Files
qwsdcvghyu89 fb29fead0d
Release / Export Game (push) Successful in 1m50s
Disabled export caching feature (incompatible with gitea)
2026-06-06 21:24:49 +10:00

57 lines
1.9 KiB
YAML

name: Release
on:
push:
branches: ['**'] # every commit on any branch -> nightly
tags: ['**'] # any tag push -> versioned draft
workflow_dispatch:
# The default token is read-only; release/tag operations need write.
permissions:
contents: write
jobs:
export_game:
runs_on: Debian-x86
permissions:
contents: write
name: Export Game
steps:
- name: checkout
uses: actions/checkout@v5
- name: install .NET SDK
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: install 7zip
run: apt-get update && apt-get install -y p7zip-full
- name: export game
id: export
uses: firebelley/godot-export@v8.0.0
with:
godot_executable_download_url: https://godot-releases.nbg1.your-objectstorage.com/4.6.3-stable/Godot_v4.6.3-stable_mono_linux_x86_64.zip
godot_export_templates_download_url: https://godot-releases.nbg1.your-objectstorage.com/4.6.3-stable/Godot_v4.6.3-stable_mono_export_templates.tpz
relative_project_path: ./
archive_output: true
# cache: true # doesn't work on gitea
# --- not tagged: rolling nightly, updates the existing release ---
- name: create nightly release
if: ${{ !startsWith(github.ref, 'refs/tags/') }}
uses: akkuman/gitea-release-action@v1
with:
tag_name: nightly
target_commitish: ${{ github.sha }}
name: Latest Nightly Build
prerelease: true
files: ${{ steps.export.outputs.archive_directory }}/*
# --- tagged with a version: versioned draft release ---
- name: create versioned release draft
if: ${{ startsWith(github.ref, 'refs/tags/') }}
uses: akkuman/gitea-release-action@v1
with:
tag_name: ${{ github.ref_name }}
name: ${{ github.ref_name }}
draft: true
files: ${{ steps.export.outputs.archive_directory }}/*