43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
[gd_scene format=3 uid="uid://xanv3qbl1n2u"]
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[sub_resource type="Gradient" id="Gradient_nxkc6"]
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colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_kfvst"]
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gradient = SubResource("Gradient_nxkc6")
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fill = 1
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fill_from = Vector2(0.5, 0.5)
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fill_to = Vector2(0.725, 0)
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[node name="Light" type="Node2D" unique_id=658403720]
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scale = Vector2(3.105, 3.105)
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[node name="BackgroundLight" type="PointLight2D" parent="." unique_id=1870867099]
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scale = Vector2(3, 3)
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color = Color(1, 0.73333335, 0, 1)
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energy = 1.5
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shadow_enabled = true
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shadow_filter = 1
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texture = SubResource("GradientTexture2D_kfvst")
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height = 15.0
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[node name="ForegroundLight" type="PointLight2D" parent="." unique_id=574997062]
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scale = Vector2(5, 5)
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color = Color(0.93, 0.837, 0, 0.8)
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energy = 0.7
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shadow_enabled = true
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shadow_filter = 1
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shadow_item_cull_mask = 2
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texture = SubResource("GradientTexture2D_kfvst")
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height = 15.0
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[node name="ForegroundNOCLight" type="PointLight2D" parent="." unique_id=2045804818]
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scale = Vector2(5, 5)
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color = Color(0.93, 0.837, 0, 0.8)
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energy = 0.7
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range_item_cull_mask = 4
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shadow_filter = 1
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shadow_item_cull_mask = 4
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texture = SubResource("GradientTexture2D_kfvst")
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height = 15.0
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