Changed LangVersion back to avoid export issues and removed experimental language features.
Release / Export Game (push) Successful in 2m0s
Release / Export Game (push) Successful in 2m0s
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@@ -2,7 +2,6 @@
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
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<LangVersion>preview</LangVersion>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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</Project>
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