merging dynamic lighting features to main #2

Merged
riley merged 2 commits from feat-procedural-gen into main 2026-06-14 12:09:55 +02:00
33 changed files with 2218 additions and 27 deletions
+1
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<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework> <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
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<LangVersion>preview</LangVersion>
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</Project> </Project>
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MIT License
Copyright (c) 2016-2023 The Godot Engine community
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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1:2/0/terrain = 0
1:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_l670f")
1:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_5tlu2")
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/bottom_right_corner = 0
1:2/0/terrains_peering_bit/bottom_side = 0
2:2/next_alternative_id = 3
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_x4gly")
2:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_uesvo")
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
2:2/0/terrains_peering_bit/right_side = 0
2:2/0/terrains_peering_bit/bottom_right_corner = 0
2:2/0/terrains_peering_bit/bottom_side = 0
2:2/0/terrains_peering_bit/bottom_left_corner = 0
2:2/0/terrains_peering_bit/left_side = 0
2:2/1 = 1
2:2/1/flip_h = true
2:2/1/terrain_set = 0
2:2/1/terrain = 0
2:2/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:2/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_h32fx")
2:2/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16, -16, -16)
2:2/1/terrains_peering_bit/right_side = 0
2:2/1/terrains_peering_bit/bottom_right_corner = 0
2:2/1/terrains_peering_bit/bottom_side = 0
2:2/1/terrains_peering_bit/bottom_left_corner = 0
2:2/1/terrains_peering_bit/left_side = 0
3:2/0 = 0
3:2/0/terrain_set = 0
3:2/0/terrain = 0
3:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_ebmht")
3:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xuple")
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
3:2/0/terrains_peering_bit/bottom_side = 0
3:2/0/terrains_peering_bit/bottom_left_corner = 0
3:2/0/terrains_peering_bit/left_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_8alh0")
4:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
4:2/0/terrains_peering_bit/right_side = 0
5:2/0 = 0
5:2/0/terrain_set = 0
5:2/0/terrain = 0
5:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_8alh0")
5:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:2/0/terrains_peering_bit/right_side = 0
5:2/0/terrains_peering_bit/left_side = 0
6:2/0 = 0
6:2/0/terrain_set = 0
6:2/0/terrain = 0
6:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_8alh0")
6:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:2/0/terrains_peering_bit/left_side = 0
7:2/0 = 0
7:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yfu7p")
7:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
8:2/0 = 0
8:2/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_yfu7p")
8:2/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_xwwfl")
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/next_alternative_id = 2
1:3/0 = 0
1:3/0/terrain_set = 0
1:3/0/terrain = 0
1:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
1:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_0ou5r")
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
1:3/0/terrains_peering_bit/right_side = 0
1:3/0/terrains_peering_bit/bottom_right_corner = 0
1:3/0/terrains_peering_bit/bottom_side = 0
1:3/0/terrains_peering_bit/top_side = 0
1:3/0/terrains_peering_bit/top_right_corner = 0
1:3/1 = 1
1:3/1/flip_v = true
1:3/1/terrain_set = 0
1:3/1/terrain = 0
1:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
1:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_0ou5r")
1:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:3/1/terrains_peering_bit/right_side = 0
1:3/1/terrains_peering_bit/bottom_right_corner = 0
1:3/1/terrains_peering_bit/bottom_side = 0
1:3/1/terrains_peering_bit/top_side = 0
1:3/1/terrains_peering_bit/top_right_corner = 0
2:3/next_alternative_id = 6
2:3/0 = 0
2:3/0/terrain_set = 0
2:3/0/terrain = 0
2:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
2:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_f0cx1")
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
2:3/0/terrains_peering_bit/right_side = 0
2:3/0/terrains_peering_bit/bottom_right_corner = 0
2:3/0/terrains_peering_bit/bottom_side = 0
2:3/0/terrains_peering_bit/bottom_left_corner = 0
2:3/0/terrains_peering_bit/left_side = 0
2:3/0/terrains_peering_bit/top_left_corner = 0
2:3/0/terrains_peering_bit/top_side = 0
2:3/0/terrains_peering_bit/top_right_corner = 0
2:3/1 = 1
2:3/1/flip_h = true
2:3/1/terrain_set = 0
2:3/1/terrain = 0
2:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_dghjy")
2:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/1/terrains_peering_bit/right_side = 0
2:3/1/terrains_peering_bit/bottom_right_corner = 0
2:3/1/terrains_peering_bit/bottom_side = 0
2:3/1/terrains_peering_bit/bottom_left_corner = 0
2:3/1/terrains_peering_bit/left_side = 0
2:3/1/terrains_peering_bit/top_left_corner = 0
2:3/1/terrains_peering_bit/top_side = 0
2:3/1/terrains_peering_bit/top_right_corner = 0
2:3/2 = 2
2:3/2/flip_v = true
2:3/2/terrain_set = 0
2:3/2/terrain = 0
2:3/2/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/2/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_dc0ws")
2:3/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/2/terrains_peering_bit/right_side = 0
2:3/2/terrains_peering_bit/bottom_right_corner = 0
2:3/2/terrains_peering_bit/bottom_side = 0
2:3/2/terrains_peering_bit/bottom_left_corner = 0
2:3/2/terrains_peering_bit/left_side = 0
2:3/2/terrains_peering_bit/top_left_corner = 0
2:3/2/terrains_peering_bit/top_side = 0
2:3/2/terrains_peering_bit/top_right_corner = 0
2:3/4 = 4
2:3/4/transpose = true
2:3/4/terrain_set = 0
2:3/4/terrain = 0
2:3/4/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/4/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_6l2xn")
2:3/4/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/4/terrains_peering_bit/right_side = 0
2:3/4/terrains_peering_bit/bottom_right_corner = 0
2:3/4/terrains_peering_bit/bottom_side = 0
2:3/4/terrains_peering_bit/bottom_left_corner = 0
2:3/4/terrains_peering_bit/left_side = 0
2:3/4/terrains_peering_bit/top_left_corner = 0
2:3/4/terrains_peering_bit/top_side = 0
2:3/4/terrains_peering_bit/top_right_corner = 0
2:3/5 = 5
2:3/5/flip_h = true
2:3/5/transpose = true
2:3/5/terrain_set = 0
2:3/5/terrain = 0
2:3/5/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_1bmlt")
2:3/5/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_blamv")
2:3/5/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:3/5/terrains_peering_bit/right_side = 0
2:3/5/terrains_peering_bit/bottom_right_corner = 0
2:3/5/terrains_peering_bit/bottom_side = 0
2:3/5/terrains_peering_bit/bottom_left_corner = 0
2:3/5/terrains_peering_bit/left_side = 0
2:3/5/terrains_peering_bit/top_left_corner = 0
2:3/5/terrains_peering_bit/top_side = 0
2:3/5/terrains_peering_bit/top_right_corner = 0
3:3/next_alternative_id = 2
3:3/0 = 0
3:3/0/terrain_set = 0
3:3/0/terrain = 0
3:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
3:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_ru1yo")
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
3:3/0/terrains_peering_bit/bottom_side = 0
3:3/0/terrains_peering_bit/bottom_left_corner = 0
3:3/0/terrains_peering_bit/left_side = 0
3:3/0/terrains_peering_bit/top_left_corner = 0
3:3/0/terrains_peering_bit/top_side = 0
3:3/1 = 1
3:3/1/flip_v = true
3:3/1/terrain_set = 0
3:3/1/terrain = 0
3:3/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kj7tv")
3:3/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_vok1k")
3:3/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:3/1/terrains_peering_bit/bottom_side = 0
3:3/1/terrains_peering_bit/bottom_left_corner = 0
3:3/1/terrains_peering_bit/left_side = 0
3:3/1/terrains_peering_bit/top_left_corner = 0
3:3/1/terrains_peering_bit/top_side = 0
4:3/0 = 0
4:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
4:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:3/0 = 0
5:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
5:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
6:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/bottom_left_corner = 0
6:3/0/terrains_peering_bit/left_side = 0
6:3/0/terrains_peering_bit/top_left_corner = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
7:3/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
7:3/0/terrains_peering_bit/right_side = 0
7:3/0/terrains_peering_bit/bottom_right_corner = 0
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
7:3/0/terrains_peering_bit/top_right_corner = 0
8:3/0 = 0
9:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
1:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_g011h")
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/top_side = 0
1:4/0/terrains_peering_bit/top_right_corner = 0
0:5/0 = 0
1:5/0 = 0
2:4/next_alternative_id = 2
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
2:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_f77ak")
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
2:4/0/terrains_peering_bit/right_side = 0
2:4/0/terrains_peering_bit/left_side = 0
2:4/0/terrains_peering_bit/top_left_corner = 0
2:4/0/terrains_peering_bit/top_side = 0
2:4/0/terrains_peering_bit/top_right_corner = 0
2:4/1 = 1
2:4/1/flip_h = true
2:4/1/terrain_set = 0
2:4/1/terrain = 0
2:4/1/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_kj7tv")
2:4/1/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_ro6yg")
2:4/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/1/terrains_peering_bit/right_side = 0
2:4/1/terrains_peering_bit/left_side = 0
2:4/1/terrains_peering_bit/top_left_corner = 0
2:4/1/terrains_peering_bit/top_side = 0
2:4/1/terrains_peering_bit/top_right_corner = 0
3:4/0 = 0
3:4/0/terrain_set = 0
3:4/0/terrain = 0
3:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_by4n8")
3:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_flqmo")
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
3:4/0/terrains_peering_bit/left_side = 0
3:4/0/terrains_peering_bit/top_left_corner = 0
3:4/0/terrains_peering_bit/top_side = 0
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
6:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/bottom_left_corner = 0
6:4/0/terrains_peering_bit/left_side = 0
6:4/0/terrains_peering_bit/top_left_corner = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
7:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
7:4/0/terrains_peering_bit/right_side = 0
7:4/0/terrains_peering_bit/bottom_right_corner = 0
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
7:4/0/terrains_peering_bit/top_right_corner = 0
4:4/0 = 0
4:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
4:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:4/0 = 0
5:4/0/occlusion_layer_0/polygon_0/polygon = SubResource("OccluderPolygon2D_njrqr")
5:4/0/occlusion_layer_1/polygon_0/polygon = SubResource("OccluderPolygon2D_o2foe")
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
[resource]
tile_size = Vector2i(32, 32)
occlusion_layer_0/light_mask = 1
occlusion_layer_1/light_mask = 2
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Brick"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_blkrv")
+105
View File
@@ -0,0 +1,105 @@
using Godot;
using System;
using System.Collections.Generic;
#nullable enable
public class LevelPattern {
public TileMapPattern Level { get; }
public TileSet Solid1 { get; }
public TileSet? Solid2 { get; init; }
public TileSet Background1 { get; }
public TileSet? Background2 { get; init; }
public record Connection(int Length, bool IsHorizontal) { public bool IsVertical => !IsHorizontal; }
public Connection[] Connections { get; }
public Dictionary<Vector2I, Template.Tile> TranslationMap { get; }
public class Template {
public readonly record struct Solid(int Id);
public readonly record struct Background(int Id);
public readonly record struct Enemy(int Id);
public readonly record struct Item(int Id);
public readonly record struct Decoration(int Id);
public readonly record struct MultiTile(Tile NonOverlappable, OverlappableTile[] Overlappable);
public readonly record struct Any;
public readonly union OverlappableTile(Enemy, Item, Decoration);
public readonly union Tile(Solid, Any, Background, Enemy, Item, Decoration, MultiTile) {
public bool IsAir() {
if (this is Any or Background or Enemy or Item or Decoration) return true;
if (this is MultiTile mt) {
do {
if (mt.NonOverlappable is MultiTile _mt)
mt = _mt;
else
return mt.NonOverlappable is Any or Background or Enemy or Item or Decoration;
} while (true);
}
return false;
}
}
}
public LevelPattern(TileMapPattern pattern, TileSet solid1, TileSet background1) {
Level = pattern;
Solid1 = solid1;
Background1 = background1;
// Connections = CalculateConnections(pattern);
}
record struct ScanInfo(int XFrom, int XTo, int YFrom, int YTo);
public static Connection[] CalculateConnections(TileMapPattern pattern, Dictionary<Vector2I, Template.Tile> translations) {
var current = Vector2I.Zero;
var size = pattern.GetSize();
// scan borders
Span<ScanInfo> borders = stackalloc ScanInfo[] {
new ScanInfo(current.X, size.X, current.Y, current.Y), // top-horiz
new ScanInfo(current.X, current.X, current.Y, size.Y), // left-vert
new ScanInfo(current.X, size.X, size.Y, size.Y), // bottom-horiz
new ScanInfo(size.X, size.X, current.Y, size.Y) // right-vert
};
List<Connection> connections = [];
foreach(var border in borders) {
int xrun = 0;
for(int x = border.XFrom; x < border.XTo; x++) {
int yrun = 0;
for(int y = border.YFrom; y < border.YTo; y++) {
var cell = translations[pattern.GetCellAtlasCoords(new Vector2I(x, y))];
if (cell.IsAir())
yrun++;
else if (yrun > 0) {
connections.Add(new Connection(
yrun, IsHorizontal: false
));
yrun = 0;
}
}
if (border.YFrom == border.YTo) {
// horizontal run
var cell = translations[pattern.GetCellAtlasCoords(new Vector2I(x, border.YFrom))];
if (cell.IsAir())
xrun++;
else if (xrun > 0) {
connections.Add(new Connection(
xrun, IsHorizontal: true
));
xrun = 0;
}
}
}
}
return connections.ToArray();
}
}
#nullable restore
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public class SymbolicTileMap {
}
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namespace System.Runtime.CompilerServices {
public interface IUnion { }
[AttributeUsage(AttributeTargets.Class)]
public sealed class UnionAttribute : Attribute { }
}
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