Added automatic view pixelation. Added more menus.
Release / Export Game (push) Successful in 1m57s

This commit is contained in:
qwsdcvghyu89
2026-08-26 18:26:20 +10:00
parent 2e152ec36b
commit 7ba8c1fc6b
1227 changed files with 17488 additions and 566 deletions
+9
View File
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[gd_resource type="ShaderMaterial" format=3 uid="uid://b4n4pya81h7nr"]
[ext_resource type="Shader" uid="uid://djsytmh3ngsow" path="res://src/shaders/blur.tres" id="1_2h4ns"]
[resource]
shader = ExtResource("1_2h4ns")
shader_parameter/size = Vector2(0.01, 0.01)
shader_parameter/samples = Vector2i(20, 20)
shader_parameter/modulate = Color(0.7121294, 0.7121294, 0.71212935, 1)
@@ -0,0 +1,7 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://3lt6xa2r4n8c"]
[ext_resource type="Shader" uid="uid://ctx3ghklntr1j" path="res://src/shaders/pixelating_shader.gdshader" id="1_crst2"]
[resource]
shader = ExtResource("1_crst2")
shader_parameter/Factor = 400.0
@@ -0,0 +1,7 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://58t6c7g63j1i"]
[ext_resource type="Shader" uid="uid://ctx3ghklntr1j" path="res://src/shaders/pixelating_shader.gdshader" id="1_rowpv"]
[resource]
shader = ExtResource("1_rowpv")
shader_parameter/Factor = 600.0