[gd_scene format=3 uid="uid://xanv3qbl1n2u"] [sub_resource type="Gradient" id="Gradient_nxkc6"] colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_kfvst"] gradient = SubResource("Gradient_nxkc6") fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.725, 0) [node name="Light" type="Node2D" unique_id=658403720] scale = Vector2(3.105, 3.105) [node name="BackgroundLight" type="PointLight2D" parent="." unique_id=1870867099] scale = Vector2(3, 3) color = Color(1, 0.73333335, 0, 1) energy = 1.5 shadow_enabled = true shadow_filter = 1 texture = SubResource("GradientTexture2D_kfvst") height = 15.0 [node name="ForegroundLight" type="PointLight2D" parent="." unique_id=574997062] scale = Vector2(5, 5) color = Color(0.93, 0.837, 0, 0.8) energy = 0.7 shadow_enabled = true shadow_filter = 1 shadow_item_cull_mask = 2 texture = SubResource("GradientTexture2D_kfvst") height = 15.0 [node name="ForegroundNOCLight" type="PointLight2D" parent="." unique_id=2045804818] scale = Vector2(5, 5) color = Color(0.93, 0.837, 0, 0.8) energy = 0.7 range_item_cull_mask = 4 shadow_filter = 1 shadow_item_cull_mask = 4 texture = SubResource("GradientTexture2D_kfvst") height = 15.0