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@@ -84,13 +84,13 @@ polygon = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
[sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_yfu7p"]
|
||||
polygon = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
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||||
[sub_resource type="CanvasTexture" id="CanvasTexture_x4gly"]
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[sub_resource type="CanvasTexture" id="CanvasTexture_by4n8"]
|
||||
diffuse_texture = ExtResource("1_by4n8")
|
||||
normal_texture = ExtResource("2_1bmlt")
|
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specular_shininess = 0.35
|
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|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_blkrv"]
|
||||
texture = SubResource("CanvasTexture_x4gly")
|
||||
texture = SubResource("CanvasTexture_by4n8")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
|
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@@ -197,7 +197,19 @@ texture_region_size = Vector2i(32, 32)
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8:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
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||||
9:2/0 = 0
|
||||
10:2/0 = 0
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 1
|
||||
10:2/0/terrains_peering_bit/right_side = 1
|
||||
10:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
10:2/0/terrains_peering_bit/bottom_side = 1
|
||||
11:2/0 = 0
|
||||
11:2/0/terrain_set = 0
|
||||
11:2/0/terrain = 1
|
||||
11:2/0/terrains_peering_bit/right_side = 1
|
||||
11:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
11:2/0/terrains_peering_bit/bottom_side = 1
|
||||
11:2/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
11:2/0/terrains_peering_bit/left_side = 1
|
||||
0:3/0 = 0
|
||||
1:3/next_alternative_id = 2
|
||||
1:3/0 = 0
|
||||
@@ -360,7 +372,24 @@ texture_region_size = Vector2i(32, 32)
|
||||
8:3/0 = 0
|
||||
9:3/0 = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 1
|
||||
10:3/0/terrains_peering_bit/right_side = 1
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
10:3/0/terrains_peering_bit/bottom_side = 1
|
||||
10:3/0/terrains_peering_bit/top_side = 1
|
||||
10:3/0/terrains_peering_bit/top_right_corner = 1
|
||||
11:3/0 = 0
|
||||
11:3/0/terrain_set = 0
|
||||
11:3/0/terrain = 1
|
||||
11:3/0/terrains_peering_bit/right_side = 1
|
||||
11:3/0/terrains_peering_bit/bottom_right_corner = 1
|
||||
11:3/0/terrains_peering_bit/bottom_side = 1
|
||||
11:3/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
11:3/0/terrains_peering_bit/left_side = 1
|
||||
11:3/0/terrains_peering_bit/top_left_corner = 1
|
||||
11:3/0/terrains_peering_bit/top_side = 1
|
||||
11:3/0/terrains_peering_bit/top_right_corner = 1
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
@@ -440,6 +469,51 @@ texture_region_size = Vector2i(32, 32)
|
||||
5:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
|
||||
5:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 1
|
||||
10:4/0/terrains_peering_bit/right_side = 1
|
||||
10:4/0/terrains_peering_bit/top_side = 1
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 1
|
||||
12:1/0 = 0
|
||||
13:1/0 = 0
|
||||
12:2/0 = 0
|
||||
12:2/0/terrain_set = 0
|
||||
12:2/0/terrain = 1
|
||||
12:2/0/terrains_peering_bit/bottom_side = 1
|
||||
12:2/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
12:2/0/terrains_peering_bit/left_side = 1
|
||||
13:2/0 = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 1
|
||||
12:3/0/terrains_peering_bit/bottom_side = 1
|
||||
12:3/0/terrains_peering_bit/bottom_left_corner = 1
|
||||
12:3/0/terrains_peering_bit/left_side = 1
|
||||
12:3/0/terrains_peering_bit/top_left_corner = 1
|
||||
12:3/0/terrains_peering_bit/top_side = 1
|
||||
13:3/0 = 0
|
||||
11:4/0 = 0
|
||||
11:4/0/terrain_set = 0
|
||||
11:4/0/terrain = 1
|
||||
11:4/0/terrains_peering_bit/right_side = 1
|
||||
11:4/0/terrains_peering_bit/left_side = 1
|
||||
11:4/0/terrains_peering_bit/top_left_corner = 1
|
||||
11:4/0/terrains_peering_bit/top_side = 1
|
||||
11:4/0/terrains_peering_bit/top_right_corner = 1
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 1
|
||||
12:4/0/terrains_peering_bit/left_side = 1
|
||||
12:4/0/terrains_peering_bit/top_left_corner = 1
|
||||
12:4/0/terrains_peering_bit/top_side = 1
|
||||
13:4/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
12:5/0 = 0
|
||||
13:5/0 = 0
|
||||
|
||||
[resource]
|
||||
tile_size = Vector2i(32, 32)
|
||||
@@ -449,4 +523,6 @@ physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "Brick"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "Forested"
|
||||
terrain_set_0/terrain_1/color = Color(0.39864206, 0.682954, 0.06894464, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_blkrv")
|
||||
|
||||
Reference in New Issue
Block a user