Added automatic view pixelation. Added more menus.
Release / Export Game (push) Successful in 1m57s

This commit is contained in:
qwsdcvghyu89
2026-08-26 18:26:20 +10:00
parent 2e152ec36b
commit 7ba8c1fc6b
1227 changed files with 17488 additions and 566 deletions
@@ -0,0 +1,42 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://bikrkm12k2dgp"
path="res://.godot/imported/FleurDeLeah-Regular.ttf-4824f1722aa056caec19634b6e98e01b.fontdata"
[deps]
source_file="res://objects/fonts/FleurDeLeah-Regular.ttf"
dest_files=["res://.godot/imported/FleurDeLeah-Regular.ttf-4824f1722aa056caec19634b6e98e01b.fontdata"]
[params]
Rendering=null
antialiasing=0
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=1
msdf_size=30
allow_system_fallback=true
force_autohinter=false
modulate_color_glyphs=false
hinting=1
subpixel_positioning=0
keep_rounding_remainders=false
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[{
"chars": [],
"glyphs": [],
"name": "New Configuration",
"size": Vector2i(16, 0),
&"variation_embolden": 0.0
}]
language_support={}
script_support={}
opentype_features={}