+def setup_compositor_for_pass_output(scene: bpy.types.Scene, output: OutputPaths, config: cfg.OutputItem):
+ print("Ran compositing step")
+ ensure_necessary_passes_enabled(scene, config)
+ NODE_GROUP = "tool-py.output.001"
+ group = bpy.data.node_groups.new(name=NODE_GROUP, type='CompositorNodeTree')
+ group.nodes.clear()
+ outputFileNode = group.nodes.new(type='CompositorNodeOutputFile')
+ rLayersNode = group.nodes.new(type='CompositorNodeRLayers')
+
+ mklink = group.links.new
+
+ rlayerSocketName = PASSES_MAP[config.texture]
+ match config.texture:
+ case "normal":
+ separatexyz = group.nodes.new(type='ShaderNodeSeparateXYZ')
+ combinecolor = group.nodes.new(type='CompositorNodeCombineColor')
+ mklink(rLayersNode.outputs[rlayerSocketName], separatexyz.inputs[0])
+ for i in range(3):
+ mklink(separatexyz.outputs[i], combinecolor.inputs[i])
+ mklink(combinecolor.outputs[0], outputFileNode.inputs[0])
+ case _:
+ mklink(rLayersNode.outputs[rlayerSocketName], outputFileNode.inputs[0])
+
+ outputFileNode.directory = output.directory # type: ignore
+ outputFileNode.file_name = output.file_name # type: ignore
+
+ print(dir(outputFileNode))
+ print(outputFileNode.directory, outputFileNode.file_name)
+
+ # The File Output node has its OWN format, independent of scene.render.image_settings
+ # (which only governs the beauty render). Without this the requested OPEN_EXR normal
+ # pass would be written as default PNG/8-bit, clamping the signed normal values.
+ img = scene.render.image_settings
+ nodeFormat: bpy.types.ImageFormatSettings = outputFileNode.format # type: ignore
+ nodeFormat.media_type = img.media_type
+ nodeFormat.file_format = img.file_format
+ if img.file_format != "OPEN_EXR_MULTILAYER":
+ nodeFormat.color_mode = img.color_mode
+ nodeFormat.color_depth = img.color_depth
+ nodeFormat.compression = img.compression
+ nodeFormat.quality = img.quality
+
+ scene.compositing_node_group = group
+ scene.use_nodes = True
+ # Headless `blender -b` has no GPU context, so the (default) GPU compositor never
+ # runs and the File Output node silently writes nothing. Force CPU compositing.
+ scene.render.use_compositing = True
+
+
+def make_post_render_img_converter_step(tmp: str):
+ def step():
+ if subprocess.run(["magick", "--version"]).returncode != 0:
+ raise SystemError("ImageMagick must be installed on system PATH to use BC5")
+
+ return step
+
+def make_clear_dir_step(tmp: str):
+ pass
+
+def make_atlas_constructor_step(tmp: str):
+ pass
+
+def make_list_files_step(output_dir: str, include_files: list[str] = []):
+ def step():
+ files = [os.path.join(output_dir, f) for f in os.listdir(output_dir)]
+ files.extend(include_files)
+ return files
+ return step
+
+def make_combined_step(steps: list[Callable]):
+ def step():
+ result = None
+ for step in steps:
+ result = step()
+ return result
+ return step
+
+def apply_format_settings(scene: bpy.types.Scene, output: OutputPaths, config: cfg.OutputItem):
+ if not config.format:
+ raise SystemError("Unreachable Exception")
+ fcfg = config.format.root
+ imageSettings = scene.render.image_settings
+ imageSettings.media_type = "IMAGE"
+ imageSettings.file_format = "PNG"
+ if fcfg == "OPEN_EXR_MULTILAYER":
+ imageSettings.media_type = "MULTI_LAYER_IMAGE"
+ setup_compositor_for_multilayer(scene, config)
+ elif fcfg == "OPEN_EXR":
+ imageSettings.file_format = "OPEN_EXR"
+ elif isinstance(fcfg, cfg.Format1): # png
+ imageSettings.color_mode = fcfg.channels # type: ignore
+ imageSettings.color_depth = str(fcfg.color_depth) #type: ignore
+ if fcfg.compression:
+ imageSettings.compression = ceil(fcfg.compression * 100)
+ if isinstance(fcfg, cfg.Format2): # jpeg
+ imageSettings.color_mode = fcfg.channels # type: ignore
+ if fcfg.quality:
+ imageSettings.quality = ceil(fcfg.quality * 100)
+
+ setup_compositor_for_pass_output(scene, output, config)
+
+ return make_combined_step([
+ make_list_files_step(output.directory)
+ ])
+
+
+def apply_render_settings(scene: bpy.types.Scene, rcfg: cfg.Render):
+ render = scene.render
+ if rcfg.engine:
+ render.engine = rcfg.engine # type: ignore
+
+ if rcfg.resolution:
+ w, h = rcfg.resolution[0], rcfg.resolution[1]
+ render.resolution_x, render.resolution_y = w.root, h.root # type: ignore
+ render.resolution_percentage = rcfg.resolution_percentage or 100
+
+ render.fps = rcfg.fps or render.fps
+ render.fps_base = 1.0
+
+ if render.engine == "CYCLES" and rcfg.samples:
+ scene.cycles.samples = rcfg.samples
+
+@dataclass
+class AssignedAction:
+ action: bpy.types.Action
+ data: cfg.Action
+ adt: bpy.types.AnimData
+ track: bpy.types.NlaTrack
+ strip: bpy.types.NlaStrip
+
+ def get_end_frame(self) -> float:
+ return self.strip.frame_end_ui
+ def get_start_frame(self) -> float:
+ return self.strip.frame_start_ui
+ def get_strip_length(self) -> float:
+ return self.strip.frame_end_ui - self.strip.frame_start_ui
+ def get_action_length(self) -> float:
+ return self.action.frame_end - self.action.frame_start
+
+def set_action(data: cfg.SetAction) -> int:
+ target = bpy.data.objects[data.target]
+ assigned_actions: list[AssignedAction] = []
+ for actionData in data.actions:
+ action = bpy.data.actions[actionData.action]
+ slots_assigned = 0
+ for slot in action.slots:
+ for name,member in inspect.getmembers(target, lambda val: isinstance(val, bpy.types.ID)):
+ if not isinstance(member, bpy.types.ID) or not member.id_data: continue
+ if slot.target_id_type == member.id_data.id_type:
+ member.animation_data_clear()
+ adt = member.animation_data_create()
+
+ track = adt.nla_tracks.new()
+ strip = track.strips.new(action.name, actionData.start_frame, action)
+ strip.action_slot = slot
+
+ if actionData.blend_type:
+ strip.blend_type = actionData.blend_type # type: ignore
+ if actionData.blend_in:
+ strip.blend_in = actionData.blend_in
+ if actionData.blend_out:
+ strip.blend_out = actionData.blend_out
+
+ if actionData.influence is not None:
+ # Static influence. Enabling use_animated_influence would
+ # bind influence to an (empty) F-curve and ignore this value.
+ strip.influence = actionData.influence
+
+ print(f'Assigned action {action.name} with reference to datablock `{member.name}` to the NLA strip .')
+ assigned_actions.append(AssignedAction(action, actionData, adt, track, strip))
+
+ slots_assigned += 1
+ break
+
+ if slots_assigned < len(action.slots):
+ raise SystemError(f"Action {action.name} ({action.name_full}) was not able to be automatically assigned to its target.")
+
+ last_total_frame = 0
+ first_total_frame = inf
+ frame_duration = last_total_frame - first_total_frame
+ for action in assigned_actions:
+ if action.get_end_frame() > last_total_frame:
+ last_total_frame = action.get_end_frame()
+ if action.strip.frame_start < first_total_frame:
+ first_total_frame = action.strip.frame_start
+
+ for action in assigned_actions:
+ end_frame = -inf
+ rounding = None
+ if action.data.tile.to_end:
+ end_frame = last_total_frame
+ rounding = action.data.tile.to_end.round
+ if action.data.tile.to_action_end:
+ for otherAction in assigned_actions:
+ if otherAction.data.action == action.data.tile.to_action_end.action:
+ end_frame = otherAction.get_end_frame()
+ rounding = action.data.tile.to_action_end.round
+ if action.data.tile.to_frame:
+ end_frame = action.data.tile.to_frame.frame
+ rounding = action.data.tile.to_frame.round
+ if action.data.tile.no_tiling:
+ end_frame = action.get_end_frame()
+
+ if end_frame < action.get_start_frame():
+ raise SystemError(f"Could not tile action {action.action.name} ({action.action.name_full}) correctly")
+ action.strip.repeat = (end_frame - action.get_start_frame()) / action.get_action_length() if action.get_action_length() != 0 else action.strip.repeat
+ action.strip.repeat = 0.1 if action.strip.repeat < 0.1 else action.strip.repeat
+ fnc = lambda k: k
+ match rounding:
+ case "up": fnc = ceil
+ case "down": fnc = floor
+ case "none": fnc = lambda k: k
+ action.strip.repeat = fnc(action.strip.repeat)
+
+ return len(assigned_actions)
+
+
+def setup(config: cfg.RenderConfiguration) -> int:
+
+ assigned_actions_count = 0
+ if config.setup and config.setup.steps:
+ for step in config.setup.steps:
+ if isinstance(step.root, cfg.SetAction):
+ assigned_actions_count += set_action(step.root)
+ else:
+ print("Unknown action type detected.")
+
+ return assigned_actions_count
+
+def path(absolute: str, relative: str):
+ return os.path.join(absolute, relative)
+
+def add_trailing_slash(path: str):
+ if (path.endswith(os.path.altsep)): return path
+ else: return path + os.altsep
+
+def render(config: cfg.RenderConfiguration, basePath: str):
+ scene: bpy.types.Scene = bpy.context.scene
+ p = lambda p: path(basePath, p)
+ TMP_DIR_NAME = 'tool-py-blender-render-volatile'
+ if config.defaults and config.defaults.tmpPath:
+ scene.render.filepath = p(config.defaults.tmpPath)
+ scene.render.filepath = os.path.join(scene.render.filepath, TMP_DIR_NAME)
+
+ outputPaths = OutputPaths(scene.render.filepath)
+ outputPaths.ensure_empty()
+
+ for output in config.output:
+ if (output.type == "tmp"): continue
+ if (output.type == "frames"):
+ tmpRoot = p(os.path.join(output.path, TMP_DIR_NAME))
+ scene.render.filepath = add_trailing_slash(os.path.join(tmpRoot, "beauty"))
+ # A non-empty file_name is required: the File Output node writes nothing
+ # when its file_name is blank.
+ outputPaths = OutputPaths(add_trailing_slash(os.path.join(tmpRoot, "pass")), file_name=output.texture)
+ OutputPaths(os.path.join(tmpRoot, "beauty")).ensure_empty()
+ outputPaths.ensure_empty()
+
+ if (config.defaults and config.defaults.render):
+ apply_render_settings(scene, config.defaults.render)
+ if (output.render):
+ apply_render_settings(scene, output.render)
+
+ output.format = output.format or (config.defaults.format if config.defaults else None)
+ post_render_steps: Callable = lambda k: k
+ if output.format:
+ print("Ran format settings step.")
+ post_render_steps = apply_format_settings(scene, outputPaths, output)
+
+ bpy.ops.render.render(animation=True, use_viewport=True)
+ output_files: list[str] = post_render_steps()
+
+ if not output_files:
+ rm_r(tmpRoot)
+ raise SystemError(
+ f"Compositor File Output node wrote nothing to `{outputPaths.directory}` "
+ f"for the `{output.texture}` pass. The beauty render is in "
+ f"`{os.path.join(tmpRoot, 'beauty')}` for inspection.")
+
+ dest_dir = p(output.path)
+ os.makedirs(dest_dir, exist_ok=True)
+ for file in output_files:
+ shutil.copy(file, dest_dir)
+
+ rm_r(tmpRoot)
+
+
+ if (output.type == "atlas"):
+ pass # pipeline is render -> pack into atlas -> copy to output dir
+
+def main():
+ parser = ap.ArgumentParser(
+ prog="Render Orchestrator",
+ description="Orchestrates a blender scene according to a conguration and renders it.")
+ parser.add_argument('configFilePath')
+ parser.add_argument('-b', '--base-path', required=True)
+
+ # Blender puts its own flags in sys.argv; only the args after "--" are ours.
+ argv = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else sys.argv[1:]
+ args = parser.parse_args(argv)
+ config = load_config(args.configFilePath)
+ basePath = args.base_path
+
+ if os.path.abspath(basePath) != basePath:
+ raise SystemError("Base path must be absolute.")
+
+ try:
+ assigned_actions_count = setup(config)
+ emit("ok", f"Completed setup of {assigned_actions_count} actions.")
+ render(config, basePath)
+ emit("ok", f"Completed render.")
+ except Exception as e:
+ emit("err", f"Failed with exception {e}")
+ raise e
+
+
+if __name__ == "__main__":
+ main()
+
diff --git a/src/workflow/tool/JobStatus.cs b/src/workflow/tool/JobStatus.cs
new file mode 100644
index 0000000..9d08012
--- /dev/null
+++ b/src/workflow/tool/JobStatus.cs
@@ -0,0 +1,8 @@
+using System.Text.Json.Serialization;
+namespace aeqw89.Wrplat.Workflow.Tool;
+
+public record struct JobStatus(
+ [property: JsonPropertyName("job")] string Job,
+ [property: JsonPropertyName("result")] string Result,
+ [property: JsonPropertyName("msg")] string Msg,
+ [property: JsonPropertyName("remaining_jobs")] string[] RemainingJobs);
diff --git a/src/workflow/tool/Program.cs b/src/workflow/tool/Program.cs
new file mode 100644
index 0000000..3c297b1
--- /dev/null
+++ b/src/workflow/tool/Program.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Text.Json;
+using Spectre.Console.Cli;
+namespace aeqw89.Wrplat.Workflow.Tool;
+
+public class PopulateRenderDataSettings : CommandSettings {
+ [CommandArgument(0, "")]
+ public string ScanPath { get; set; }
+
+ [CommandArgument(1, "