Merge pull request 'Added grassy tiles' (#3) from feat-procedural-gen into main
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Reviewed-on: #3
This commit was merged in pull request #3.
This commit is contained in:
2026-06-14 15:22:30 +02:00
8 changed files with 147 additions and 97 deletions
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[gd_scene format=3 uid="uid://xanv3qbl1n2u"]
[sub_resource type="Gradient" id="Gradient_nxkc6"]
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_kfvst"]
gradient = SubResource("Gradient_nxkc6")
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.725, 0)
[node name="Light" type="Node2D" unique_id=658403720]
scale = Vector2(3.105, 3.105)
[node name="BackgroundLight" type="PointLight2D" parent="." unique_id=1870867099]
scale = Vector2(3, 3)
color = Color(1, 0.73333335, 0, 1)
energy = 1.5
shadow_enabled = true
shadow_filter = 1
texture = SubResource("GradientTexture2D_kfvst")
height = 15.0
[node name="ForegroundLight" type="PointLight2D" parent="." unique_id=574997062]
scale = Vector2(5, 5)
color = Color(0.93, 0.837, 0, 0.8)
energy = 0.7
shadow_enabled = true
shadow_filter = 1
shadow_item_cull_mask = 2
texture = SubResource("GradientTexture2D_kfvst")
height = 15.0
[node name="ForegroundNOCLight" type="PointLight2D" parent="." unique_id=2045804818]
scale = Vector2(5, 5)
color = Color(0.93, 0.837, 0, 0.8)
energy = 0.7
range_item_cull_mask = 4
shadow_filter = 1
shadow_item_cull_mask = 4
texture = SubResource("GradientTexture2D_kfvst")
height = 15.0
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